Player Matchup

Thanatos
Thanatos
Emilia14
Thanatos
Level 8
God Stats
3W - 2L
1,502 SR
Queue Stats
63W - 59L
1,551 Elo+
Solo
Ra
Ra
Kudzael
Ra
Level 8
God Stats
9W - 3L
1,715 SR
Queue Stats
112W - 72L
1,613 Elo+
Solo
Yemoja
Yemoja
MankXIX
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 2
Mulan
Mulan
Ozzymandeas
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Reflex1205
Heimdallr
Level 23
God Stats
0W - 2L
1,746 SR
Queue Stats
196W - 186L
1,597 Elo+
Party 2
Team Averages
Level 15
1,593 SR
1,534 Elo+

VS

Team Averages
Level 17
1,566 SR
1,644 Elo+
Gilgamesh
Gilgamesh
Creedy55
Gilgamesh
Level 46
God Stats
5W - 1L
1,680 SR
Queue Stats
104W - 120L
1,442 Elo+
Party 1
Ravana
Ravana
INateHiggersZ
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 8L
1,691 Elo+
Party 3
Heimdallr
Heimdallr
Wunzee21
Heimdallr
Level 23
God Stats
3W - 3L
1,652 SR
Queue Stats
121W - 114L
1,603 Elo+
Solo
Scylla
Scylla
bahp
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,746 Elo+
Party 1
Nemesis
Nemesis
mondanksmurf1
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,738 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emilia14
Thanatos
10
6 / 4 / 0
6,824
525
3,973
8,687
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 2
6,728
518
3,817
6,703
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MankXIX
Yemoja
10
2 / 4 / 4
6,693
515
3,939
7,719
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,143
473
5,721
10,894
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Reflex1205
Heimdallr
10
3 / 5 / 3
6,102
469
5,426
10,420
3,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creedy55
Gilgamesh
12
4 / 3 / 4
6,887
530
6,488
8,797
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 1
7,670
590
9,158
8,848
4,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Wunzee21
Heimdallr
13
3 / 2 / 4
7,297
561
5,177
6,657
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
bahp
Scylla
11
1 / 5 / 6
6,304
485
3,210
5,731
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
14
6 / 1 / 3
8,148
627
7,027
9,526
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
17
17
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Creedy55
Gilgamesh
4
3
4
2
L
Thanatos
Emilia14
Thanatos
6
4
0
1.5
W
3
1
1
3.5
L
0
2
2
0.5
L
Yemoja
MankXIX
Yemoja
2
4
4
1
L
1
2
0
0.5
L
Heimdallr
Reflex1205
Heimdallr
3
5
3
0.9
W
Heimdallr
Wunzee21
Heimdallr
3
2
4
2.5
W
Scylla
bahp
Scylla
1
5
6
0.8
W
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
31,060
44,423
Taken
39,559
21,522
Mitigated
14,582
18,770
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Creedy55
Gilgamesh
6,488
1,530
0
755
8,797
2,936
0
1,800
6,997
0
28,271
L
Thanatos
Emilia14
Thanatos
3,973
896
0
5,631
8,687
2,965
0
81
8,576
0
25,803
W
9,158
3,541
0
4,117
8,848
4,543
339
428
7,885
0
42,934
L
3,817
313
152
2,715
6,703
2,490
0
0
6,703
36,585
0
L
Yemoja
MankXIX
Yemoja
3,939
1,507
757
645
7,719
5,811
286
1,530
6,010
17,438
0
L
5,721
1,358
0
5,908
10,894
6,520
0
0
10,894
0
28,454
L
Heimdallr
Reflex1205
Heimdallr
5,426
2,605
0
2,962
10,420
3,736
156
1,194
9,030
0
35,082
W
Heimdallr
Wunzee21
Heimdallr
5,177
1,913
0
1,767
6,657
2,272
982
1,289
5,304
0
45,308
W
Scylla
bahp
Scylla
3,210
334
0
289
5,731
1,093
153
887
4,844
21,668
0
W
Nemesis
7,027
3,586
0
4,167
9,526
3,738
0
3,056
6,290
0
44,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
36,306
271
Minions Killed
354
0
Camps Cleared
0
1,153,512
Distance Traveled
1,291,969
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,887
530
40
3
0
280,383
2
L
Thanatos
6,824
525
56
4
0
251,762
0
W
Ravana
7,670
590
90
7
0
259,388
1
L
Ra
6,728
518
85
7
0
213,594
5
L
Yemoja
6,693
515
28
2
0
248,648
5
L
Mulan
6,143
473
46
4
0
215,851
1
L
Heimdallr
6,102
469
56
4
0
223,657
0
W
Heimdallr
7,297
561
82
6
0
224,045
1
W
Scylla
6,304
485
36
3
0
240,725
2
W
Nemesis
8,148
627
106
8
0
287,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role