Player Matchup

Hun Batz
Hun Batz
ItsJesusCuuh
Hun Batz
Level 29
God Stats
4W - 2L
1,825 SR
Queue Stats
255W - 296L
1,479 Elo+
Solo
Chernobog
Chernobog
MyDemons21
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,171 Elo+
Party 2
Raijin
Raijin
YefersonV
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
mexicanum
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,418 Elo+
Party 2
Ymir
Ymir
pantano511una
Ymir
Level 5
God Stats
0W - 2L
1,667 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,414 Elo+

VS

Team Averages
Level 20
1,338 SR
1,260 Elo+
Tiamat
Tiamat
Crosiiee
Tiamat
Level 29
God Stats
23W - 33L
1,438 SR
Queue Stats
136W - 154L
1,391 Elo+
Solo
Fenrir
Fenrir
Neonov3
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,228 Elo+
Solo
Artemis
Artemis
Pyvkutol
Artemis
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 33L
1,393 Elo+
Solo
Odin
Odin
WBSDESPORTS09
Odin
Level 17
God Stats
1W - 1L
1,066 SR
Queue Stats
14W - 32L
1,178 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WBSDESPORTS21
Tsukuyomi
Level 24
God Stats
7W - 9L
1,188 SR
Queue Stats
114W - 175L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItsJesusCuuh
Hun Batz
14
4 / 3 / 1
7,731
552
6,004
8,288
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
MyDemons21
Chernobog
10
1 / 6 / 1
6,517
466
1,301
6,655
1,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
YefersonV
Raijin
12
2 / 3 / 0
6,960
497
3,450
6,849
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
6
0 / 5 / 0
4,830
345
431
6,075
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 3
6,430
459
2,318
5,212
3,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crosiiee
Tiamat
10
0 / 0 / 0
5,879
420
283
2,041
900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Neonov3
Fenrir
10
0 / 1 / 4
5,820
416
1,242
4,960
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Pyvkutol
Artemis
14
11 / 1 / 0
9,115
651
9,064
5,858
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 1
6,788
485
1,570
6,760
4,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
WBSDESPORTS21
Tsukuyomi
11
4 / 4 / 2
6,919
494
5,664
9,405
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
17
19
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Crosiiee
Tiamat
0
0
0
0
L
Hun Batz
ItsJesusCuuh
Hun Batz
4
3
1
1.5
L
Chernobog
MyDemons21
Chernobog
1
6
1
0.25
W
Fenrir
Neonov3
Fenrir
0
1
4
2
W
Artemis
Pyvkutol
Artemis
11
1
0
11
W
2
1
1
2.5
W
Tsukuyomi
WBSDESPORTS21
Tsukuyomi
4
4
2
1.25
L
Raijin
YefersonV
Raijin
2
3
0
0.67
L
Thor
0
5
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
17,823
33,079
Taken
29,024
11,204
Mitigated
12,168
4,502
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Crosiiee
Tiamat
283
123
0
760
2,041
900
36
647
1,332
21,409
0
L
Hun Batz
ItsJesusCuuh
Hun Batz
6,004
1,832
0
1,622
8,288
2,836
145
109
8,179
0
38,609
L
Chernobog
MyDemons21
Chernobog
1,301
706
0
0
6,655
1,710
658
0
6,655
0
19,411
W
Fenrir
Neonov3
Fenrir
1,242
188
0
1,622
4,960
1,542
0
1,942
2,894
0
11,746
W
Artemis
Pyvkutol
Artemis
9,064
5,286
414
1,671
5,858
2,045
1,612
2,129
3,651
0
49,898
W
1,570
533
0
1,825
6,760
4,672
239
524
6,196
248
22,999
W
Tsukuyomi
WBSDESPORTS21
Tsukuyomi
5,664
2,163
0
2,113
9,405
3,009
689
206
9,183
0
36,062
L
Raijin
YefersonV
Raijin
3,450
353
0
1,299
6,849
2,065
1,472
173
6,676
38,214
0
L
Thor
431
61
0
1,112
6,075
1,168
0
0
6,075
0
8,730
L
2,318
394
0
469
5,212
3,425
231
110
5,102
17,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
34,521
287
Minions Killed
285
0
Camps Cleared
0
1,088,950
Distance Traveled
1,006,762
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,879
420
44
3
0
126,948
3
L
Hun Batz
7,731
552
81
6
0
283,229
0
L
Chernobog
6,517
466
47
3
0
224,283
1
W
Fenrir
5,820
416
21
2
0
151,347
1
W
Artemis
9,115
651
104
7
0
239,291
0
W
Odin
6,788
485
45
3
0
214,650
0
W
Tsukuyomi
6,919
494
71
5
0
274,526
0
L
Raijin
6,960
497
106
8
0
218,487
3
L
Thor
4,830
345
16
1
0
134,331
0
L
Ymir
6,430
459
37
3
0
228,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role