Player Matchup

Gilgamesh
Gilgamesh
Farinha415
Gilgamesh
Level 125
God Stats
9W - 10L
1,411 SR
Queue Stats
464W - 181L
1,700 Elo+
Party 1
Thoth
Thoth
IIIvictorIII85
Thoth
Level 146
God Stats
13W - 22L
1,337 SR
Queue Stats
368W - 295L
1,570 Elo+
Party 1
Chernobog
Chernobog
Manoguiph
Chernobog
Level 106
God Stats
5W - 2L
1,761 SR
Queue Stats
1,188W - 1,144L
1,616 Elo+
Solo
Cu Chulainn
Cu Chulainn
Melaray
Cu Chulainn
Level 107
God Stats
11W - 3L
1,606 SR
Queue Stats
645W - 550L
1,674 Elo+
Solo
Hel
Hel
caiqueeoliver
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,523 SR
1,612 Elo+

VS

Team Averages
Level 111
1,577 SR
1,527 Elo+
Tiamat
Tiamat
LannaDellRey
Tiamat
Level 52
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 3L
1,368 Elo+
Solo
Jormungandr
Jormungandr
Takumix99
Jormungandr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 294L
1,615 Elo+
Party 2
Anhur
Anhur
Typharion
Anhur
Level 154
God Stats
9W - 4L
1,635 SR
Queue Stats
252W - 249L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
ZeiReKs
Gilgamesh
Level 105
God Stats
6W - 5L
1,547 SR
Queue Stats
304W - 326L
1,533 Elo+
Solo
Thanatos
Thanatos
brunin_destroyer
Thanatos
Level 157
God Stats
29W - 27L
1,503 SR
Queue Stats
679W - 643L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Farinha415
Gilgamesh
14
2 / 3 / 1
7,730
552
6,668
9,748
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 5 / 2
6,349
454
3,178
8,056
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Manoguiph
Chernobog
6
1 / 3 / 1
5,376
384
1,729
5,808
819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Melaray
Cu Chulainn
13
5 / 5 / 0
8,036
574
11,762
13,806
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 1
6,918
494
1,824
8,291
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 0 / 5
8,391
599
7,410
5,841
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Takumix99
Jormungandr
14
5 / 4 / 1
8,839
631
9,087
13,043
12,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Typharion
Anhur
13
5 / 2 / 3
8,206
586
6,231
7,590
2,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ZeiReKs
Gilgamesh
12
2 / 2 / 8
8,098
578
7,380
10,835
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 4
7,560
540
3,069
10,143
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
19
19
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Farinha415
Gilgamesh
2
3
1
0.83
L
0
5
2
0.2
W
Tiamat
5
0
5
7.5
L
Chernobog
Manoguiph
Chernobog
1
3
1
0.5
L
Cu Chulainn
Melaray
Cu Chulainn
5
5
0
1
W
Jormungandr
Takumix99
Jormungandr
5
4
1
1.38
W
Anhur
Typharion
Anhur
5
2
3
3.25
W
Gilgamesh
ZeiReKs
Gilgamesh
2
2
8
3
W
2
2
4
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
33,177
45,709
Taken
47,452
20,383
Mitigated
26,113
13,261
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Farinha415
Gilgamesh
6,668
2,126
0
3,795
9,748
5,447
0
2,056
7,632
0
57,028
L
3,178
43
0
1,279
8,056
2,522
0
3,612
4,056
37,214
0
W
Tiamat
7,410
508
160
3,250
5,841
2,983
1,078
2,138
3,495
44,161
0
L
Chernobog
Manoguiph
Chernobog
1,729
996
0
1,176
5,808
819
0
0
5,808
0
14,244
L
Cu Chulainn
Melaray
Cu Chulainn
11,762
2,741
0
3,086
13,806
6,650
0
8,337
5,427
6,388
43,079
W
Jormungandr
Takumix99
Jormungandr
9,087
3,372
0
3,891
13,043
12,193
0
1,008
12,035
46,656
0
W
Anhur
Typharion
Anhur
6,231
2,620
0
2,937
7,590
2,497
948
412
7,138
0
47,083
W
Gilgamesh
ZeiReKs
Gilgamesh
7,380
2,086
0
2,343
10,835
5,046
387
1,250
9,517
0
32,036
W
3,069
1,146
0
9,029
10,143
3,394
0
1,224
8,813
0
40,781
L
1,824
315
1,279
2,646
8,291
4,945
0
1,944
6,289
32,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
41,094
410
Minions Killed
403
0
Camps Cleared
0
1,243,760
Distance Traveled
1,331,131
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,730
552
122
9
0
318,217
1
L
Thoth
6,349
454
85
6
0
238,196
1
W
Tiamat
8,391
599
99
7
0
285,569
4
L
Chernobog
5,376
384
39
3
0
167,342
2
L
Cu Chulainn
8,036
574
99
7
0
265,421
0
W
Jormungandr
8,839
631
85
6
0
225,300
3
W
Anhur
8,206
586
95
7
0
255,727
4
W
Gilgamesh
8,098
578
48
3
0
286,472
5
W
Thanatos
7,560
540
76
5
0
278,063
4
L
Hel
6,918
494
65
5
0
254,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role