Player Matchup

Apollo
Apollo
JacuzziMan
Apollo
Level 88
God Stats
2W - 3L
1,339 SR
Queue Stats
72W - 62L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
MadPinguin
Guan Yu
Level 93
God Stats
5W - 3L
1,453 SR
Queue Stats
188W - 167L
1,451 Elo+
Party 1
Ymir
Ymir
PotatisMoose
Ymir
Level 18
God Stats
1W - 2L
1,288 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 1
Hel
Hel
ProAcid8
Hel
Level 99
God Stats
4W - 2L
1,703 SR
Queue Stats
115W - 93L
1,495 Elo+
Party 1
Pele
Pele
SnehuggarN
Pele
Level 85
God Stats
23W - 8L
1,748 SR
Queue Stats
133W - 118L
1,486 Elo+
Party 1
Team Averages
Level 77
1,506 SR
1,438 Elo+

VS

Team Averages
Level 55
1,494 SR
1,475 Elo+
Hades
Hades
BarakaH
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DaftDuck
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,494 Elo+
Party 3
Gilgamesh
Gilgamesh
Miyäck
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 62L
1,505 Elo+
Party 2
Artemis
Artemis
Smudgersonn
Artemis
Level 52
God Stats
6W - 14L
1,468 SR
Queue Stats
27W - 33L
1,374 Elo+
Party 3
Fenrir
Fenrir
Williou
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JacuzziMan
Apollo
19
3 / 1 / 6
11,827
538
8,053
10,620
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
MadPinguin
Guan Yu
19
5 / 1 / 8
12,375
563
10,377
17,278
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 3 / 7
10,638
484
4,553
12,135
12,813
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 0 / 5
12,976
590
16,420
14,879
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 8
11,627
529
12,909
20,158
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BarakaH
Hades
16
1 / 5 / 0
10,344
470
11,975
14,422
7,441
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
DaftDuck
Cerberus
15
1 / 6 / 1
9,363
426
9,162
18,975
11,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Miyäck
Gilgamesh
15
3 / 2 / 3
10,269
467
5,811
11,477
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Smudgersonn
Artemis
14
1 / 5 / 2
8,651
393
8,607
10,773
3,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Williou
Fenrir
15
1 / 5 / 4
9,516
433
4,142
15,549
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
7
8
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
BarakaH
Hades
1
5
0
0.2
L
Cerberus
DaftDuck
Cerberus
1
6
1
0.25
W
Apollo
JacuzziMan
Apollo
3
1
6
6
W
Guan Yu
MadPinguin
Guan Yu
5
1
8
9
L
Gilgamesh
Miyäck
Gilgamesh
3
2
3
2.25
W
1
3
7
1.5
W
10
0
5
12.5
L
Artemis
Smudgersonn
Artemis
1
5
2
0.4
W
4
3
8
2.67
L
Fenrir
Williou
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,312
Damage
39,697
75,070
Taken
71,196
46,394
Mitigated
37,422
36,107
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BarakaH
Hades
11,975
688
67
2,811
14,422
7,441
604
6,104
7,893
71,542
0
L
Cerberus
DaftDuck
Cerberus
9,162
648
0
5,798
18,975
11,332
588
5,804
12,668
52,641
0
W
Apollo
JacuzziMan
Apollo
8,053
4,647
0
4,349
10,620
3,751
1,651
3,154
7,466
0
99,920
W
Guan Yu
MadPinguin
Guan Yu
10,377
2,103
737
6,710
17,278
14,426
1,125
7,281
9,997
0
78,713
L
Gilgamesh
Miyäck
Gilgamesh
5,811
1,108
0
4,280
11,477
8,293
0
4,508
6,706
563
27,330
W
4,553
865
0
1,341
12,135
12,813
303
1,860
10,275
27,221
0
W
16,420
869
6,669
9,205
14,879
8,045
1,312
6,565
8,314
81,636
0
L
Artemis
Smudgersonn
Artemis
8,607
3,690
0
2,687
10,773
3,939
1,122
2,211
8,548
0
49,581
W
12,909
4,414
0
7,096
20,158
7,359
437
2,652
17,506
0
99,034
L
Fenrir
Williou
Fenrir
4,142
1,114
0
6,023
15,549
6,417
0
1,477
13,956
0
60,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,443
Gold Earned
48,143
652
Minions Killed
535
0
Camps Cleared
0
2,249,936
Distance Traveled
1,929,479
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,344
470
150
7
0
403,982
5
L
Cerberus
9,363
426
146
7
0
351,682
3
W
Apollo
11,827
538
164
7
0
413,359
7
W
Guan Yu
12,375
563
152
7
0
446,699
3
L
Gilgamesh
10,269
467
45
2
0
402,341
15
W
Ymir
10,638
484
53
2
0
422,816
3
W
Hel
12,976
590
148
7
0
489,992
10
L
Artemis
8,651
393
99
5
0
343,883
0
W
Pele
11,627
529
135
6
0
477,070
4
L
Fenrir
9,516
433
95
4
0
427,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role