Player Matchup

Olorun
Olorun
Gay Earthworm
Olorun
Level 16
God Stats
7W - 4L
1,663 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
GrinningPumpkin
Heimdallr
Level 147
God Stats
14W - 21L
1,658 SR
Queue Stats
332W - 359L
1,495 Elo+
Party 1
Ra
Ra
Raijerous
Ra
Level 38
God Stats
3W - 6L
1,368 SR
Queue Stats
129W - 146L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Shinobisam3994
Cthulhu
Level 39
God Stats
21W - 10L
1,584 SR
Queue Stats
531W - 524L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
TooKawaiiForU
Gilgamesh
Level 81
God Stats
6W - 6L
1,663 SR
Queue Stats
165W - 173L
1,471 Elo+
Party 1
Team Averages
Level 64
1,587 SR
1,454 Elo+

VS

Team Averages
Level 85
1,619 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Nisher
Gilgamesh
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 107L
1,504 Elo+
Party 3
Neith
Neith
iNCreDibOwLx808
Neith
Level 148
God Stats
1W - 0L
1,825 SR
Queue Stats
29W - 30L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
jenabean
Kukulkan
Level 29
God Stats
42W - 42L
1,574 SR
Queue Stats
71W - 71L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
teTRIPPY300
Cthulhu
Level 153
God Stats
8W - 9L
1,696 SR
Queue Stats
28W - 34L
1,390 Elo+
Party 2
Medusa
Medusa
vYOUNOTDOWNz
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 5
11,938
853
9,651
17,719
7,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GrinningPumpkin
Heimdallr
20
5 / 9 / 8
15,265
1,090
26,084
24,450
12,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 7 / 6
11,770
841
11,079
23,957
15,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
5 / 9 / 4
13,488
963
19,370
30,335
41,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TooKawaiiForU
Gilgamesh
19
4 / 6 / 6
13,280
949
17,707
29,192
17,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nisher
Gilgamesh
20
5 / 5 / 17
14,026
1,002
24,198
23,855
14,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 2 / 20
15,958
1,140
30,733
17,878
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
jenabean
Kukulkan
20
8 / 4 / 19
15,020
1,073
28,781
15,021
6,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
teTRIPPY300
Cthulhu
20
8 / 1 / 16
13,988
999
24,400
20,566
24,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
6 / 2 / 11
13,580
970
11,059
11,846
4,950
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
14
Kills
35
35
Deaths
14
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Heimdallr
GrinningPumpkin
Heimdallr
5
9
8
1
W
Gilgamesh
Nisher
Gilgamesh
5
5
17
2.7
L
0
7
6
0.43
L
5
9
4
0.78
L
Gilgamesh
TooKawaiiForU
Gilgamesh
4
6
6
1.17
W
8
2
20
9
W
Kukulkan
jenabean
Kukulkan
8
4
19
4.38
W
Cthulhu
teTRIPPY300
Cthulhu
8
1
16
16
W
Medusa
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,891
Damage
119,171
125,653
Taken
89,166
94,326
Mitigated
58,287
14,735
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,651
6,365
2,149
3,584
17,719
7,917
0
8,303
9,416
30,624
0
L
Heimdallr
GrinningPumpkin
Heimdallr
26,084
11,131
0
35
24,450
12,217
0
7,485
16,965
0
42,905
W
Gilgamesh
Nisher
Gilgamesh
24,198
9,719
0
6,107
23,855
14,717
0
11,255
12,600
0
37,801
L
11,079
969
3,054
2,432
23,957
15,435
0
11,529
12,428
31,686
0
L
19,370
1,638
1,035
2,187
30,335
41,127
0
12,312
18,023
39,717
0
L
Gilgamesh
TooKawaiiForU
Gilgamesh
17,707
3,965
0
259
29,192
17,630
0
13,552
15,640
440
38,251
W
30,733
19,436
0
8,196
17,878
8,074
0
5,709
12,169
0
76,684
W
Kukulkan
jenabean
Kukulkan
28,781
2,853
0
661
15,021
6,501
0
9,766
5,077
60,687
0
W
Cthulhu
teTRIPPY300
Cthulhu
24,400
784
717
96
20,566
24,045
0
10,126
10,440
40,729
0
W
Medusa
11,059
3,736
0
11
11,846
4,950
0
3,684
8,162
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,741
Gold Earned
72,572
237
Minions Killed
289
3
Camps Cleared
19
1,366,871
Distance Traveled
1,593,087
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,938
853
40
3
1
264,184
2
L
Heimdallr
15,265
1,090
54
4
0
243,773
0
W
Gilgamesh
14,026
1,002
27
2
4
300,867
0
L
Ra
11,770
841
55
4
0
270,895
1
L
Cthulhu
13,488
963
48
3
0
280,832
0
L
Gilgamesh
13,280
949
40
3
2
307,187
0
W
Neith
15,958
1,140
111
8
7
292,727
0
W
Kukulkan
15,020
1,073
71
5
5
317,920
2
W
Cthulhu
13,988
999
28
2
1
331,877
0
W
Medusa
13,580
970
52
4
2
349,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role