Player Matchup

Scylla
Scylla
Aer0nwen
Scylla
Level 125
God Stats
8W - 18L
1,419 SR
Queue Stats
496W - 505L
1,375 Elo+
Solo
Bellona
Bellona
Kimmy26662
Bellona
Level 65
God Stats
28W - 37L
1,422 SR
Queue Stats
520W - 544L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
MrRAndomCreed
Gilgamesh
Level 88
God Stats
5W - 6L
1,493 SR
Queue Stats
136W - 155L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Walter6857
Cthulhu
Level 67
God Stats
31W - 29L
1,555 SR
Queue Stats
503W - 521L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
choc0s4ns2º
Danzaburou
Level 63
God Stats
33W - 29L
1,533 SR
Queue Stats
228W - 207L
1,426 Elo+
Party 1
Team Averages
Level 82
1,484 SR
1,409 Elo+

VS

Team Averages
Level 98
1,587 SR
1,357 Elo+
Poseidon
Poseidon
AnnoyinPupil
Poseidon
Level 85
God Stats
4W - 3L
1,862 SR
Queue Stats
21W - 34L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
ChiLeNo_08
Gilgamesh
Level 102
God Stats
16W - 25L
1,549 SR
Queue Stats
258W - 283L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
CogniCal724
Kumbhakarna
Level 107
God Stats
11W - 9L
1,400 SR
Queue Stats
159W - 176L
1,389 Elo+
Solo
Danzaburou
Danzaburou
DMS Aesthetic
Danzaburou
Level 122
God Stats
10W - 12L
1,488 SR
Queue Stats
507W - 567L
1,357 Elo+
Solo
Mercury
Mercury
RumRaider202
Mercury
Level 73
God Stats
25W - 20L
1,638 SR
Queue Stats
199W - 239L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aer0nwen
Scylla
13
4 / 4 / 1
7,926
466
5,473
10,951
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kimmy26662
Bellona
13
1 / 2 / 1
7,692
452
10,153
16,979
13,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
MrRAndomCreed
Gilgamesh
14
4 / 3 / 4
8,604
506
13,270
15,483
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Walter6857
Cthulhu
8
0 / 3 / 2
6,211
365
4,921
10,342
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
choc0s4ns2º
Danzaburou
8
1 / 4 / 2
6,289
370
2,929
6,427
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AnnoyinPupil
Poseidon
15
5 / 3 / 5
9,060
533
9,160
7,681
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ChiLeNo_08
Gilgamesh
15
0 / 1 / 3
9,018
530
9,887
11,741
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
CogniCal724
Kumbhakarna
12
0 / 0 / 11
7,797
459
5,620
13,809
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DMS Aesthetic
Danzaburou
14
6 / 5 / 5
9,459
556
11,115
11,070
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
RumRaider202
Mercury
16
5 / 1 / 2
9,529
561
7,572
10,307
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
16
16
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aer0nwen
Scylla
4
4
1
1.13
W
Poseidon
AnnoyinPupil
Poseidon
5
3
5
2.5
W
Gilgamesh
ChiLeNo_08
Gilgamesh
0
1
3
1.5
W
Kumbhakarna
CogniCal724
Kumbhakarna
0
0
11
5.5
W
Danzaburou
DMS Aesthetic
Danzaburou
6
5
5
1.7
L
Bellona
Kimmy26662
Bellona
1
2
1
0.75
L
Gilgamesh
MrRAndomCreed
Gilgamesh
4
3
4
2
W
Mercury
RumRaider202
Mercury
5
1
2
6
L
Cthulhu
Walter6857
Cthulhu
0
3
2
0.33
L
Danzaburou
choc0s4ns2º
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
43,354
60,182
Taken
54,608
32,881
Mitigated
26,950
18,422
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aer0nwen
Scylla
5,473
582
0
3,381
10,951
3,936
0
3,808
6,869
39,711
0
W
Poseidon
AnnoyinPupil
Poseidon
9,160
1,287
0
500
7,681
2,643
878
2,284
5,303
45,849
0
W
Gilgamesh
ChiLeNo_08
Gilgamesh
9,887
3,408
0
3,138
11,741
7,942
0
0
11,266
0
56,803
W
Kumbhakarna
CogniCal724
Kumbhakarna
5,620
781
0
2,324
13,809
8,917
333
4,269
9,406
21,475
0
W
Danzaburou
DMS Aesthetic
Danzaburou
11,115
5,549
0
3,194
11,070
3,966
2,680
2,588
8,358
0
47,395
L
Bellona
Kimmy26662
Bellona
10,153
2,393
0
8,063
16,979
13,351
0
2,464
14,445
0
36,739
L
Gilgamesh
MrRAndomCreed
Gilgamesh
13,270
2,689
449
4,690
15,483
9,079
0
3,614
11,705
0
61,330
W
Mercury
RumRaider202
Mercury
7,572
4,937
0
63
10,307
3,482
1,489
979
9,131
0
66,478
L
Cthulhu
Walter6857
Cthulhu
4,921
291
83
1,441
10,342
4,639
0
2,835
7,315
20,214
0
L
Danzaburou
choc0s4ns2º
Danzaburou
2,929
969
0
315
6,427
1,876
154
1,334
5,068
0
20,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
44,863
342
Minions Killed
400
0
Camps Cleared
0
1,397,529
Distance Traveled
1,571,451
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,926
466
93
5
0
274,614
4
W
Poseidon
9,060
533
99
6
0
329,010
0
W
Gilgamesh
9,018
530
117
7
0
291,659
0
W
Kumbhakarna
7,797
459
15
1
0
330,786
0
W
Danzaburou
9,459
556
70
4
0
271,818
2
L
Bellona
7,692
452
75
4
0
326,660
5
L
Gilgamesh
8,604
506
101
6
0
312,037
2
W
Mercury
9,529
561
99
6
0
348,178
0
L
Cthulhu
6,211
365
33
2
0
236,871
2
L
Danzaburou
6,289
370
40
2
0
247,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role