Player Matchup

Zhong Kui
Zhong Kui
DarkInferno93
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 1
Set
Set
IanMac0000
Set
Level 44
God Stats
1W - 1L
1,475 SR
Queue Stats
3W - 9L
1,185 Elo+
Party 1
Ares
Ares
JMAN 744
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,115 Elo+
Party 1
Zeus
Zeus
ShadowolfGamin5
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,004 Elo+
Party 1
Ah Puch
Ah Puch
spazzoidman25
Ah Puch
Level 27
God Stats
1W - 0L
1,332 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 1
Team Averages
Level 41
1,461 SR
1,162 Elo+

VS

Team Averages
Level 96
1,479 SR
1,339 Elo+
Agni
Agni
AlexKilling
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,428 Elo+
Solo
Arachne
Arachne
Emzahe
Arachne
Level 84
God Stats
6W - 7L
1,086 SR
Queue Stats
265W - 278L
1,360 Elo+
Solo
Da Ji
Da Ji
HaoleCatt
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,349 Elo+
Solo
Khepri
Khepri
Lost Protector
Khepri
Level 151
God Stats
5W - 1L
1,809 SR
Queue Stats
561W - 610L
1,389 Elo+
Solo
Hou Yi
Hou Yi
UndeadXOstrich
Hou Yi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 103L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkInferno93
Zhong Kui
20
7 / 4 / 12
12,216
764
14,731
15,194
11,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 6 / 13
13,017
814
19,758
20,024
11,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
3 / 7 / 18
11,088
693
6,481
22,667
24,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 8 / 7
12,422
776
19,239
18,585
8,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
20
4 / 3 / 13
12,172
761
24,574
12,145
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
11,647
728
18,459
17,247
7,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Emzahe
Arachne
20
11 / 5 / 10
12,452
778
18,654
16,158
9,568
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
HaoleCatt
Da Ji
18
7 / 10 / 9
11,955
747
11,347
15,262
7,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 3 / 21
11,863
741
11,653
24,871
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 8 / 8
9,997
625
14,996
17,012
6,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
32
Kills
28
28
Deaths
32
63
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Zhong Kui
DarkInferno93
Zhong Kui
7
4
12
3.25
L
Arachne
Emzahe
Arachne
11
5
10
3.2
L
Da Ji
HaoleCatt
Da Ji
7
10
9
1.15
W
10
6
13
2.75
W
Ares
3
7
18
1.71
L
0
3
21
3.5
W
8
8
7
1.44
L
3
8
8
0.88
W
Ah Puch
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,783
Damage
75,109
88,615
Taken
90,550
61,652
Mitigated
51,746
28,632
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,459
1,224
2,216
6,608
17,247
7,303
248
12,246
5,001
36,177
0
W
Zhong Kui
DarkInferno93
Zhong Kui
14,731
2,855
1,654
2,803
15,194
11,011
1,889
4,905
10,289
27,874
0
L
Arachne
Emzahe
Arachne
18,654
14,262
1,140
6,354
16,158
9,568
507
9,934
6,224
0
23,613
L
Da Ji
HaoleCatt
Da Ji
11,347
2,489
292
1,514
15,262
7,255
0
9,812
5,450
0
15,294
W
19,758
9,262
1,330
6,058
20,024
11,703
335
7,600
12,424
0
40,857
W
Ares
6,481
672
2,421
1,557
22,667
24,611
440
6,576
16,091
12,691
0
L
11,653
347
863
10,438
24,871
20,999
435
19,654
5,217
37,341
0
W
19,239
1,346
2,281
5,715
18,585
8,564
59
6,976
11,609
36,527
0
L
14,996
6,162
1,831
3,719
17,012
6,621
1,116
13,379
3,633
0
28,305
W
Ah Puch
24,574
53
1,057
3,756
12,145
5,763
370
4,055
8,090
56,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,915
Gold Earned
57,914
220
Minions Killed
149
0
Camps Cleared
0
1,292,874
Distance Traveled
1,295,402
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,647
728
43
3
0
285,181
1
W
Zhong Kui
12,216
764
40
3
0
243,133
0
L
Arachne
12,452
778
14
1
0
282,149
0
L
Da Ji
11,955
747
6
0
0
210,939
0
W
Set
13,017
814
46
3
0
290,538
0
W
Ares
11,088
693
11
1
0
256,279
1
L
Khepri
11,863
741
37
2
0
274,184
0
W
Zeus
12,422
776
51
3
0
235,631
0
L
Hou Yi
9,997
625
49
3
0
242,949
0
W
Ah Puch
12,172
761
72
5
0
267,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role