Player Matchup

Yemoja
Yemoja
NariGin
Yemoja
Level 29
God Stats
74W - 59L
1,376 SR
Queue Stats
211W - 209L
1,377 Elo+
Party 3
Janus
Janus
Pablitrohh
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SepherothTV
Neith
Level 45
God Stats
1W - 2L
1,495 SR
Queue Stats
56W - 59L
1,241 Elo+
Party 3
Gilgamesh
Gilgamesh
TrapTrump
Gilgamesh
Level 124
God Stats
33W - 27L
1,454 SR
Queue Stats
201W - 231L
1,468 Elo+
Solo
Bastet
Bastet
vegagodoy
Bastet
Level 122
God Stats
31W - 18L
1,556 SR
Queue Stats
234W - 264L
1,427 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,402 Elo+

VS

Team Averages
Level 98
1,516 SR
1,450 Elo+
Janus
Janus
Auberon13
Janus
Level 108
God Stats
2W - 7L
1,247 SR
Queue Stats
264W - 282L
1,446 Elo+
Solo
Hachiman
Hachiman
Rolling_Rock
Hachiman
Level 99
God Stats
1W - 2L
1,728 SR
Queue Stats
66W - 67L
1,437 Elo+
Party 2
Fenrir
Fenrir
SynonymousDeath
Fenrir
Level 83
God Stats
52W - 36L
1,649 SR
Queue Stats
283W - 270L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
XxSaKuRaixX
Gilgamesh
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,463 Elo+
Solo
Ares
Ares
littlejerry510
Ares
Level 42
God Stats
20W - 24L
1,454 SR
Queue Stats
133W - 142L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NariGin
Yemoja
12
2 / 2 / 3
7,929
496
3,328
7,740
4,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
16
4 / 2 / 6
9,426
589
5,803
8,018
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 6
7,788
487
7,556
11,041
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
TrapTrump
Gilgamesh
17
6 / 0 / 3
9,897
619
10,978
12,177
9,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
vegagodoy
Bastet
16
11 / 1 / 3
9,712
607
7,801
9,111
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Auberon13
Janus
12
1 / 8 / 3
7,643
478
5,897
9,179
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Rolling_Rock
Hachiman
12
2 / 2 / 0
7,242
453
4,987
8,240
2,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 1
7,711
482
6,807
13,244
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
XxSaKuRaixX
Gilgamesh
14
1 / 6 / 0
7,775
486
7,147
14,721
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 2
6,734
421
4,665
9,998
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
6
7
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Auberon13
Janus
1
8
3
0.31
W
Yemoja
NariGin
Yemoja
2
2
3
1.75
W
Janus
4
2
6
3.5
L
Hachiman
Rolling_Rock
Hachiman
2
2
0
1
W
1
2
6
2
L
2
4
1
0.63
W
Gilgamesh
TrapTrump
Gilgamesh
6
0
3
7.5
L
Gilgamesh
XxSaKuRaixX
Gilgamesh
1
6
0
0.17
L
0
4
2
0.25
W
Bastet
vegagodoy
Bastet
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
29,503
48,087
Taken
55,382
23,649
Mitigated
26,467
18,028
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Auberon13
Janus
5,897
92
0
389
9,179
2,678
0
3,786
5,393
41,724
0
W
Yemoja
NariGin
Yemoja
3,328
824
2,562
2,465
7,740
4,490
272
4,708
3,032
17,752
0
W
Janus
5,803
814
0
1,959
8,018
2,643
128
1,922
6,096
64,416
0
L
Hachiman
Rolling_Rock
Hachiman
4,987
2,618
0
4,035
8,240
2,258
0
923
7,317
0
47,607
W
7,556
3,441
0
4,744
11,041
3,815
880
3,460
7,581
0
47,093
L
6,807
1,539
0
5,301
13,244
5,848
0
2,116
11,128
0
51,282
W
Gilgamesh
TrapTrump
Gilgamesh
10,978
2,828
0
2,002
12,177
9,570
1,872
310
11,867
0
63,072
L
Gilgamesh
XxSaKuRaixX
Gilgamesh
7,147
1,752
0
4,725
14,721
9,628
350
459
14,262
0
47,439
L
4,665
120
0
847
9,998
6,055
0
1,847
8,151
22,426
0
W
Bastet
vegagodoy
Bastet
7,801
1,782
0
4,296
9,111
3,131
70
162
8,949
0
52,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,752
Gold Earned
37,105
475
Minions Killed
398
0
Camps Cleared
0
1,528,836
Distance Traveled
1,431,222
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,643
478
94
6
0
281,065
1
W
Yemoja
7,929
496
29
2
0
293,143
6
W
Janus
9,426
589
122
8
0
324,263
7
L
Hachiman
7,242
453
92
6
0
272,467
3
W
Neith
7,788
487
91
6
0
248,289
5
L
Fenrir
7,711
482
102
6
0
283,909
0
W
Gilgamesh
9,897
619
128
8
0
284,956
2
L
Gilgamesh
7,775
486
82
5
0
286,807
4
L
Ares
6,734
421
28
2
0
306,974
7
W
Bastet
9,712
607
105
7
0
378,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role