Player Matchup

Xing Tian
Xing Tian
ExeMika_
Xing Tian
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,279 Elo+
Party 2
Medusa
Medusa
SKYLARBEL01
Medusa
Level 8
God Stats
1W - 2L
1,153 SR
Queue Stats
3W - 12L
1,075 Elo+
Party 2
Cu Chulainn
Cu Chulainn
avocarol
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Scylla
Scylla
iStari4ella
Scylla
Level 20
God Stats
2W - 2L
1,650 SR
Queue Stats
2W - 4L
1,185 Elo+
Party 1
Chang'e
Chang'e
leksy94
Chang'e
Level 29
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,484 SR
1,308 Elo+

VS

Team Averages
Level 18
1,393 SR
1,330 Elo+
Sobek
Sobek
 
Sobek
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
Hugo-_-Castro
Hades
Level 28
God Stats
26W - 26L
1,503 SR
Queue Stats
91W - 110L
1,337 Elo+
Solo
Ra
Ra
euberkan43
Ra
Level 13
God Stats
1W - 1L
1,286 SR
Queue Stats
7W - 3L
1,436 Elo+
Party 3
Fenrir
Fenrir
eumihai13
Fenrir
Level 33
God Stats
3W - 6L
1,081 SR
Queue Stats
15W - 15L
1,216 Elo+
Party 3
Neith
Neith
stefanodamiano
Neith
Level 8
God Stats
14W - 13L
1,592 SR
Queue Stats
158W - 149L
1,161 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExeMika_
Xing Tian
5
0 / 2 / 0
3,956
440
1,737
4,836
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
6
0 / 4 / 0
3,882
431
3,185
5,246
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
avocarol
Cu Chulainn
7
0 / 3 / 0
4,449
494
2,605
4,565
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
6
1 / 2 / 0
4,113
457
2,279
3,142
743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
leksy94
Chang'e
6
0 / 1 / 2
3,850
428
2,276
3,690
911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
3 / 0 / 3
5,311
590
1,774
5,158
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
4,723
525
2,774
5,584
1,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 1 / 0
4,571
508
1,877
2,543
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
eumihai13
Fenrir
8
3 / 0 / 1
5,412
601
3,365
5,155
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 3
5,015
557
5,046
2,987
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
11
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
3
4.5
L
Xing Tian
ExeMika_
Xing Tian
0
2
0
0
W
1
2
1
0.75
L
Medusa
0
4
0
0
L
Cu Chulainn
avocarol
Cu Chulainn
0
3
0
0
W
1
1
0
1
W
Fenrir
eumihai13
Fenrir
3
0
1
3.5
L
Scylla
1
2
0
0.5
L
Chang'e
leksy94
Chang'e
0
1
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,082
Damage
14,836
21,479
Taken
21,427
6,413
Mitigated
8,517
3,412
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,774
63
0
2,025
5,158
2,898
510
1,291
3,867
8,253
0
L
Xing Tian
ExeMika_
Xing Tian
1,737
159
0
954
4,836
1,599
120
680
4,156
8,663
0
W
2,774
80
42
2,892
5,584
1,997
554
2,848
2,736
20,635
0
L
Medusa
3,185
1,511
87
743
5,246
1,218
320
1,094
4,152
0
14,414
L
Cu Chulainn
avocarol
Cu Chulainn
2,605
741
0
489
4,565
1,942
236
0
4,565
0
13,165
W
1,877
31
133
357
2,543
701
238
1,404
1,139
9,104
0
W
Fenrir
eumihai13
Fenrir
3,365
590
0
723
5,155
1,809
512
303
4,852
0
13,415
L
Scylla
2,279
414
0
0
3,142
743
315
1,484
1,432
13,869
0
L
Chang'e
leksy94
Chang'e
2,276
193
207
932
3,690
911
374
2,537
749
9,214
0
W
5,046
2,603
0
1,524
2,987
1,112
1,327
446
2,541
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,250
Gold Earned
25,032
92
Minions Killed
151
0
Camps Cleared
0
783,984
Distance Traveled
864,143
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,311
590
13
1
0
182,072
2
L
Xing Tian
3,956
440
14
2
0
139,078
1
W
Hades
4,723
525
36
4
0
175,723
2
L
Medusa
3,882
431
19
2
0
159,599
1
L
Cu Chulainn
4,449
494
25
3
0
176,198
0
W
Ra
4,571
508
21
2
0
148,531
0
W
Fenrir
5,412
601
30
3
0
204,559
0
L
Scylla
4,113
457
22
2
0
148,485
0
L
Chang'e
3,850
428
12
1
0
160,624
0
W
Neith
5,015
557
51
6
0
153,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role