Player Matchup

Heimdallr
Heimdallr
CAUTION_wet_flo
Heimdallr
Level 78
God Stats
47W - 30L
1,811 SR
Queue Stats
359W - 328L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
ThiccTengu
Gilgamesh
Level 7
God Stats
13W - 7L
1,965 SR
Queue Stats
182W - 134L
1,760 Elo+
Party 2
Arachne
Arachne
TomyLeaks
Arachne
Level 29
God Stats
64W - 39L
1,617 SR
Queue Stats
452W - 431L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
jhazel_nut5
Kukulkan
Level 28
God Stats
225W - 177L
1,602 SR
Queue Stats
254W - 221L
1,486 Elo+
Party 1
Ymir
Ymir
rehnel16
Ymir
Level 29
God Stats
25W - 14L
1,578 SR
Queue Stats
287W - 254L
1,513 Elo+
Party 1
Team Averages
Level 34
1,715 SR
1,557 Elo+

VS

Team Averages
Level 23
1,368 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
BatTurkey
Tsukuyomi
Level 16
God Stats
4W - 1L
1,538 SR
Queue Stats
19W - 15L
1,475 Elo+
Solo
Nox
Nox
Destructive98
Nox
Level 27
God Stats
35W - 51L
1,395 SR
Queue Stats
232W - 270L
1,391 Elo+
Solo
Thoth
Thoth
Riemuz
Thoth
Level 27
God Stats
4W - 7L
1,165 SR
Queue Stats
107W - 115L
1,469 Elo+
Solo
Cernunnos
Cernunnos
ZensWarrior4675
Cernunnos
Level 19
God Stats
11W - 1L
1,500 SR
Queue Stats
270W - 91L
1,678 Elo+
Solo
Cerberus
Cerberus
xGarnIxGemachtx
Cerberus
Level 26
God Stats
2W - 4L
1,239 SR
Queue Stats
76W - 62L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAUTION_wet_flo
Heimdallr
14
1 / 5 / 0
8,694
511
6,575
14,893
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ThiccTengu
Gilgamesh
16
5 / 3 / 1
10,085
593
8,425
11,796
8,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
TomyLeaks
Arachne
12
0 / 5 / 1
7,210
424
4,203
14,008
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jhazel_nut5
Kukulkan
14
1 / 3 / 1
8,721
513
3,927
5,782
2,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
0 / 8 / 2
6,878
405
2,943
17,912
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BatTurkey
Tsukuyomi
16
6 / 2 / 6
9,761
574
8,729
14,102
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 0 / 5
9,800
576
3,851
3,526
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Riemuz
Thoth
15
1 / 4 / 1
8,947
526
4,363
7,297
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ZensWarrior4675
Cernunnos
16
8 / 1 / 3
9,856
580
13,603
9,601
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
15
7 / 0 / 12
9,592
564
15,507
10,830
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
24
24
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BatTurkey
Tsukuyomi
6
2
6
4.5
L
Heimdallr
CAUTION_wet_flo
Heimdallr
1
5
0
0.2
W
2
0
5
4.5
W
Thoth
Riemuz
Thoth
1
4
1
0.38
L
Gilgamesh
ThiccTengu
Gilgamesh
5
3
1
1.83
L
Arachne
TomyLeaks
Arachne
0
5
1
0.1
W
Cernunnos
ZensWarrior4675
Cernunnos
8
1
3
9.5
L
Kukulkan
jhazel_nut5
Kukulkan
1
3
1
0.5
L
Ymir
0
8
2
0.13
W
Cerberus
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
46,053
64,391
Taken
45,356
26,474
Mitigated
20,034
18,720
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BatTurkey
Tsukuyomi
8,729
2,637
0
6,240
14,102
6,039
0
2,873
11,229
0
67,023
L
Heimdallr
CAUTION_wet_flo
Heimdallr
6,575
1,895
0
5,534
14,893
4,912
0
4,636
10,257
0
51,812
W
3,851
377
0
800
3,526
1,435
1,164
674
2,852
66,130
0
W
Thoth
Riemuz
Thoth
4,363
401
0
1,720
7,297
2,102
666
0
7,297
45,191
0
L
Gilgamesh
ThiccTengu
Gilgamesh
8,425
2,055
0
3,403
11,796
8,479
390
3,905
7,433
0
65,000
L
Arachne
TomyLeaks
Arachne
4,203
2,652
127
5,860
14,008
3,875
0
5,221
8,787
0
32,783
W
Cernunnos
ZensWarrior4675
Cernunnos
13,603
7,619
0
2,375
9,601
3,911
659
792
8,809
0
62,109
L
Kukulkan
jhazel_nut5
Kukulkan
3,927
397
0
926
5,782
2,026
669
3,134
2,648
54,224
0
L
Ymir
2,943
593
190
2,680
17,912
7,182
0
6,367
11,545
16,870
0
W
Cerberus
15,507
1,166
0
5,649
10,830
6,547
0
2,531
8,299
40,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,588
Gold Earned
47,956
429
Minions Killed
572
0
Camps Cleared
0
1,533,676
Distance Traveled
1,716,085
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,761
574
122
7
0
372,995
5
L
Heimdallr
8,694
511
101
6
0
273,409
7
W
Nox
9,800
576
158
9
0
308,694
4
W
Thoth
8,947
526
103
6
0
295,727
1
L
Gilgamesh
10,085
593
122
7
0
290,951
3
L
Arachne
7,210
424
64
4
0
360,893
5
W
Cernunnos
9,856
580
112
7
0
313,321
4
L
Kukulkan
8,721
513
118
7
0
302,546
5
L
Ymir
6,878
405
24
1
0
305,877
1
W
Cerberus
9,592
564
77
5
0
425,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role