Player Matchup

Vulcan
Vulcan
UNCLE BOBBYY B
Vulcan
Level 26
God Stats
24W - 31L
1,364 SR
Queue Stats
372W - 427L
1,506 Elo+
Party 2
Neith
Neith
Voyrra
Neith
Level 22
God Stats
11W - 7L
1,695 SR
Queue Stats
123W - 105L
1,462 Elo+
Party 1
Set
Set
garfunel
Set
Level 8
God Stats
9W - 2L
1,821 SR
Queue Stats
21W - 3L
1,743 Elo+
Solo
Ares
Ares
ownNfools
Ares
Level 10
God Stats
5W - 3L
1,528 SR
Queue Stats
123W - 103L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
pr0baiter
Nu Wa
Level 28
God Stats
20W - 15L
1,486 SR
Queue Stats
151W - 158L
1,483 Elo+
Party 2
Team Averages
Level 19
1,579 SR
1,532 Elo+

VS

Team Averages
Level 15
1,540 SR
1,485 Elo+
Ah Puch
Ah Puch
Bigclope
Ah Puch
Level 6
God Stats
6W - 5L
1,409 SR
Queue Stats
17W - 17L
1,458 Elo+
Solo
The Morrigan
The Morrigan
GetDannyDeleted
The Morrigan
Level 18
God Stats
64W - 35L
1,754 SR
Queue Stats
177W - 113L
1,717 Elo+
Solo
Merlin
Merlin
JamesLop
Merlin
Level 16
God Stats
5W - 5L
1,381 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 3
Fenrir
Fenrir
QMoonie
Fenrir
Level 29
God Stats
1W - 1L
1,756 SR
Queue Stats
121W - 142L
1,505 Elo+
Solo
Ymir
Ymir
TERRORdeJAMES
Ymir
Level 7
God Stats
4W - 4L
1,402 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 16
10,197
927
5,275
5,876
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Voyrra
Neith
17
6 / 3 / 11
11,515
1,047
15,497
13,021
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
17 / 6 / 7
13,839
1,258
30,617
17,977
13,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
18
2 / 4 / 19
11,132
1,012
5,869
14,480
14,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
pr0baiter
Nu Wa
19
6 / 0 / 18
12,327
1,121
22,159
6,311
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bigclope
Ah Puch
16
1 / 5 / 8
10,485
953
9,367
11,257
3,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
GetDannyDeleted
The Morrigan
18
9 / 4 / 7
12,770
1,161
14,792
14,618
5,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
JamesLop
Merlin
17
4 / 7 / 10
11,737
1,067
16,241
17,082
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
QMoonie
Fenrir
16
2 / 7 / 6
10,348
941
5,753
25,413
12,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 8 / 3
9,508
864
5,214
17,362
15,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
31
Kills
17
17
Deaths
31
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bigclope
Ah Puch
1
5
8
1
L
The Morrigan
GetDannyDeleted
The Morrigan
9
4
7
3.13
L
Merlin
JamesLop
Merlin
4
7
10
1.29
L
Fenrir
QMoonie
Fenrir
2
7
6
0.71
L
1
8
3
0.31
W
0
4
16
2
W
Neith
Voyrra
Neith
6
3
11
3.83
W
17
6
7
3.42
W
Ares
2
4
19
2.88
W
Nu Wa
pr0baiter
Nu Wa
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,417
Damage
51,367
57,665
Taken
85,732
37,904
Mitigated
42,792
5,679
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bigclope
Ah Puch
9,367
112
0
717
11,257
3,611
0
4,325
6,830
41,668
0
L
The Morrigan
GetDannyDeleted
The Morrigan
14,792
1,849
0
643
14,618
5,319
0
5,566
8,856
28,757
967
L
Merlin
JamesLop
Merlin
16,241
0
0
0
17,082
6,105
0
4,227
12,629
55,334
0
L
Fenrir
QMoonie
Fenrir
5,753
1,515
0
3,989
25,413
12,125
0
11,156
13,877
0
20,550
L
5,214
156
0
0
17,362
15,632
0
6,717
10,237
19,326
0
W
5,275
3,493
357
254
5,876
2,231
0
4,461
1,369
24,949
0
W
Neith
Voyrra
Neith
15,497
8,033
0
2,365
13,021
5,306
0
10,787
2,116
0
37,469
W
30,617
13,015
0
1,222
17,977
13,069
0
11,347
5,326
0
46,875
W
Ares
5,869
65
0
0
14,480
14,562
0
11,627
2,695
15,995
0
W
Nu Wa
pr0baiter
Nu Wa
22,159
6,052
484
997
6,311
2,736
0
5,719
490
41,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,010
Gold Earned
54,848
203
Minions Killed
249
7
Camps Cleared
7
970,454
Distance Traveled
996,893
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,485
953
75
7
1
194,949
0
L
The Morrigan
12,770
1,161
43
4
5
229,018
0
L
Merlin
11,737
1,067
84
8
0
205,568
0
L
Fenrir
10,348
941
26
2
0
219,466
0
L
Ymir
9,508
864
21
2
1
147,892
0
W
Vulcan
10,197
927
37
3
0
157,345
0
W
Neith
11,515
1,047
69
6
3
195,507
0
W
Set
13,839
1,258
37
3
4
210,725
1
W
Ares
11,132
1,012
21
2
0
203,290
1
W
Nu Wa
12,327
1,121
39
4
0
203,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role