Player Matchup

Thor
Thor
BlueB33tle
Thor
Level 5
God Stats
1W - 2L
1,653 SR
Queue Stats
18W - 23L
1,346 Elo+
Party 1
Bacchus
Bacchus
Bulrak
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
DoomlordLP
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,196 Elo+
Party 1
Neith
Neith
Noxpower
Neith
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 8L
1,346 Elo+
Party 1
Loki
Loki
badlama1412
Loki
Level 6
God Stats
3W - 7L
1,438 SR
Queue Stats
6W - 10L
1,453 Elo+
Solo
Team Averages
Level 22
1,518 SR
1,337 Elo+

VS

Team Averages
Level 29
1,561 SR
1,433 Elo+
Fafnir
Fafnir
Acroama
Fafnir
Level 29
God Stats
87W - 66L
1,587 SR
Queue Stats
130W - 113L
1,462 Elo+
Party 3
Jing Wei
Jing Wei
HorrorCutie
Jing Wei
Level 29
God Stats
3W - 1L
1,553 SR
Queue Stats
168W - 171L
1,536 Elo+
Solo
Neith
Neith
Pajeeeee
Neith
Level 29
God Stats
1W - 0L
1,572 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 2
Scylla
Scylla
ProtonBlade
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,356 Elo+
Party 2
Thanatos
Thanatos
Smoudinyy
Thanatos
Level 28
God Stats
25W - 31L
1,596 SR
Queue Stats
123W - 119L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 5
10,447
550
11,075
14,113
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Bulrak
Bacchus
15
2 / 2 / 4
8,876
467
4,386
11,326
15,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
DoomlordLP
Baron Samedi
13
2 / 6 / 3
8,150
429
7,321
12,149
7,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Noxpower
Neith
15
7 / 7 / 4
10,277
541
10,915
14,398
5,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
3,655
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acroama
Fafnir
15
2 / 7 / 5
10,178
536
6,411
14,439
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
HorrorCutie
Jing Wei
17
3 / 3 / 1
10,578
557
6,625
12,583
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Pajeeeee
Neith
18
7 / 2 / 7
11,745
618
9,546
8,757
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
17
2 / 2 / 8
10,637
560
8,238
11,346
4,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Smoudinyy
Thanatos
16
6 / 6 / 4
10,357
545
7,167
13,380
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
19
Kills
20
20
Deaths
20
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acroama
Fafnir
2
7
5
0.64
L
8
5
5
2.1
L
Bacchus
Bulrak
Bacchus
2
2
4
2
L
Baron Samedi
DoomlordLP
Baron Samedi
2
6
3
0.58
W
Jing Wei
HorrorCutie
Jing Wei
3
3
1
1.17
L
Neith
Noxpower
Neith
7
7
4
1.29
W
Neith
Pajeeeee
Neith
7
2
7
5.25
W
Scylla
2
2
8
3
W
Thanatos
Smoudinyy
Thanatos
6
6
4
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
37,987
51,986
Taken
60,505
36,419
Mitigated
31,097
9,236
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acroama
Fafnir
6,411
1,590
264
3,770
14,439
12,319
671
82
14,357
39,697
0
L
11,075
4,894
0
3,483
14,113
8,021
0
1,767
12,346
0
70,652
L
Bacchus
Bulrak
Bacchus
4,386
681
0
423
11,326
15,602
500
1,287
10,039
34,756
0
L
Baron Samedi
DoomlordLP
Baron Samedi
7,321
644
0
2,874
12,149
7,391
0
4,829
7,320
37,676
0
W
Jing Wei
HorrorCutie
Jing Wei
6,625
4,668
0
7,584
12,583
4,209
2,834
2,666
9,917
0
72,357
L
Neith
Noxpower
Neith
10,915
7,482
0
2,456
14,398
5,405
924
6,766
7,632
0
54,497
W
Neith
Pajeeeee
Neith
9,546
5,295
602
2,492
8,757
3,190
2,851
794
7,963
0
64,308
W
Scylla
8,238
886
0
3,115
11,346
4,226
1,375
4,226
7,120
66,121
0
W
Thanatos
Smoudinyy
Thanatos
7,167
2,367
0
8,038
13,380
7,153
0
3,939
9,441
0
59,598
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
53,495
344
Minions Killed
522
0
Camps Cleared
0
1,283,889
Distance Traveled
1,656,732
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,178
536
53
3
0
310,866
1
L
Thor
10,447
550
109
6
0
345,828
2
L
Bacchus
8,876
467
71
4
0
312,492
0
L
Baron Samedi
8,150
429
59
3
0
321,506
9
W
Jing Wei
10,578
557
119
6
0
338,237
3
L
Neith
10,277
541
105
6
0
304,063
0
W
Neith
11,745
618
118
6
0
337,734
4
W
Scylla
10,637
560
121
6
0
343,335
0
W
Thanatos
10,357
545
111
6
0
326,560
5
L
Loki
3,655
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role