Player Matchup

Cthulhu
Cthulhu
MaesterMep
Cthulhu
Level 5
God Stats
4W - 9L
1,287 SR
Queue Stats
12W - 14L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
PeterKov
Baron Samedi
Level 16
God Stats
11W - 12L
1,572 SR
Queue Stats
42W - 44L
1,429 Elo+
Solo
He Bo
He Bo
WarGirl26
He Bo
Level 21
God Stats
0W - 3L
1,167 SR
Queue Stats
584W - 614L
1,370 Elo+
Solo
Neith
Neith
barbaro2828
Neith
Level 12
God Stats
47W - 29L
1,790 SR
Queue Stats
65W - 57L
1,415 Elo+
Solo
Loki
Loki
matatantuterror
Loki
Level 9
God Stats
3W - 13L
1,229 SR
Queue Stats
54W - 68L
1,386 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,370 Elo+

VS

Team Averages
Level 11
1,464 SR
1,322 Elo+
Cthulhu
Cthulhu
Autumn_PlagueDoc
Cthulhu
Level 4
God Stats
6W - 6L
1,324 SR
Queue Stats
9W - 11L
1,210 Elo+
Solo
Poseidon
Poseidon
Jonamee1
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1
Discordia
Discordia
RaystonLegend
Discordia
Level 18
God Stats
108W - 67L
1,363 SR
Queue Stats
411W - 420L
1,142 Elo+
Solo
Scylla
Scylla
mtgkid
Scylla
Level 29
God Stats
45W - 41L
1,633 SR
Queue Stats
54W - 45L
1,837 Elo+
Solo
Guan Yu
Guan Yu
xXQuizkongenXx
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaesterMep
Cthulhu
18
3 / 7 / 9
11,194
933
15,603
27,233
31,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
PeterKov
Baron Samedi
17
3 / 9 / 8
11,661
972
9,667
19,968
8,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
WarGirl26
He Bo
17
4 / 13 / 6
11,673
973
8,374
19,497
6,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 8
11,514
960
12,348
13,172
4,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 8 / 3
10,300
858
8,461
10,410
3,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 22
11,448
954
9,746
19,667
19,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Jonamee1
Poseidon
18
4 / 5 / 20
11,448
954
7,894
10,391
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
RaystonLegend
Discordia
18
1 / 0 / 16
11,337
945
7,923
3,417
1,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
mtgkid
Scylla
20
30 / 1 / 8
18,452
1,538
45,144
13,330
4,849
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 3 / 22
12,454
1,038
12,440
14,598
13,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
128
14
Kills
40
40
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
0
5
22
2.2
W
Poseidon
Jonamee1
Poseidon
4
5
20
2.8
L
Cthulhu
MaesterMep
Cthulhu
3
7
9
1.07
L
Baron Samedi
PeterKov
Baron Samedi
3
9
8
0.78
W
Discordia
RaystonLegend
Discordia
1
0
16
9
L
He Bo
WarGirl26
He Bo
4
13
6
0.54
L
1
3
8
1.67
L
3
8
3
0.56
W
Scylla
mtgkid
Scylla
30
1
8
34
W
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,453
Damage
83,147
90,280
Taken
61,403
55,278
Mitigated
42,830
5,016
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,746
1,047
613
0
19,667
19,905
0
11,296
8,371
20,091
0
W
Poseidon
Jonamee1
Poseidon
7,894
2,776
0
581
10,391
3,567
0
6,908
3,483
25,624
0
L
Cthulhu
MaesterMep
Cthulhu
15,603
1,584
414
956
27,233
31,130
0
18,710
8,233
31,415
0
L
Baron Samedi
PeterKov
Baron Samedi
9,667
1,219
847
2,037
19,968
8,578
0
18,330
1,522
30,618
0
W
Discordia
RaystonLegend
Discordia
7,923
887
64
941
3,417
1,262
0
542
2,875
29,739
0
L
He Bo
WarGirl26
He Bo
8,374
1,353
0
41
19,497
6,952
0
15,232
4,247
23,658
0
L
12,348
5,423
0
721
13,172
4,779
0
10,049
3,063
0
52,535
L
8,461
2,960
0
0
10,410
3,839
0
8,024
2,211
0
15,196
W
Scylla
mtgkid
Scylla
45,144
4,087
0
1,212
13,330
4,849
0
6,358
6,972
80,459
0
W
12,440
3,085
3,718
4,772
14,598
13,247
0
8,540
6,058
315
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
65,139
214
Minions Killed
226
7
Camps Cleared
4
873,161
Distance Traveled
1,084,742
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,448
954
12
1
0
219,087
0
W
Poseidon
11,448
954
61
5
1
155,108
0
L
Cthulhu
11,194
933
28
2
0
194,918
0
L
Baron Samedi
11,661
972
44
4
0
158,524
0
W
Discordia
11,337
945
52
4
2
223,470
0
L
He Bo
11,673
973
31
3
2
179,697
1
L
Neith
11,514
960
104
9
5
212,345
1
L
Loki
10,300
858
7
1
0
127,677
0
W
Scylla
18,452
1,538
96
8
0
233,128
0
W
Guan Yu
12,454
1,038
5
0
1
253,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role