Player Matchup

Gilgamesh
Gilgamesh
BANJOKAZOOWE
Gilgamesh
Level 69
God Stats
15W - 9L
1,680 SR
Queue Stats
205W - 196L
1,528 Elo+
Party 1
Raijin
Raijin
Glizzy Raw1792
Raijin
Level 21
God Stats
2W - 1L
1,201 SR
Queue Stats
18W - 12L
1,366 Elo+
Solo
Loki
Loki
MadaraUchiha3214
Loki
Level 7
God Stats
1W - 2L
1,183 SR
Queue Stats
22W - 23L
1,081 Elo+
Solo
Heimdallr
Heimdallr
Stabby007
Heimdallr
Level 28
God Stats
3W - 0L
1,549 SR
Queue Stats
69W - 88L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
moonwarrior123
Baron Samedi
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 1
Team Averages
Level 26
1,423 SR
1,348 Elo+

VS

Team Averages
Level 27
1,474 SR
1,305 Elo+
Merlin
Merlin
Elemental_Zion
Merlin
Level 29
God Stats
15W - 19L
1,601 SR
Queue Stats
236W - 213L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
LeftwardWheel83
Tsukuyomi
Level 21
God Stats
3W - 5L
1,463 SR
Queue Stats
82W - 64L
1,281 Elo+
Solo
Cerberus
Cerberus
Seanwars
Cerberus
Level 29
God Stats
1W - 6L
1,287 SR
Queue Stats
85W - 111L
1,374 Elo+
Solo
Hel
Hel
Xx_BigBedWolf_xX
Hel
Level 29
God Stats
7W - 7L
1,577 SR
Queue Stats
111W - 118L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
leothefox12
Gilgamesh
Level 26
God Stats
1W - 2L
1,440 SR
Queue Stats
33W - 53L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BANJOKAZOOWE
Gilgamesh
16
13 / 4 / 1
11,080
616
19,949
15,251
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 4
10,616
590
6,012
10,523
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 6 / 4
7,666
426
4,322
10,154
3,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
Stabby007
Heimdallr
15
0 / 5 / 0
9,051
503
7,883
14,868
5,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
moonwarrior123
Baron Samedi
13
1 / 10 / 4
8,636
480
5,095
11,370
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 1
10,140
563
16,153
11,504
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LeftwardWheel83
Tsukuyomi
16
4 / 6 / 4
9,666
537
8,040
16,020
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Seanwars
Cerberus
15
12 / 6 / 5
10,165
565
12,987
19,861
8,286
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 4
7,742
430
4,234
10,277
7,763
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
leothefox12
Gilgamesh
1
0 / 0 / 0
4,965
276
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
19
Kills
27
30
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BANJOKAZOOWE
Gilgamesh
13
4
1
3.38
L
10
3
1
3.5
W
4
5
4
1.2
L
Tsukuyomi
LeftwardWheel83
Tsukuyomi
4
6
4
1
W
1
6
4
0.5
L
Cerberus
Seanwars
Cerberus
12
6
5
2.42
W
Heimdallr
Stabby007
Heimdallr
0
5
0
0
L
1
4
4
0.75
L
Gilgamesh
leothefox12
Gilgamesh
0
0
0
0
W
Baron Samedi
moonwarrior123
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
41,414
62,166
Taken
57,662
23,981
Mitigated
28,125
9,823
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BANJOKAZOOWE
Gilgamesh
19,949
8,023
0
1,482
15,251
7,011
1,053
9,242
6,009
0
65,100
L
16,153
1,856
0
2,513
11,504
4,261
1,269
1,799
9,515
52,182
0
W
6,012
782
0
1,067
10,523
4,151
1,111
3,088
7,435
68,647
0
L
Tsukuyomi
LeftwardWheel83
Tsukuyomi
8,040
2,527
0
1,416
16,020
7,815
0
1,869
14,047
0
58,989
W
4,322
2,217
0
1,023
10,154
3,017
0
5,453
4,701
0
17,592
L
Cerberus
Seanwars
Cerberus
12,987
1,158
0
6,532
19,861
8,286
51
4,574
14,856
50,108
0
W
Heimdallr
Stabby007
Heimdallr
7,883
3,854
0
5,266
14,868
5,945
3,540
6,621
8,247
0
49,080
L
4,234
842
475
1,345
10,277
7,763
0
2,046
8,137
20,678
0
L
Gilgamesh
leothefox12
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
moonwarrior123
Baron Samedi
5,095
827
202
783
11,370
3,857
505
8,970
2,400
32,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,049
Gold Earned
42,678
404
Minions Killed
345
0
Camps Cleared
0
1,574,906
Distance Traveled
1,349,188
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,080
616
79
4
0
373,407
1
L
Merlin
10,140
563
90
5
0
319,987
0
W
Raijin
10,616
590
141
8
0
296,055
4
L
Tsukuyomi
9,666
537
101
6
0
426,783
0
W
Loki
7,666
426
25
1
0
314,154
1
L
Cerberus
10,165
565
120
7
0
302,800
2
W
Heimdallr
9,051
503
90
5
0
305,166
1
L
Hel
7,742
430
34
2
0
299,618
0
L
Gilgamesh
4,965
276
0
0
0
0
0
W
Baron Samedi
8,636
480
69
4
0
286,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role