Player Matchup

Hachiman
Hachiman
Ajatu
Hachiman
Level 4
God Stats
2W - 5L
1,250 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Cthulhu
Cthulhu
GiganticSquid
Cthulhu
Level 7
God Stats
2W - 5L
1,320 SR
Queue Stats
5W - 8L
1,312 Elo+
Solo
Sobek
Sobek
LiterallyQiwis
Sobek
Level 28
God Stats
2W - 3L
1,504 SR
Queue Stats
35W - 29L
1,532 Elo+
Solo
Izanami
Izanami
NoiseNoiceMaker
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,282 Elo+
Solo
Pele
Pele
xG Dxpzii
Pele
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
16W - 32L
1,655 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,408 Elo+

VS

Team Averages
Level 20
1,571 SR
1,475 Elo+
Neith
Neith
Ablindkid420
Neith
Level 8
God Stats
22W - 20L
1,423 SR
Queue Stats
31W - 28L
1,421 Elo+
Solo
Thor
Thor
JRCaio01
Thor
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,372 Elo+
Solo
Bastet
Bastet
RafaelBatist
Bastet
Level 29
God Stats
16W - 12L
1,588 SR
Queue Stats
163W - 172L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hyperelite24
Kukulkan
Level 29
God Stats
1W - 0L
1,844 SR
Queue Stats
43W - 36L
1,577 Elo+
Solo
Ah Puch
Ah Puch
sleepynho12
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ajatu
Hachiman
20
2 / 14 / 9
12,735
910
15,132
22,836
10,008
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
19
2 / 10 / 7
12,643
903
26,463
34,059
14,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 6 / 4
14,854
1,061
13,285
24,855
19,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
0 / 5 / 6
12,379
884
7,230
15,087
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
19
4 / 16 / 5
13,112
937
10,473
31,062
9,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 25
14,971
1,069
36,941
20,205
9,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
19
0 / 4 / 28
12,487
892
7,599
16,199
7,201
Bastet
20
14 / 1 / 22
14,339
1,024
25,394
7,689
3,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
hyperelite24
Kukulkan
20
15 / 0 / 18
16,290
1,164
30,872
12,066
5,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
sleepynho12
Ah Puch
20
12 / 5 / 21
15,094
1,078
16,135
21,370
8,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
165
17
Kills
51
51
Deaths
17
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
10
7
25
3.21
L
Hachiman
Ajatu
Hachiman
2
14
9
0.46
L
Cthulhu
2
10
7
0.55
W
Thor
0
4
28
3.5
L
9
6
4
1.83
L
0
5
6
0.6
W
Bastet
14
1
22
25
W
Kukulkan
hyperelite24
Kukulkan
15
0
18
24
W
Ah Puch
sleepynho12
Ah Puch
12
5
21
4.5
L
Pele
4
16
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
116,941
127,899
Taken
77,529
59,015
Mitigated
33,537
11,091
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,941
21,022
0
3,734
20,205
9,035
0
8,509
11,506
0
56,609
L
Hachiman
Ajatu
Hachiman
15,132
11,724
0
0
22,836
10,008
0
8,361
14,289
0
28,115
L
Cthulhu
26,463
1,838
32
5,062
34,059
14,804
0
10,345
23,552
47,055
0
W
Thor
7,599
1,187
0
0
16,199
7,201
0
9,070
6,893
0
12,706
L
13,285
1,137
0
4,593
24,855
19,714
0
6,786
17,731
29,649
0
L
7,230
6,229
0
269
15,087
4,530
0
6,163
8,866
0
59,622
W
Bastet
25,394
4,038
0
0
7,689
3,172
0
4,282
3,235
0
28,789
W
Kukulkan
hyperelite24
Kukulkan
30,872
4,477
0
0
12,066
5,349
0
5,930
5,974
74,241
0
W
Ah Puch
sleepynho12
Ah Puch
16,135
4,263
0
1,048
21,370
8,780
0
11,009
10,173
29,260
0
L
Pele
10,473
3,041
0
1,135
31,062
9,959
0
14,282
16,454
0
25,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,723
Gold Earned
73,181
307
Minions Killed
220
4
Camps Cleared
6
1,147,095
Distance Traveled
1,053,593
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,971
1,069
51
4
1
179,216
1
L
Hachiman
12,735
910
29
2
0
221,675
1
L
Cthulhu
12,643
903
60
4
1
215,111
0
W
Thor
12,487
892
7
1
0
206,316
0
L
Sobek
14,854
1,061
46
3
0
260,577
0
L
Izanami
12,379
884
135
10
2
195,282
0
W
Bastet
14,339
1,024
8
1
3
228,494
0
W
Kukulkan
16,290
1,164
129
9
1
239,120
0
W
Ah Puch
15,094
1,078
25
2
1
200,447
0
L
Pele
13,112
937
37
3
1
254,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role