Player Matchup

Da Ji
Da Ji
TuYanGoo
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,199 Elo+
Solo
Ah Puch
Ah Puch
Vashtie1986
Ah Puch
Level 17
God Stats
100W - 106L
1,490 SR
Queue Stats
715W - 917L
1,476 Elo+
Solo
Tyr
Tyr
awsome7113
Tyr
Level 29
God Stats
9W - 11L
1,293 SR
Queue Stats
306W - 378L
1,290 Elo+
Party 2
Chaac
Chaac
capalot469
Chaac
Level 21
God Stats
20W - 18L
1,340 SR
Queue Stats
75W - 124L
1,240 Elo+
Party 2
Thanatos
Thanatos
takemeoutimtrash
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,465 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,334 Elo+

VS

Team Averages
Level 22
1,582 SR
1,403 Elo+
Neith
Neith
AlphaGheist
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 115L
1,364 Elo+
Party 1
King Arthur
King Arthur
Armos765
King Arthur
Level 63
God Stats
18W - 15L
1,814 SR
Queue Stats
73W - 64L
1,405 Elo+
Party 1
Chang'e
Chang'e
Kimical
Chang'e
Level 28
God Stats
94W - 122L
1,407 SR
Queue Stats
386W - 525L
1,360 Elo+
Solo
Terra
Terra
gentlecthulu
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,292 Elo+
Solo
The Morrigan
The Morrigan
m0sl3y
The Morrigan
Level 8
God Stats
49W - 25L
1,688 SR
Queue Stats
104W - 58L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
TuYanGoo
Da Ji
17
2 / 10 / 4
11,341
872
10,354
21,932
11,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Vashtie1986
Ah Puch
18
5 / 3 / 3
12,849
988
36,644
15,232
5,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
10,484
806
7,537
24,985
37,480
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
18
0 / 15 / 8
11,594
892
12,930
39,739
37,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 2
10,732
826
7,020
10,809
4,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 26
12,251
942
24,571
8,941
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Armos765
King Arthur
20
16 / 2 / 17
13,961
1,074
24,997
26,005
30,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Kimical
Chang'e
19
5 / 2 / 26
12,725
979
13,158
17,758
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
2 / 4 / 24
12,087
930
10,175
21,299
19,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
m0sl3y
The Morrigan
20
15 / 0 / 22
14,654
1,127
33,511
5,883
2,327
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
155
9
Kills
40
40
Deaths
9
21
Assists
115
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
W
King Arthur
Armos765
King Arthur
16
2
17
12.25
W
Chang'e
Kimical
Chang'e
5
2
26
9
L
Da Ji
TuYanGoo
Da Ji
2
10
4
0.4
L
Ah Puch
Vashtie1986
Ah Puch
5
3
3
2.17
L
0
6
4
0.33
L
Chaac
0
15
8
0.27
W
2
4
24
3.5
W
The Morrigan
m0sl3y
The Morrigan
15
0
22
26
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,485
Damage
106,412
112,697
Taken
79,886
95,788
Mitigated
64,700
14,187
Healing
38,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,571
9,195
1,128
2,285
8,941
4,583
0
2,198
6,743
0
42,171
W
King Arthur
Armos765
King Arthur
24,997
5,083
0
7,233
26,005
30,594
0
10,797
15,208
174
38,396
W
Chang'e
Kimical
Chang'e
13,158
1,220
9,670
5,555
17,758
7,887
0
11,226
6,532
33,245
0
L
Da Ji
TuYanGoo
Da Ji
10,354
1,518
0
381
21,932
11,200
0
9,972
11,960
0
33,711
L
Ah Puch
Vashtie1986
Ah Puch
36,644
1,524
857
1,251
15,232
5,572
0
8,020
7,212
89,695
0
L
7,537
443
1,131
3,329
24,985
37,480
0
11,142
13,843
0
16,169
L
Chaac
12,930
3,826
0
2,996
39,739
37,081
0
17,224
22,515
0
38,804
W
10,175
1,952
6,994
4,845
21,299
19,309
0
10,002
11,297
28,424
0
W
The Morrigan
m0sl3y
The Morrigan
33,511
4,418
0
552
5,883
2,327
0
2,421
3,462
41,163
4,718
L
7,020
1,354
0
4,242
10,809
4,455
0
5,942
4,867
0
18,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,000
Gold Earned
65,678
206
Minions Killed
245
5
Camps Cleared
5
1,048,713
Distance Traveled
1,222,735
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,251
942
69
5
1
194,646
1
W
King Arthur
13,961
1,074
42
3
0
255,101
0
W
Chang'e
12,725
979
62
5
0
253,498
0
L
Da Ji
11,341
872
45
3
2
203,439
1
L
Ah Puch
12,849
988
97
7
1
217,876
0
L
Tyr
10,484
806
16
1
1
242,516
3
L
Chaac
11,594
892
31
2
0
200,102
0
W
Terra
12,087
930
48
4
1
259,164
0
W
The Morrigan
14,654
1,127
24
2
3
260,326
1
L
Thanatos
10,732
826
17
1
1
184,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role