Player Matchup

Gilgamesh
Gilgamesh
BigFatMince
Gilgamesh
Level 48
God Stats
10W - 3L
1,544 SR
Queue Stats
350W - 233L
1,656 Elo+
Solo
Chiron
Chiron
NoMercyxRambo
Chiron
Level 129
God Stats
1W - 1L
1,592 SR
Queue Stats
49W - 66L
1,441 Elo+
Party 2
Anhur
Anhur
PaCa Shadow
Anhur
Level 115
God Stats
1W - 2L
1,251 SR
Queue Stats
82W - 106L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
PaCaShadowJr
Ao Kuang
Level 107
God Stats
4W - 6L
1,519 SR
Queue Stats
329W - 329L
1,471 Elo+
Party 2
Athena
Athena
PaCaSky
Athena
Level 107
God Stats
15W - 23L
1,361 SR
Queue Stats
50W - 68L
1,436 Elo+
Party 2
Team Averages
Level 101
1,454 SR
1,489 Elo+

VS

Team Averages
Level 66
1,482 SR
1,558 Elo+
Hel
Hel
Bebobde
Hel
Level 43
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 23L
1,700 Elo+
Solo
Apollo
Apollo
Black-Out-1606
Apollo
Level 114
God Stats
0W - 2L
1,284 SR
Queue Stats
259W - 227L
1,569 Elo+
Party 1
King Arthur
King Arthur
MAHAN_WOLF_007
King Arthur
Level 107
God Stats
8W - 5L
1,587 SR
Queue Stats
93W - 86L
1,501 Elo+
Party 3
Gilgamesh
Gilgamesh
mainagioi
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
you_Ruck_Wait_No
Vulcan
Level 18
God Stats
4W - 3L
1,775 SR
Queue Stats
26W - 27L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigFatMince
Gilgamesh
17
2 / 1 / 2
10,102
631
9,848
14,546
11,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 2 / 4
10,119
632
8,512
11,601
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 4
8,934
558
6,414
6,880
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
PaCaShadowJr
Ao Kuang
15
6 / 1 / 3
8,982
561
8,239
11,293
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
PaCaSky
Athena
13
1 / 1 / 4
7,901
494
1,939
11,852
7,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
0 / 6 / 1
6,434
402
4,190
9,015
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 0
6,939
434
3,929
9,016
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MAHAN_WOLF_007
King Arthur
14
0 / 1 / 1
7,646
478
5,753
12,666
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
mainagioi
Gilgamesh
12
3 / 4 / 2
7,750
484
7,129
9,981
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 1
7,421
464
7,003
8,963
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
6
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
1
0.08
W
Gilgamesh
BigFatMince
Gilgamesh
2
1
2
3
L
2
2
0
1
L
King Arthur
MAHAN_WOLF_007
King Arthur
0
1
1
0.5
W
6
2
4
4
W
3
1
4
5
W
Ao Kuang
PaCaShadowJr
Ao Kuang
6
1
3
7.5
W
Athena
PaCaSky
Athena
1
1
4
3
L
Gilgamesh
mainagioi
Gilgamesh
3
4
2
1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
28,004
56,172
Taken
49,641
28,633
Mitigated
21,867
25,273
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
4,190
413
1,737
2,140
9,015
2,193
62
2,046
6,969
29,768
0
W
Gilgamesh
BigFatMince
Gilgamesh
9,848
2,530
0
5,106
14,546
11,099
75
328
13,603
0
80,006
L
3,929
2,577
0
2,402
9,016
2,446
26
1,949
7,067
0
41,273
L
King Arthur
MAHAN_WOLF_007
King Arthur
5,753
393
0
5,654
12,666
9,108
0
1,169
11,497
0
45,497
W
8,512
4,861
509
6,779
11,601
4,410
1,502
4,503
6,858
0
72,668
W
6,414
3,134
0
3,929
6,880
2,287
3,226
2,071
4,769
0
56,862
W
Ao Kuang
PaCaShadowJr
Ao Kuang
8,239
2,324
0
6,018
11,293
3,812
0
2,541
8,730
51,550
0
W
Athena
PaCaSky
Athena
1,939
604
744
2,188
11,852
7,025
459
1,366
10,444
29,246
0
L
Gilgamesh
mainagioi
Gilgamesh
7,129
1,514
0
1,674
9,981
4,909
0
2,125
7,856
0
29,472
L
7,003
1,203
0
1,218
8,963
3,211
0
2,889
6,074
40,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
36,190
577
Minions Killed
376
0
Camps Cleared
0
1,515,826
Distance Traveled
1,405,761
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,434
402
56
4
0
253,122
3
W
Gilgamesh
10,102
631
165
10
0
295,332
7
L
Apollo
6,939
434
98
6
0
280,371
2
L
King Arthur
7,646
478
95
6
0
295,456
1
W
Chiron
10,119
632
157
10
0
290,980
3
W
Anhur
8,934
558
109
7
0
268,959
1
W
Ao Kuang
8,982
561
103
6
0
346,068
2
W
Athena
7,901
494
43
3
0
314,487
7
L
Gilgamesh
7,750
484
48
3
0
291,657
3
L
Vulcan
7,421
464
79
5
0
285,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role