Player Matchup

Gilgamesh
Gilgamesh
GankedUrLane
Gilgamesh
Level 29
God Stats
16W - 10L
1,500 SR
Queue Stats
222W - 199L
1,371 Elo+
Party 2
Sol
Sol
Technologia
Sol
Level 86
God Stats
8W - 13L
1,529 SR
Queue Stats
85W - 72L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
ZjemCiPlatki
Cthulhu
Level 125
God Stats
3W - 3L
1,700 SR
Queue Stats
73W - 64L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
oupouaout
Kukulkan
Level 154
God Stats
26W - 16L
1,602 SR
Queue Stats
159W - 158L
1,575 Elo+
Solo
Apollo
Apollo
timpvp
Apollo
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 148L
1,409 Elo+
Party 2
Team Averages
Level 87
1,566 SR
1,489 Elo+

VS

Team Averages
Level 58
1,545 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Baconcity
Gilgamesh
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 124L
1,517 Elo+
Party 4
Nu Wa
Nu Wa
Migicals
Nu Wa
Level 29
God Stats
1W - 2L
1,436 SR
Queue Stats
110W - 154L
1,491 Elo+
Party 4
Danzaburou
Danzaburou
oissela
Danzaburou
Level 123
God Stats
9W - 7L
1,606 SR
Queue Stats
284W - 268L
1,498 Elo+
Party 3
Ares
Ares
phoenixhammer
Ares
Level 18
God Stats
13W - 10L
1,523 SR
Queue Stats
43W - 51L
1,492 Elo+
Party 3
Nox
Nox
puccioenza
Nox
Level 83
God Stats
12W - 9L
1,658 SR
Queue Stats
172W - 165L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GankedUrLane
Gilgamesh
18
11 / 4 / 15
11,584
1,158
16,720
11,499
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 17
9,520
952
10,094
7,110
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
ZjemCiPlatki
Cthulhu
18
6 / 2 / 23
11,886
1,189
15,702
15,254
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
oupouaout
Kukulkan
17
2 / 2 / 19
10,471
1,047
14,289
5,124
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
timpvp
Apollo
17
12 / 1 / 13
11,662
1,166
10,913
6,036
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baconcity
Gilgamesh
16
0 / 8 / 8
9,165
917
9,358
21,954
13,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Migicals
Nu Wa
16
1 / 8 / 9
9,557
956
10,041
14,029
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
oissela
Danzaburou
14
1 / 5 / 5
8,993
899
10,143
12,335
5,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 6
8,691
869
3,819
13,409
14,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 7 / 1
11,376
1,138
7,749
11,662
5,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
33
Kills
10
10
Deaths
33
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Baconcity
Gilgamesh
0
8
8
0.5
W
Gilgamesh
GankedUrLane
Gilgamesh
11
4
15
4.63
L
Nu Wa
Migicals
Nu Wa
1
8
9
0.69
W
2
1
17
10.5
W
Cthulhu
ZjemCiPlatki
Cthulhu
6
2
23
8.75
L
Danzaburou
oissela
Danzaburou
1
5
5
0.7
W
Kukulkan
oupouaout
Kukulkan
2
2
19
5.75
L
0
5
6
0.6
L
8
7
1
1.21
W
Apollo
timpvp
Apollo
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,718
Damage
41,110
45,023
Taken
73,389
22,507
Mitigated
45,443
6,549
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Baconcity
Gilgamesh
9,358
1,581
0
413
21,954
13,692
0
11,912
10,042
196
22,163
W
Gilgamesh
GankedUrLane
Gilgamesh
16,720
8,072
0
1,371
11,499
4,854
0
5,474
6,025
0
30,288
L
Nu Wa
Migicals
Nu Wa
10,041
2,280
753
979
14,029
6,055
0
7,446
6,583
32,651
0
W
10,094
3,309
0
2,292
7,110
2,504
0
3,265
3,845
36,214
0
W
Cthulhu
ZjemCiPlatki
Cthulhu
15,702
977
258
1,711
15,254
10,763
0
7,134
8,120
30,876
0
L
Danzaburou
oissela
Danzaburou
10,143
4,905
0
1,564
12,335
5,263
0
6,212
6,123
0
37,035
W
Kukulkan
oupouaout
Kukulkan
14,289
684
0
21
5,124
1,689
0
3,302
1,822
45,428
0
L
3,819
130
0
48
13,409
14,918
0
8,957
4,452
7,461
0
L
7,749
387
243
299
11,662
5,515
0
5,558
6,104
22,050
0
W
Apollo
timpvp
Apollo
10,913
4,928
0
896
6,036
2,697
0
2,630
3,406
0
21,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
47,782
232
Minions Killed
172
5
Camps Cleared
5
949,084
Distance Traveled
914,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,165
917
19
2
1
208,826
0
W
Gilgamesh
11,584
1,158
36
4
2
189,378
0
L
Nu Wa
9,557
956
46
5
2
147,808
1
W
Sol
9,520
952
65
7
1
181,484
2
W
Cthulhu
11,886
1,189
22
2
0
197,882
1
L
Danzaburou
8,993
899
59
6
2
183,303
4
W
Kukulkan
10,471
1,047
80
8
2
180,577
1
L
Ares
8,691
869
4
0
0
185,741
1
L
Nox
11,376
1,138
44
4
0
188,764
1
W
Apollo
11,662
1,166
29
3
0
199,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role