Player Matchup

Merlin
Merlin
Comando022
Merlin
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
185W - 176L
1,517 Elo+
Solo
Anubis
Anubis
DawnJunior
Anubis
Level 142
God Stats
4W - 3L
1,382 SR
Queue Stats
136W - 140L
1,535 Elo+
Solo
Medusa
Medusa
ImPandaSir
Medusa
Level 83
God Stats
2W - 0L
1,703 SR
Queue Stats
57W - 40L
1,583 Elo+
Solo
Artio
Artio
Yolo231195
Artio
Level 146
God Stats
4W - 4L
1,328 SR
Queue Stats
834W - 875L
1,529 Elo+
Solo
Cthulhu
Cthulhu
vhdominguez
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 123
1,483 SR
1,533 Elo+

VS

Team Averages
Level 110
1,464 SR
1,526 Elo+
Tiamat
Tiamat
AngryZealot
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
CyLiXDR3W
Eset
Level 149
God Stats
2W - 2L
1,817 SR
Queue Stats
83W - 62L
1,584 Elo+
Party 1
Ne Zha
Ne Zha
NanBus
Ne Zha
Level 128
God Stats
2W - 2L
1,204 SR
Queue Stats
160W - 171L
1,493 Elo+
Solo
The Morrigan
The Morrigan
OldRafikii
The Morrigan
Level 91
God Stats
0W - 3L
1,267 SR
Queue Stats
90W - 91L
1,536 Elo+
Party 1
Artemis
Artemis
johntunder231
Artemis
Level 128
God Stats
1W - 3L
1,533 SR
Queue Stats
261W - 290L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Comando022
Merlin
18
7 / 3 / 13
10,993
846
13,350
10,177
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DawnJunior
Anubis
18
5 / 2 / 11
10,700
823
8,296
9,998
4,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ImPandaSir
Medusa
17
7 / 3 / 8
10,717
824
9,888
14,113
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
16
3 / 3 / 11
10,192
784
4,792
14,946
19,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
vhdominguez
Cthulhu
16
2 / 4 / 12
9,411
724
6,212
15,416
10,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 4 / 5
8,845
680
7,610
12,832
11,670
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
16
2 / 6 / 7
9,368
721
13,322
10,506
5,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
NanBus
Ne Zha
18
8 / 3 / 2
9,974
767
8,940
8,315
3,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
OldRafikii
The Morrigan
15
3 / 6 / 8
9,225
710
11,150
8,239
2,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
14
0 / 5 / 7
8,230
633
10,546
9,142
2,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
24
Kills
15
15
Deaths
24
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
5
1.13
W
Merlin
Comando022
Merlin
7
3
13
4.5
L
Eset
2
6
7
0.92
W
Anubis
DawnJunior
Anubis
5
2
11
5.25
W
Medusa
ImPandaSir
Medusa
7
3
8
3.67
L
Ne Zha
NanBus
Ne Zha
8
3
2
3
L
The Morrigan
OldRafikii
The Morrigan
3
6
8
1.17
W
Artio
3
3
11
2.83
L
Artemis
0
5
7
0.7
W
Cthulhu
vhdominguez
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
51,568
64,650
Taken
49,034
44,211
Mitigated
26,592
28,826
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,610
451
0
2,652
12,832
11,670
160
7,428
5,404
21,767
0
W
Merlin
Comando022
Merlin
13,350
548
3,465
2,880
10,177
4,306
1,079
4,418
5,759
33,546
0
L
Eset
13,322
403
2,387
1,844
10,506
5,662
66
6,158
4,348
26,685
0
W
Anubis
DawnJunior
Anubis
8,296
352
2,083
1,420
9,998
4,653
892
6,086
3,912
27,474
0
W
Medusa
ImPandaSir
Medusa
9,888
4,366
1,687
4,034
14,113
5,714
2,162
7,836
6,277
0
25,330
L
Ne Zha
NanBus
Ne Zha
8,940
184
272
1,623
8,315
3,830
897
5,055
3,260
0
25,444
L
The Morrigan
OldRafikii
The Morrigan
11,150
983
1,411
1,830
8,239
2,464
86
6,209
2,005
19,534
0
W
Artio
4,792
135
3,570
4,934
14,946
19,096
591
7,493
7,453
10,844
0
L
Artemis
10,546
3,991
783
580
9,142
2,966
0
7,775
1,367
0
16,396
W
Cthulhu
vhdominguez
Cthulhu
6,212
161
1,755
2,998
15,416
10,442
52
6,249
9,167
19,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
45,642
147
Minions Killed
128
0
Camps Cleared
0
1,178,400
Distance Traveled
1,135,347
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,845
680
22
2
0
258,474
3
W
Merlin
10,993
846
36
3
0
212,257
2
L
Eset
9,368
721
32
2
0
222,431
1
W
Anubis
10,700
823
41
3
0
237,667
5
W
Medusa
10,717
824
31
2
0
259,553
0
L
Ne Zha
9,974
767
26
2
0
220,754
1
L
The Morrigan
9,225
710
28
2
0
224,420
1
W
Artio
10,192
784
9
1
0
214,252
0
L
Artemis
8,230
633
20
2
0
209,268
1
W
Cthulhu
9,411
724
30
2
0
254,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role