Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Celt1cKoala
Gilgamesh
Level 28
God Stats
3W - 3L
1,760 SR
Queue Stats
48W - 40L
1,550 Elo+
Party 2
Ratatoskr
Ratatoskr
JimbyWasTaken
Ratatoskr
Level 15
God Stats
5W - 10L
1,467 SR
Queue Stats
6W - 10L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
LunaCay36
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,533 Elo+
Party 2
Vamana
Vamana
TheGoD_PT
Vamana
Level 29
God Stats
4W - 2L
1,667 SR
Queue Stats
24W - 28L
1,442 Elo+
Party 3
Team Averages
Level 56
1,579 SR
1,500 Elo+

VS

Team Averages
Level 63
1,547 SR
1,505 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Badger Biggs
Chernobog
Level 28
God Stats
4W - 3L
1,589 SR
Queue Stats
287W - 163L
1,613 Elo+
Party 1
Hercules
Hercules
Dat1Crusader
Hercules
Level 109
God Stats
12W - 7L
1,574 SR
Queue Stats
225W - 243L
1,471 Elo+
Party 1
Cerberus
Cerberus
HM Jackal
Cerberus
Level 28
God Stats
19W - 14L
1,559 SR
Queue Stats
103W - 104L
1,469 Elo+
Party 4
Tiamat
Tiamat
ROOKIE2222
Tiamat
Level 69
God Stats
45W - 60L
1,514 SR
Queue Stats
258W - 269L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
1 / 3 / 2
11,422
439
9,393
12,806
5,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Celt1cKoala
Gilgamesh
16
4 / 5 / 2
10,687
411
14,092
18,367
21,270
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
JimbyWasTaken
Ratatoskr
9
0 / 6 / 1
7,454
287
1,064
6,927
1,856
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
LunaCay36
Kuzenbo
17
1 / 3 / 4
11,049
425
12,694
20,986
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
TheGoD_PT
Vamana
20
3 / 4 / 0
12,310
473
14,048
22,566
15,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 3 / 5
13,311
512
14,412
20,967
14,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
Badger Biggs
Chernobog
20
7 / 2 / 4
13,321
512
17,998
19,598
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Dat1Crusader
Hercules
19
2 / 1 / 4
12,891
496
14,234
28,493
36,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
HM Jackal
Cerberus
18
1 / 1 / 7
11,912
458
3,777
11,316
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
ROOKIE2222
Tiamat
20
4 / 2 / 3
13,008
500
13,072
10,494
7,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
21
21
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
2
0.67
W
Gilgamesh
 
Gilgamesh
7
3
5
3.17
W
Chernobog
Badger Biggs
Chernobog
7
2
4
4.5
L
Gilgamesh
Celt1cKoala
Gilgamesh
4
5
2
1
W
Hercules
Dat1Crusader
Hercules
2
1
4
4
W
Cerberus
HM Jackal
Cerberus
1
1
7
4.5
L
Ratatoskr
JimbyWasTaken
Ratatoskr
0
6
1
0.08
L
Kuzenbo
LunaCay36
Kuzenbo
1
3
4
1
W
Tiamat
ROOKIE2222
Tiamat
4
2
3
2.75
L
Vamana
TheGoD_PT
Vamana
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
63,493
81,652
Taken
90,868
72,171
Mitigated
77,896
14,574
Healing
38,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,393
171
0
6,496
12,806
5,986
228
7,746
4,384
88,005
0
W
Gilgamesh
 
Gilgamesh
14,412
4,420
0
3,600
20,967
14,441
106
4,139
16,828
0
133,313
W
Chernobog
Badger Biggs
Chernobog
17,998
11,079
0
10,409
19,598
9,349
3,290
8,177
11,421
0
112,787
L
Gilgamesh
Celt1cKoala
Gilgamesh
14,092
3,075
0
523
18,367
21,270
342
2,822
15,471
0
58,104
W
Hercules
Dat1Crusader
Hercules
14,234
3,779
0
17,011
28,493
36,660
241
1,404
27,089
0
91,586
W
Cerberus
HM Jackal
Cerberus
3,777
266
0
3,185
11,316
10,208
70
3,493
7,823
41,841
0
L
Ratatoskr
JimbyWasTaken
Ratatoskr
1,064
89
0
61
6,927
1,856
43
0
6,927
0
17,401
L
Kuzenbo
LunaCay36
Kuzenbo
12,694
4,117
0
581
20,986
27,698
248
1,662
19,258
62,723
0
W
Tiamat
ROOKIE2222
Tiamat
13,072
603
105
4,358
10,494
7,238
462
4,874
5,620
95,019
0
L
Vamana
TheGoD_PT
Vamana
14,048
6,156
231
6,682
22,566
15,361
0
3,773
18,763
0
92,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,922
Gold Earned
64,443
591
Minions Killed
818
0
Camps Cleared
0
2,107,643
Distance Traveled
2,362,547
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,422
439
176
7
0
437,825
0
W
Gilgamesh
13,311
512
178
7
0
550,345
1
W
Chernobog
13,321
512
184
7
0
481,037
1
L
Gilgamesh
10,687
411
97
4
0
453,803
0
W
Hercules
12,891
496
187
7
0
441,728
0
W
Cerberus
11,912
458
64
2
0
426,519
6
L
Ratatoskr
7,454
287
38
1
0
248,788
0
L
Kuzenbo
11,049
425
100
4
0
480,408
0
W
Tiamat
13,008
500
205
8
0
462,918
5
L
Vamana
12,310
473
180
7
0
486,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role