Player Matchup

Izanami
Izanami
Antna
Izanami
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
164W - 180L
1,500 Elo+
Party 2
Anhur
Anhur
Dritoni1985
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Sobek
Sobek
Enyer H
Sobek
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
ShaeCalmine
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 183L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
peluchin12346
Gilgamesh
Level 26
God Stats
4W - 8L
1,421 SR
Queue Stats
66W - 79L
1,314 Elo+
Solo
Team Averages
Level 9
1,484 SR
1,463 Elo+

VS

Team Averages
Level 26
1,492 SR
1,331 Elo+
Athena
Athena
Ara Ara7511
Athena
Level 21
God Stats
6W - 11L
1,473 SR
Queue Stats
23W - 35L
1,396 Elo+
Party 1
Zeus
Zeus
Carl0s44life
Zeus
Level 30
God Stats
9W - 9L
1,559 SR
Queue Stats
160W - 174L
1,308 Elo+
Solo
Apollo
Apollo
GOOZE36
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,271 Elo+
Solo
Chiron
Chiron
JakeTheHuman114
Chiron
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
137W - 164L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
S1lv3rDr4g0n13
Gilgamesh
Level 40
God Stats
11W - 11L
1,209 SR
Queue Stats
122W - 146L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antna
Izanami
16
3 / 6 / 1
10,091
439
11,167
17,403
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 12 / 3
8,922
388
1,980
17,225
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Enyer H
Sobek
9
0 / 11 / 2
7,311
318
807
11,029
4,734
15
3 / 2 / 3
9,687
421
5,899
20,288
16,694
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
peluchin12346
Gilgamesh
19
7 / 8 / 1
12,593
548
12,036
20,564
10,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 5 / 11
11,039
480
10,041
25,206
14,583
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 3 / 4
14,225
618
19,315
12,552
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
GOOZE36
Apollo
11
2 / 6 / 2
9,579
416
1,100
8,824
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 1 / 4
12,338
536
8,653
14,134
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
S1lv3rDr4g0n13
Gilgamesh
20
15 / 3 / 3
15,683
682
20,183
21,857
21,937
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
14
Kills
36
39
Deaths
18
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antna
Izanami
3
6
1
0.58
W
Athena
1
5
11
1.3
W
12
3
4
4.67
L
1
12
3
0.21
L
Sobek
Enyer H
Sobek
0
11
2
0.09
W
Apollo
GOOZE36
Apollo
2
6
2
0.5
W
6
1
4
8
W
Gilgamesh
S1lv3rDr4g0n13
Gilgamesh
15
3
3
5.5
L
3
2
3
2.25
L
Gilgamesh
peluchin12346
Gilgamesh
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
59,292
86,509
Taken
82,573
44,936
Mitigated
50,239
8,759
Healing
30,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antna
Izanami
11,167
7,028
0
3,510
17,403
7,525
3,145
6,741
10,612
0
76,165
W
Athena
10,041
2,849
0
7,699
25,206
14,583
779
6,628
18,578
41,685
0
W
19,315
3,269
0
6,739
12,552
5,336
4,455
2,466
10,086
104,786
0
L
1,980
1,587
0
1,816
17,225
5,888
0
3,372
13,828
0
44,744
L
Sobek
Enyer H
Sobek
807
197
0
148
11,029
4,734
0
6,249
4,755
6,960
0
W
Apollo
GOOZE36
Apollo
1,100
795
0
351
8,824
3,422
4,995
2,136
6,688
0
29,309
W
8,653
2,960
1,175
8,347
14,134
4,961
2,757
3,033
11,101
0
86,778
W
Gilgamesh
S1lv3rDr4g0n13
Gilgamesh
20,183
5,828
0
6,323
21,857
21,937
2,462
3,385
17,552
200
100,511
L
5,899
478
0
808
20,288
16,694
354
11,419
8,844
24,848
0
L
Gilgamesh
peluchin12346
Gilgamesh
12,036
3,738
0
2,477
20,564
10,095
982
1,650
18,914
0
76,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
62,864
343
Minions Killed
533
0
Camps Cleared
0
1,700,160
Distance Traveled
2,141,464
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,091
439
119
5
0
372,865
1
W
Athena
11,039
480
61
3
0
469,983
3
W
Zeus
14,225
618
150
7
0
354,031
2
L
Anhur
8,922
388
70
3
0
304,411
0
L
Sobek
7,311
318
8
0
0
200,333
0
W
Apollo
9,579
416
36
2
0
421,038
0
W
Chiron
12,338
536
119
5
0
478,034
2
W
Gilgamesh
15,683
682
167
7
0
418,378
0
L
Ares
9,687
421
28
1
0
444,053
5
L
Gilgamesh
12,593
548
118
5
0
378,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role