Player Matchup

Kukulkan
Kukulkan
Iced_In2u
Kukulkan
Level 35
God Stats
1W - 1L
1,859 SR
Queue Stats
337W - 166L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
Izzitxblade
Jormungandr
Level 102
God Stats
1W - 1L
1,444 SR
Queue Stats
92W - 95L
1,460 Elo+
Party 2
Neith
Neith
Xbladeazz
Neith
Level 159
God Stats
15W - 14L
1,657 SR
Queue Stats
385W - 373L
1,505 Elo+
Party 2
Nemesis
Nemesis
Xbladekieran
Nemesis
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 102L
1,395 Elo+
Party 2
Cerberus
Cerberus
smitenite1
Cerberus
Level 28
God Stats
20W - 6L
2,027 SR
Queue Stats
187W - 73L
1,729 Elo+
Party 1
Team Averages
Level 82
1,698 SR
1,550 Elo+

VS

Team Averages
Level 104
1,677 SR
1,768 Elo+
Izanami
Izanami
Highlifewess
Izanami
Level 125
God Stats
12W - 8L
1,515 SR
Queue Stats
106W - 110L
1,378 Elo+
Solo
Apollo
Apollo
KakiiSevilla
Apollo
Level 149
God Stats
9W - 5L
1,709 SR
Queue Stats
508W - 147L
1,878 Elo+
Party 3
Athena
Athena
MaikolMamawevaso
Athena
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 8L
1,872 Elo+
Party 3
Chang'e
Chang'e
Spxnser--
Chang'e
Level 119
God Stats
14W - 4L
1,822 SR
Queue Stats
177W - 56L
1,834 Elo+
Party 3
Guan Yu
Guan Yu
rafa_rabbit22
Guan Yu
Level 101
God Stats
2W - 0L
1,837 SR
Queue Stats
236W - 62L
1,877 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Iced_In2u
Kukulkan
20
2 / 5 / 2
12,539
545
20,358
12,726
5,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Izzitxblade
Jormungandr
15
3 / 12 / 3
10,123
440
10,777
31,172
28,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Xbladeazz
Neith
16
3 / 7 / 1
10,201
444
8,160
16,064
5,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Xbladekieran
Nemesis
14
0 / 4 / 3
9,161
398
3,654
12,217
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
smitenite1
Cerberus
13
1 / 9 / 4
8,661
377
7,172
22,210
15,848
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Highlifewess
Izanami
20
11 / 0 / 10
14,881
647
17,800
13,482
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
20
14 / 1 / 9
14,879
647
22,364
18,113
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 19
12,743
554
11,962
28,787
34,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Spxnser--
Chang'e
19
4 / 2 / 10
13,276
577
9,430
13,695
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
20
4 / 3 / 10
14,141
615
14,942
21,856
22,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
9
Kills
36
37
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
Highlifewess
Izanami
11
0
10
16
L
Kukulkan
Iced_In2u
Kukulkan
2
5
2
0.6
L
Jormungandr
Izzitxblade
Jormungandr
3
12
3
0.38
W
Apollo
14
1
9
18.5
W
3
3
19
4.17
W
Chang'e
Spxnser--
Chang'e
4
2
10
4.5
L
Neith
Xbladeazz
Neith
3
7
1
0.5
L
Nemesis
Xbladekieran
Nemesis
0
4
3
0.38
W
Guan Yu
4
3
10
3
L
Cerberus
smitenite1
Cerberus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,121
Damage
76,498
94,389
Taken
95,933
59,829
Mitigated
75,783
17,245
Healing
41,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Highlifewess
Izanami
17,800
12,395
0
6,096
13,482
7,196
11,110
4,611
8,871
0
128,326
L
Kukulkan
Iced_In2u
Kukulkan
20,358
1,407
0
405
12,726
5,435
0
5,380
7,296
116,268
0
L
Jormungandr
Izzitxblade
Jormungandr
10,777
2,016
36
4,062
31,172
28,641
27
3,052
27,470
48,655
0
W
Apollo
22,364
16,129
0
4,907
18,113
6,604
7,870
9,126
8,987
0
119,962
W
11,962
3,182
0
8,570
28,787
34,600
353
10,221
18,566
42,828
0
W
Chang'e
Spxnser--
Chang'e
9,430
969
3,150
7,089
13,695
5,381
591
7,821
5,874
83,463
0
L
Neith
Xbladeazz
Neith
8,160
3,596
0
4,158
16,064
5,883
0
3,259
12,755
0
61,565
L
Nemesis
Xbladekieran
Nemesis
3,654
1,036
0
4,093
12,217
4,022
0
1,957
10,235
0
54,817
W
Guan Yu
14,942
4,023
1,628
10,155
21,856
22,002
1,397
8,628
13,228
0
82,902
L
Cerberus
smitenite1
Cerberus
7,172
775
225
4,266
22,210
15,848
0
7,744
14,416
29,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,685
Gold Earned
69,920
540
Minions Killed
684
0
Camps Cleared
0
1,809,485
Distance Traveled
2,199,277
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,881
647
190
8
0
416,076
4
L
Kukulkan
12,539
545
214
9
0
386,619
5
L
Jormungandr
10,123
440
83
4
0
328,615
0
W
Apollo
14,879
647
170
7
0
439,867
0
W
Athena
12,743
554
43
2
0
491,274
7
W
Chang'e
13,276
577
132
6
0
446,659
2
L
Neith
10,201
444
116
5
0
350,928
2
L
Nemesis
9,161
398
89
4
0
407,030
0
W
Guan Yu
14,141
615
149
6
0
405,401
0
L
Cerberus
8,661
377
38
2
0
336,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role