Player Matchup

Izanami
Izanami
Archimemes
Izanami
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 144L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
CommieWhacker69
Gilgamesh
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,524 Elo+
Solo
Discordia
Discordia
DeaditeDalton
Discordia
Level 88
God Stats
2W - 4L
1,417 SR
Queue Stats
196W - 175L
1,579 Elo+
Party 2
Team Averages
Level 68
1,472 SR
1,543 Elo+

VS

Team Averages
Level 58
1,450 SR
1,530 Elo+
Geb
Geb
ChildshPenguino
Geb
Level 109
God Stats
21W - 11L
1,500 SR
Queue Stats
313W - 212L
1,678 Elo+
Party 1
Neith
Neith
JZaas
Neith
Level 60
God Stats
4W - 8L
1,351 SR
Queue Stats
4W - 8L
1,412 Elo+
Party 1
Thor
Thor
YESPART2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archimemes
Izanami
13
2 / 0 / 10
9,399
723
10,927
8,698
3,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
CommieWhacker69
Gilgamesh
13
6 / 1 / 6
9,953
766
11,707
11,903
9,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
DeaditeDalton
Discordia
14
5 / 1 / 6
9,732
749
10,384
5,855
1,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,909
685
6,331
16,233
11,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JZaas
Neith
11
0 / 3 / 1
7,480
575
6,648
10,466
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
9
0 / 7 / 2
7,663
589
3,143
11,079
4,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Archimemes
Izanami
2
0
10
7
L
2
3
0
0.67
W
Gilgamesh
CommieWhacker69
Gilgamesh
6
1
6
9
W
Discordia
DeaditeDalton
Discordia
5
1
6
8
L
Neith
JZaas
Neith
0
3
1
0.17
L
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,018
Damage
16,122
26,456
Taken
37,778
14,202
Mitigated
19,130
6,831
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Archimemes
Izanami
10,927
7,849
0
4,227
8,698
3,085
1,952
2,634
6,064
0
55,977
L
6,331
1,063
0
3,652
16,233
11,509
0
5,029
11,204
20,259
0
W
Gilgamesh
CommieWhacker69
Gilgamesh
11,707
2,650
0
1,682
11,903
9,269
623
2,847
9,056
0
43,895
W
Discordia
DeaditeDalton
Discordia
10,384
469
0
922
5,855
1,848
465
938
4,917
41,508
0
L
Neith
JZaas
Neith
6,648
3,563
0
2,575
10,466
3,593
0
1,705
8,761
0
37,959
L
Thor
3,143
1,065
1,028
1,132
11,079
4,028
0
3,694
7,385
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
24,052
186
Minions Killed
112
0
Camps Cleared
0
718,312
Distance Traveled
689,223
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,399
723
85
7
0
238,206
4
L
Geb
8,909
685
27
2
0
264,848
4
W
Gilgamesh
9,953
766
53
4
0
236,930
3
W
Discordia
9,732
749
48
4
0
243,176
4
L
Neith
7,480
575
66
5
0
204,742
0
L
Thor
7,663
589
19
1
0
219,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role