Player Matchup

Zeus
Zeus
DoNyGoRdO
Zeus
Level 101
God Stats
9W - 3L
1,863 SR
Queue Stats
36W - 45L
1,365 Elo+
Solo
Fenrir
Fenrir
eligrut
Fenrir
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 106L
1,395 Elo+
Party 2
Ares
Ares
ruko890dylan
Ares
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,425 Elo+
Party 2
Team Averages
Level 73
1,621 SR
1,395 Elo+

VS

Team Averages
Level 33
1,479 SR
1,530 Elo+
Anhur
Anhur
SalameSupremo
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,580 Elo+
Party 1
Zeus
Zeus
erexas123
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 1
Bacchus
Bacchus
perrosverdes
Bacchus
Level 65
God Stats
96W - 106L
1,437 SR
Queue Stats
211W - 281L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
12 / 2 / 10
10,518
877
16,684
4,259
1,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
eligrut
Fenrir
14
8 / 0 / 15
10,268
856
11,264
9,641
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 2 / 14
9,637
803
3,738
9,102
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 8 / 0
8,321
693
5,181
13,998
4,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
8
0 / 9 / 2
6,862
572
3,607
9,349
2,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
perrosverdes
Bacchus
9
0 / 6 / 4
7,161
597
5,873
11,822
11,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
23
Kills
4
4
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
2
10
8.5
L
4
8
0
0.5
W
Fenrir
eligrut
Fenrir
8
0
15
15.5
L
Zeus
0
9
2
0.11
L
Bacchus
perrosverdes
Bacchus
0
6
4
0.33
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
14,661
23,002
Taken
35,169
17,673
Mitigated
18,133
4,966
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,684
2,040
0
0
4,259
1,450
1,299
2,107
2,152
47,558
0
L
5,181
2,669
0
1,355
13,998
4,426
377
9,290
4,558
0
23,694
W
Fenrir
eligrut
Fenrir
11,264
2,791
722
2,360
9,641
9,618
34
3,979
5,662
0
39,202
L
Zeus
3,607
654
0
985
9,349
2,658
0
5,152
4,022
10,736
0
L
Bacchus
perrosverdes
Bacchus
5,873
588
0
612
11,822
11,049
0
6,000
5,661
13,986
0
W
3,738
357
0
1,884
9,102
6,605
70
3,550
5,552
15,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
22,344
129
Minions Killed
71
0
Camps Cleared
0
703,354
Distance Traveled
548,570
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,518
877
66
6
0
219,210
6
L
Anhur
8,321
693
43
4
0
190,099
4
W
Fenrir
10,268
856
40
3
0
257,678
4
L
Zeus
6,862
572
14
1
0
165,629
0
L
Bacchus
7,161
597
14
1
0
192,842
0
W
Ares
9,637
803
23
2
0
226,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role