Player Matchup

Tiamat
Tiamat
DomTheKiller99
Tiamat
Level 112
God Stats
8W - 10L
1,516 SR
Queue Stats
178W - 194L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
El Solarity
Gilgamesh
Level 84
God Stats
30W - 18L
1,587 SR
Queue Stats
415W - 393L
1,436 Elo+
Solo
Fenrir
Fenrir
Strim14
Fenrir
Level 108
God Stats
3W - 3L
1,306 SR
Queue Stats
336W - 343L
1,420 Elo+
Solo
Heimdallr
Heimdallr
TheR2DRE2
Heimdallr
Level 106
God Stats
4W - 3L
1,563 SR
Queue Stats
170W - 178L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
Xo NiCk oX
Nu Wa
Level 133
God Stats
48W - 56L
1,703 SR
Queue Stats
186W - 223L
1,399 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,389 Elo+

VS

Team Averages
Level 87
1,500 SR
1,466 Elo+
Gilgamesh
Gilgamesh
EagererFever
Gilgamesh
Level 98
God Stats
9W - 5L
1,384 SR
Queue Stats
125W - 123L
1,425 Elo+
Solo
Ares
Ares
EndlessRinnegan
Ares
Level 83
God Stats
2W - 1L
1,653 SR
Queue Stats
145W - 142L
1,443 Elo+
Solo
Hachiman
Hachiman
MmmnFeeeet
Hachiman
Level 78
God Stats
21W - 13L
1,631 SR
Queue Stats
94W - 88L
1,543 Elo+
Solo
Ra
Ra
savage_boy_C
Ra
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 295L
1,496 Elo+
Solo
Da Ji
Da Ji
xXWiinterful
Da Ji
Level 122
God Stats
7W - 4L
1,332 SR
Queue Stats
145W - 138L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,259
532
3,736
4,931
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
El Solarity
Gilgamesh
7
1 / 1 / 0
4,389
549
1,833
5,114
1,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Strim14
Fenrir
2
0 / 1 / 0
3,168
396
513
1,110
350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heimdallr
TheR2DRE2
Heimdallr
7
0 / 2 / 0
3,890
486
2,001
2,754
918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
7
0 / 1 / 0
4,119
515
1,955
3,326
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EagererFever
Gilgamesh
9
1 / 0 / 0
5,248
656
2,990
3,375
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 3
4,443
555
1,671
4,651
1,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
MmmnFeeeet
Hachiman
8
2 / 0 / 1
4,629
579
804
3,110
916
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 2
5,047
631
1,132
4,053
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 2 / 2
4,959
620
4,138
5,889
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
8
8
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Gilgamesh
EagererFever
Gilgamesh
1
0
0
1
L
Gilgamesh
El Solarity
Gilgamesh
1
1
0
1
W
0
0
3
1.5
W
Hachiman
MmmnFeeeet
Hachiman
2
0
1
2.5
L
Fenrir
Strim14
Fenrir
0
1
0
0
L
Heimdallr
TheR2DRE2
Heimdallr
0
2
0
0
L
Nu Wa
0
1
0
0
W
1
1
2
2
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,038
Damage
10,735
17,235
Taken
21,078
5,533
Mitigated
7,677
4,999
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,736
355
0
1,271
4,931
2,035
164
837
3,861
15,666
0
W
Gilgamesh
EagererFever
Gilgamesh
2,990
899
0
1,075
3,375
1,840
0
175
3,200
0
25,026
L
Gilgamesh
El Solarity
Gilgamesh
1,833
458
0
1,923
5,114
1,429
0
0
4,839
0
17,964
W
1,671
51
0
1,952
4,651
1,854
0
895
3,756
12,449
0
W
Hachiman
MmmnFeeeet
Hachiman
804
251
0
1,274
3,110
916
0
423
2,687
0
22,296
L
Fenrir
Strim14
Fenrir
513
211
0
230
1,110
350
0
38
1,048
0
4,012
L
Heimdallr
TheR2DRE2
Heimdallr
2,001
351
0
306
2,754
918
0
923
1,831
0
14,771
L
Nu Wa
1,955
174
0
1,269
3,326
801
0
748
2,578
21,201
0
W
1,132
99
78
1,660
4,053
1,186
444
2,519
1,260
21,856
0
W
4,138
1,318
270
2,557
5,889
1,881
0
1,231
4,484
0
13,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
24,326
151
Minions Killed
221
0
Camps Cleared
0
560,873
Distance Traveled
779,314
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,259
532
27
3
0
146,423
0
W
Gilgamesh
5,248
656
62
8
0
159,297
0
L
Gilgamesh
4,389
549
44
6
0
103,576
0
W
Ares
4,443
555
23
3
0
183,940
0
W
Hachiman
4,629
579
55
7
0
121,847
3
L
Fenrir
3,168
396
9
1
0
37,805
0
L
Heimdallr
3,890
486
29
4
0
134,104
2
L
Nu Wa
4,119
515
42
5
0
138,965
1
W
Ra
5,047
631
50
6
0
154,536
0
W
Da Ji
4,959
620
31
4
0
159,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role