Player Matchup

Fenrir
Fenrir
Critiasx3
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 1
Chaac
Chaac
KIKIMOU81
Chaac
Level 27
God Stats
10W - 6L
1,864 SR
Queue Stats
199W - 151L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
KasumiKitten
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 8L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
RTvM
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 140L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
X Lionetta X
Nu Wa
Level 6
God Stats
7W - 7L
1,656 SR
Queue Stats
26W - 31L
1,499 Elo+
Party 2
Team Averages
Level 15
1,604 SR
1,610 Elo+

VS

Team Averages
Level 21
1,499 SR
1,477 Elo+
Poseidon
Poseidon
Adel_Boxing31
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 89L
1,378 Elo+
Solo
Tiamat
Tiamat
Mimah66000
Tiamat
Level 18
God Stats
13W - 12L
1,572 SR
Queue Stats
88W - 71L
1,505 Elo+
Solo
Pele
Pele
Senku_kuun
Pele
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 81L
1,573 Elo+
Solo
Neith
Neith
jkr_shino
Neith
Level 27
God Stats
24W - 19L
1,595 SR
Queue Stats
97W - 91L
1,521 Elo+
Solo
Susano
Susano
ugurcan_alyuz
Susano
Level 17
God Stats
1W - 0L
1,327 SR
Queue Stats
21W - 23L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Critiasx3
Fenrir
20
14 / 3 / 1
12,531
597
13,676
15,719
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
KIKIMOU81
Chaac
15
0 / 3 / 6
8,896
424
6,653
13,477
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
KasumiKitten
Cu Chulainn
18
2 / 3 / 6
11,370
541
12,920
15,606
14,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RTvM
Danzaburou
16
2 / 9 / 4
10,670
508
7,566
17,713
7,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 5
9,117
434
13,258
12,368
4,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adel_Boxing31
Poseidon
15
2 / 5 / 4
9,501
452
4,911
11,000
2,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Mimah66000
Tiamat
20
5 / 2 / 5
12,476
594
12,568
14,482
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 4
11,990
571
8,878
13,781
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
jkr_shino
Neith
18
8 / 4 / 5
11,175
532
16,621
19,373
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 5
8,900
424
6,162
14,623
6,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
18
Kills
25
25
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Adel_Boxing31
Poseidon
2
5
4
0.8
L
Fenrir
Critiasx3
Fenrir
14
3
1
4.83
L
Chaac
KIKIMOU81
Chaac
0
3
6
1
L
Cu Chulainn
KasumiKitten
Cu Chulainn
2
3
6
1.67
W
Tiamat
Mimah66000
Tiamat
5
2
5
3.75
L
Danzaburou
RTvM
Danzaburou
2
9
4
0.44
W
8
2
4
5
L
0
7
5
0.36
W
Neith
jkr_shino
Neith
8
4
5
2.63
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,073
Damage
49,140
74,883
Taken
73,259
44,579
Mitigated
35,426
17,032
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Adel_Boxing31
Poseidon
4,911
638
0
940
11,000
2,892
504
4,977
5,519
53,828
0
L
Fenrir
Critiasx3
Fenrir
13,676
760
0
5,450
15,719
9,069
0
2,524
13,095
0
82,679
L
Chaac
KIKIMOU81
Chaac
6,653
1,196
0
4,181
13,477
9,220
39
1,818
11,659
0
49,675
L
Cu Chulainn
KasumiKitten
Cu Chulainn
12,920
3,138
0
2,022
15,606
14,542
199
6,475
8,702
11,039
70,041
W
Tiamat
Mimah66000
Tiamat
12,568
1,189
22
8,697
14,482
13,003
838
2,712
11,486
78,436
0
L
Danzaburou
RTvM
Danzaburou
7,566
3,972
762
2,626
17,713
7,480
1,266
708
16,955
0
59,736
W
8,878
2,522
0
5,435
13,781
6,097
0
1,736
11,796
0
91,244
L
13,258
1,659
0
1,991
12,368
4,268
2,401
5,250
6,993
50,474
0
W
Neith
jkr_shino
Neith
16,621
6,721
0
8,445
19,373
7,416
796
2,258
16,538
0
84,891
W
6,162
1,436
0
171
14,623
6,018
626
2,125
12,139
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,584
Gold Earned
54,042
550
Minions Killed
602
0
Camps Cleared
0
1,927,919
Distance Traveled
1,798,592
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,501
452
103
5
0
329,795
1
L
Fenrir
12,531
597
124
6
0
484,199
0
L
Chaac
8,896
424
77
4
0
355,175
0
L
Cu Chulainn
11,370
541
154
7
0
444,097
4
W
Tiamat
12,476
594
142
7
0
393,680
5
L
Danzaburou
10,670
508
112
5
0
327,593
1
W
Pele
11,990
571
154
7
0
352,944
1
L
Nu Wa
9,117
434
83
4
0
316,855
1
W
Neith
11,175
532
138
7
0
338,083
6
W
Susano
8,900
424
65
3
0
384,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role