Player Matchup

Cthulhu
Cthulhu
BlueAngel293134
Cthulhu
Level 13
God Stats
2W - 1L
1,411 SR
Queue Stats
10W - 11L
1,460 Elo+
Solo
Merlin
Merlin
Brain29
Merlin
Level 29
God Stats
19W - 14L
1,583 SR
Queue Stats
103W - 83L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
VincentDragneel
Gilgamesh
Level 27
God Stats
3W - 11L
1,232 SR
Queue Stats
68W - 77L
1,494 Elo+
Solo
Izanami
Izanami
foxsakes123
Izanami
Level 25
God Stats
9W - 3L
1,684 SR
Queue Stats
68W - 70L
1,518 Elo+
Solo
Chernobog
Chernobog
kiwyzaki
Chernobog
Level 29
God Stats
2W - 1L
1,703 SR
Queue Stats
137W - 165L
1,471 Elo+
Solo
Team Averages
Level 25
1,522 SR
1,490 Elo+

VS

Team Averages
Level 23
1,535 SR
1,439 Elo+
Sol
Sol
AzirusU
Sol
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 208L
1,389 Elo+
Party 1
Yemoja
Yemoja
Black_Kitsune97
Yemoja
Level 6
God Stats
4W - 6L
1,407 SR
Queue Stats
49W - 103L
1,428 Elo+
Party 1
Thanatos
Thanatos
Fuknite
Thanatos
Level 28
God Stats
4W - 3L
1,906 SR
Queue Stats
18W - 27L
1,455 Elo+
Solo
Nemesis
Nemesis
WantedViper23
Nemesis
Level 26
God Stats
42W - 32L
1,506 SR
Queue Stats
222W - 203L
1,433 Elo+
Solo
Poseidon
Poseidon
black_moon29
Poseidon
Level 30
God Stats
6W - 10L
1,356 SR
Queue Stats
163W - 193L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
9,094
479
7,568
10,382
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Brain29
Merlin
17
4 / 1 / 8
10,084
531
10,730
7,090
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VincentDragneel
Gilgamesh
16
6 / 2 / 6
9,682
510
10,255
10,518
7,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
foxsakes123
Izanami
17
15 / 2 / 6
11,022
580
16,849
15,180
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
kiwyzaki
Chernobog
16
5 / 1 / 9
9,667
509
9,125
9,146
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 7 / 1
7,920
417
9,962
9,982
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 8 / 1
7,370
388
1,014
11,923
6,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Fuknite
Thanatos
13
3 / 7 / 2
8,677
457
7,042
14,925
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
16
1 / 5 / 1
8,953
471
8,096
15,711
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
black_moon29
Poseidon
13
1 / 7 / 1
8,351
440
8,133
16,748
4,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
34
Kills
7
7
Deaths
34
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
2
7
1
0.36
L
0
8
1
0.06
W
4
1
14
11
W
Merlin
Brain29
Merlin
4
1
8
8
L
Thanatos
Fuknite
Thanatos
3
7
2
0.57
W
Gilgamesh
VincentDragneel
Gilgamesh
6
2
6
4.5
L
Nemesis
1
5
1
0.3
L
Poseidon
black_moon29
Poseidon
1
7
1
0.21
W
Izanami
foxsakes123
Izanami
15
2
6
9
W
Chernobog
kiwyzaki
Chernobog
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,527
Damage
34,247
52,316
Taken
69,289
27,658
Mitigated
27,463
14,670
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,962
3,471
0
867
9,982
2,965
2,338
3,746
6,050
34,976
2,840
L
1,014
762
1,309
762
11,923
6,514
0
3,342
8,390
10,184
0
W
7,568
271
481
2,624
10,382
8,812
312
4,622
5,760
32,187
0
W
Merlin
Brain29
Merlin
10,730
309
0
1,787
7,090
2,653
745
4,203
2,887
59,995
0
L
Thanatos
Fuknite
Thanatos
7,042
2,063
0
6,537
14,925
5,040
0
1,290
13,409
0
38,855
W
Gilgamesh
VincentDragneel
Gilgamesh
10,255
3,221
0
281
10,518
7,391
152
2,089
8,429
0
50,492
L
Nemesis
8,096
3,816
0
6,080
15,711
8,168
1,719
1,176
14,474
0
50,065
L
Poseidon
black_moon29
Poseidon
8,133
937
0
5,505
16,748
4,776
516
7,354
8,668
53,444
0
W
Izanami
foxsakes123
Izanami
16,849
11,385
0
6,707
15,180
5,566
2,954
5,989
9,191
0
86,752
W
Chernobog
kiwyzaki
Chernobog
9,125
5,991
228
2,562
9,146
3,236
153
1,704
7,442
0
54,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
41,271
487
Minions Killed
313
0
Camps Cleared
0
1,808,436
Distance Traveled
1,562,348
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,920
417
57
3
0
288,058
0
L
Yemoja
7,370
388
16
1
0
277,595
0
W
Cthulhu
9,094
479
50
3
0
404,699
3
W
Merlin
10,084
531
119
6
0
348,022
5
L
Thanatos
8,677
457
54
3
0
298,887
0
W
Gilgamesh
9,682
510
75
4
0
380,763
0
L
Nemesis
8,953
471
91
5
0
364,494
0
L
Poseidon
8,351
440
95
5
0
333,314
1
W
Izanami
11,022
580
135
7
0
320,138
1
W
Chernobog
9,667
509
108
6
0
354,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role