Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Huins
Mercury
Level 125
God Stats
21W - 8L
1,638 SR
Queue Stats
141W - 106L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Kooweee
Nu Wa
Level 67
God Stats
15W - 2L
1,757 SR
Queue Stats
202W - 145L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
TUNP x ike44
Amaterasu
Level 106
God Stats
2W - 0L
1,750 SR
Queue Stats
280W - 194L
1,649 Elo+
Party 2
Khepri
Khepri
TheBosun22
Khepri
Level 44
God Stats
18W - 4L
1,888 SR
Queue Stats
18W - 4L
1,854 Elo+
Party 2
Team Averages
Level 87
1,707 SR
1,645 Elo+

VS

Team Averages
Level 57
1,652 SR
1,432 Elo+
Chaac
Chaac
Davitosian
Chaac
Level 48
God Stats
2W - 2L
1,736 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 3
Yemoja
Yemoja
JokesOffYou
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 156L
1,319 Elo+
Party 1
Loki
Loki
SpooookyScythe
Loki
Level 119
God Stats
2W - 2L
1,851 SR
Queue Stats
21W - 25L
1,486 Elo+
Party 3
Neith
Neith
WhosYourDaddy142
Neith
Level 46
God Stats
3W - 1L
1,549 SR
Queue Stats
172W - 170L
1,385 Elo+
Party 1
Hades
Hades
pako12kuna
Hades
Level 41
God Stats
13W - 10L
1,623 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
3 / 0 / 8
11,847
624
10,876
7,961
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
Huins
Mercury
19
15 / 1 / 12
12,400
653
15,922
15,966
8,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kooweee
Nu Wa
16
4 / 3 / 11
11,073
583
14,584
8,735
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TUNP x ike44
Amaterasu
18
5 / 3 / 16
11,521
606
14,512
18,471
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
TheBosun22
Khepri
14
4 / 0 / 9
9,937
523
4,170
5,899
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 10 / 2
8,104
427
6,507
19,259
13,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
11
1 / 5 / 1
7,456
392
4,080
13,208
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 7 / 3
8,234
433
8,110
17,108
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 1
9,220
485
7,702
14,385
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
12
3 / 6 / 3
8,297
437
11,660
14,048
7,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
31
Kills
7
7
Deaths
31
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
8
7
L
Chaac
1
10
2
0.2
W
Mercury
Huins
Mercury
15
1
12
21
L
Yemoja
1
5
1
0.3
W
Nu Wa
Kooweee
Nu Wa
4
3
11
3.17
L
2
7
3
0.5
W
Amaterasu
TUNP x ike44
Amaterasu
5
3
16
4.33
W
Khepri
TheBosun22
Khepri
4
0
9
8.5
L
0
3
1
0.17
L
Hades
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,064
Damage
38,059
57,032
Taken
78,008
33,238
Mitigated
45,449
24,204
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,876
8,091
0
4,897
7,961
3,281
801
522
7,439
0
89,192
L
Chaac
6,507
1,941
0
4,122
19,259
13,709
0
2,657
16,520
0
42,815
W
Mercury
Huins
Mercury
15,922
11,532
0
6,551
15,966
8,304
4,793
4,109
11,857
0
110,335
L
Yemoja
4,080
538
706
1,482
13,208
12,757
0
4,486
8,510
16,211
0
W
Nu Wa
Kooweee
Nu Wa
14,584
3,864
0
2,854
8,735
3,200
854
3,564
5,121
79,420
0
L
8,110
2,444
0
4,352
17,108
5,548
0
4,730
12,208
0
44,923
W
Amaterasu
TUNP x ike44
Amaterasu
14,512
7,272
0
8,655
18,471
12,512
232
4,395
13,609
1,382
66,164
W
Khepri
TheBosun22
Khepri
4,170
325
111
1,136
5,899
5,941
115
3,150
2,749
13,173
0
L
7,702
2,989
645
7,456
14,385
5,481
0
1,880
12,397
0
84,309
L
Hades
11,660
434
359
3,122
14,048
7,954
26
4,850
8,936
40,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
41,311
595
Minions Killed
409
0
Camps Cleared
0
1,934,906
Distance Traveled
1,583,463
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,847
624
162
9
0
356,735
1
L
Chaac
8,104
427
84
4
0
333,243
0
W
Mercury
12,400
653
158
8
0
465,676
1
L
Yemoja
7,456
392
16
1
0
298,790
1
W
Nu Wa
11,073
583
152
8
0
360,041
9
L
Loki
8,234
433
76
4
0
337,536
2
W
Amaterasu
11,521
606
110
6
0
366,146
1
W
Khepri
9,937
523
13
1
0
386,308
0
L
Neith
9,220
485
154
8
0
300,261
3
L
Hades
8,297
437
79
4
0
313,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role