Player Matchup

Cernunnos
Cernunnos
Platinum III
Faconloverxx
Cernunnos
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
698W - 683L
1,699 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Jirocho13
Hun Batz
Platinum III
Level 47
God Stats
13W - 11L
1,553 SR
Queue Stats
71W - 69L
1,706 MMR
Solo
Sobek
Sobek
Gold I
Meredo
Sobek
Gold I
Level 129
God Stats
22W - 16L
1,722 SR
Queue Stats
229W - 232L
1,625 MMR
Party 2
King Arthur
King Arthur
Gold II
Mikawosi
King Arthur
Gold II
Level 144
God Stats
15W - 10L
1,519 SR
Queue Stats
145W - 137L
1,687 MMR
Solo
Janus
Janus
Platinum V
RockyPlatypus
Janus
Platinum V
Level 67
God Stats
7W - 7L
1,678 SR
Queue Stats
109W - 96L
1,760 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,594 SR
1,695 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,618 SR
1,614 MMR
Merlin
Merlin
Gold V
BerryZzz
Merlin
Gold V
Level 38
God Stats
1W - 1L
1,752 SR
Queue Stats
121W - 114L
1,692 MMR
Party 1
Xing Tian
Xing Tian
Gold V
BillyM12
Xing Tian
Gold V
Level 31
God Stats
5W - 7L
1,836 SR
Queue Stats
120W - 114L
1,692 MMR
Party 1
Izanami
Izanami
Platinum V
SkellyGB
Izanami
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
YbGhosty
Tyr
Platinum III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
wabienne
Nemesis
Gold I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 243L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Faconloverxx
Cernunnos
17
3 / 3 / 7
10,599
558
10,049
11,530
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Jirocho13
Hun Batz
20
8 / 0 / 10
12,201
642
12,328
12,813
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Meredo
Sobek
13
1 / 1 / 11
8,783
462
5,971
17,497
19,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Mikawosi
King Arthur
17
6 / 0 / 11
10,544
555
17,401
22,146
21,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 4
10,918
575
10,207
8,339
3,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetTiamatApolloAthenaTsukuyomi

VS

Bans
ScyllaAnhurGaneshaGuan YuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BerryZzz
Merlin
14
1 / 5 / 1
8,514
448
7,746
10,860
4,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
BillyM12
Xing Tian
12
1 / 5 / 0
8,500
447
4,009
17,248
12,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SkellyGB
Izanami
16
1 / 3 / 1
9,669
509
9,901
13,017
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 1
9,305
490
10,820
17,875
17,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
wabienne
Nemesis
13
2 / 6 / 0
8,402
442
6,371
15,114
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
23
Kills
5
5
Deaths
23
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
BerryZzz
Merlin
1
5
1
0.3
L
Xing Tian
BillyM12
Xing Tian
1
5
0
0.2
W
Cernunnos
Faconloverxx
Cernunnos
3
3
7
2.17
W
Hun Batz
Jirocho13
Hun Batz
8
0
10
13
W
Sobek
Meredo
Sobek
1
1
11
6.5
W
King Arthur
Mikawosi
King Arthur
6
0
11
11.5
W
5
1
4
7
L
Izanami
SkellyGB
Izanami
1
3
1
0.5
L
0
4
1
0.13
L
Nemesis
wabienne
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,956
Damage
38,847
72,325
Taken
74,114
54,432
Mitigated
46,316
30,111
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BerryZzz
Merlin
7,746
454
0
2,164
10,860
4,988
0
3,133
7,727
60,233
0
L
Xing Tian
BillyM12
Xing Tian
4,009
384
0
980
17,248
12,553
0
4,445
12,803
12,709
0
W
Cernunnos
Faconloverxx
Cernunnos
10,049
4,873
0
4,005
11,530
4,167
1,126
1,825
9,705
0
92,634
W
Hun Batz
Jirocho13
Hun Batz
12,328
4,995
0
6,979
12,813
5,746
0
3,165
9,648
0
97,052
W
Sobek
Meredo
Sobek
5,971
491
0
6,711
17,497
19,878
0
2,480
15,017
24,543
0
W
King Arthur
Mikawosi
King Arthur
17,401
2,078
0
9,712
22,146
21,501
467
1,467
20,679
0
67,814
W
10,207
547
0
2,704
8,339
3,140
163
3,111
5,228
92,065
0
L
Izanami
SkellyGB
Izanami
9,901
5,722
0
5,131
13,017
4,618
924
2,982
10,035
0
82,318
L
10,820
2,979
0
6,846
17,875
17,081
444
2,660
15,215
293
60,033
L
Nemesis
wabienne
Nemesis
6,371
1,378
0
5,027
15,114
7,076
0
2,958
12,156
0
52,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,045
Gold Earned
44,390
660
Minions Killed
542
0
Camps Cleared
0
1,950,590
Distance Traveled
1,751,808
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,514
448
123
6
0
315,857
5
L
Xing Tian
8,500
447
19
1
0
369,145
5
W
Cernunnos
10,599
558
165
9
0
337,643
3
W
Hun Batz
12,201
642
182
10
0
422,998
5
W
Sobek
8,783
462
25
1
0
386,172
6
W
King Arthur
10,544
555
115
6
0
393,471
4
W
Janus
10,918
575
173
9
0
410,306
10
L
Izanami
9,669
509
165
9
0
311,112
7
L
Tyr
9,305
490
138
7
0
361,200
5
L
Nemesis
8,402
442
97
5
0
394,494
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role