Player Matchup

Olorun
Olorun
Alii Kappin
Olorun
Level 22
God Stats
13W - 26L
1,286 SR
Queue Stats
23W - 45L
1,224 Elo+
Party 1
Ah Puch
Ah Puch
Blizz Kappin
Ah Puch
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,072 Elo+
Party 1
Izanami
Izanami
IWantYourSkull00
Izanami
Level 32
God Stats
11W - 27L
1,415 SR
Queue Stats
110W - 156L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeftwardWheel83
Tsukuyomi
Level 21
God Stats
3W - 5L
1,377 SR
Queue Stats
82W - 64L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Xx_BigBedWolf_xX
Cthulhu
Level 29
God Stats
28W - 31L
1,429 SR
Queue Stats
111W - 118L
1,271 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,227 Elo+

VS

Team Averages
Level 16
1,500 SR
1,386 Elo+
Jormungandr
Jormungandr
BLOODLUIZH14
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,511 Elo+
Solo
Nemesis
Nemesis
DIAMONDyt666
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,269 Elo+
Solo
Gilgamesh
Gilgamesh
Evdwad
Gilgamesh
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 35L
1,153 Elo+
Solo
Ra
Ra
Gaming_Drogen
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
honeybadger7737
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
8 / 0 / 1
6,920
577
5,026
5,235
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Blizz Kappin
Ah Puch
11
1 / 3 / 2
6,105
509
1,831
4,662
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 2
6,256
521
2,976
5,078
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
LeftwardWheel83
Tsukuyomi
12
9 / 2 / 4
7,569
631
5,426
7,512
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 1 / 5
6,737
561
4,548
6,114
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLOODLUIZH14
Jormungandr
5
1 / 1 / 1
4,553
379
844
1,865
602
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
DIAMONDyt666
Nemesis
12
3 / 2 / 2
6,801
567
1,666
7,318
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Evdwad
Gilgamesh
9
4 / 7 / 0
5,959
497
4,723
7,576
2,611
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 9 / 0
4,814
401
2,100
6,631
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 8 / 0
4,590
383
2,714
7,681
2,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
26
Kills
8
8
Deaths
27
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
0
1
8.5
L
Jormungandr
BLOODLUIZH14
Jormungandr
1
1
1
1.5
W
Ah Puch
Blizz Kappin
Ah Puch
1
3
2
0.67
L
Nemesis
DIAMONDyt666
Nemesis
3
2
2
2
L
Gilgamesh
Evdwad
Gilgamesh
4
7
0
0.57
L
0
9
0
0
W
2
2
2
1.5
W
Tsukuyomi
LeftwardWheel83
Tsukuyomi
9
2
4
5.5
W
6
1
5
8.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
12,047
28,601
Taken
31,071
12,560
Mitigated
9,670
7,985
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,026
2,524
207
3,815
5,235
1,733
470
2,523
2,586
30,555
0
L
Jormungandr
BLOODLUIZH14
Jormungandr
844
320
0
182
1,865
602
45
437
1,428
7,681
0
W
Ah Puch
Blizz Kappin
Ah Puch
1,831
620
0
501
4,662
1,294
831
537
4,125
19,431
0
L
Nemesis
DIAMONDyt666
Nemesis
1,666
701
0
988
7,318
2,595
345
1,825
5,493
0
29,272
L
Gilgamesh
Evdwad
Gilgamesh
4,723
2,045
0
237
7,576
2,611
0
2,048
5,328
0
17,721
L
2,100
472
40
37
6,631
1,801
11
3,143
3,438
15,293
0
W
2,976
1,949
0
933
5,078
1,509
1,005
58
5,016
0
33,023
W
Tsukuyomi
LeftwardWheel83
Tsukuyomi
5,426
2,277
0
1,825
7,512
2,458
32
1,440
6,054
0
42,473
W
4,548
999
0
704
6,114
5,566
767
885
5,162
17,066
0
L
2,714
2,082
0
601
7,681
2,061
13
3,627
3,979
12,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
26,717
300
Minions Killed
154
0
Camps Cleared
0
1,007,217
Distance Traveled
875,273
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,920
577
66
6
0
216,754
0
L
Jormungandr
4,553
379
18
2
0
76,399
1
W
Ah Puch
6,105
509
50
4
0
170,147
0
L
Nemesis
6,801
567
65
5
0
182,800
0
L
Gilgamesh
5,959
497
23
2
0
198,550
0
L
Ra
4,814
401
28
2
0
213,200
0
W
Izanami
6,256
521
60
5
0
175,928
3
W
Tsukuyomi
7,569
631
81
7
0
266,293
0
W
Cthulhu
6,737
561
43
4
0
178,095
1
L
Olorun
4,590
383
20
2
0
204,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role