Player Matchup

Cupid
Cupid
AlGhaziBrødrene
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,603 Elo+
Party 1
Arachne
Arachne
AstraZenecá
Arachne
Level 8
God Stats
3W - 4L
1,226 SR
Queue Stats
140W - 139L
1,566 Elo+
Solo
Fafnir
Fafnir
GoldCore
Fafnir
Level 14
God Stats
4W - 0L
1,743 SR
Queue Stats
5W - 2L
1,603 Elo+
Party 1
Chang'e
Chang'e
dcccwx2e1
Chang'e
Level 23
God Stats
15W - 4L
1,833 SR
Queue Stats
63W - 40L
1,622 Elo+
Solo
Yemoja
Yemoja
xxEliteJunglerxx
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,696 Elo+
Party 1
Team Averages
Level 12
1,560 SR
1,618 Elo+

VS

Team Averages
Level 22
1,555 SR
1,608 Elo+
Ares
Ares
ArKanToSnd
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,552 Elo+
Solo
Apollo
Apollo
Evil857857
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,693 Elo+
Solo
Odin
Odin
LordDragonVayu
Odin
Level 28
God Stats
3W - 1L
1,761 SR
Queue Stats
102W - 75L
1,648 Elo+
Solo
Freya
Freya
Shenkei
Freya
Level 22
God Stats
1W - 3L
1,504 SR
Queue Stats
118W - 121L
1,539 Elo+
Solo
Cernunnos
Cernunnos
SoloCarryNR1
Cernunnos
Level 29
God Stats
7W - 6L
1,513 SR
Queue Stats
75W - 80L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 3 / 4
7,061
642
9,490
6,783
2,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
AstraZenecá
Arachne
13
5 / 1 / 2
7,687
699
5,549
9,219
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
GoldCore
Fafnir
10
4 / 3 / 8
7,172
652
3,026
7,453
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
dcccwx2e1
Chang'e
11
1 / 1 / 3
6,661
606
4,567
6,196
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 4
6,647
604
5,894
6,598
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 4
4,992
454
2,925
9,707
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Evil857857
Apollo
7
0 / 7 / 3
4,741
431
2,330
6,293
1,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 0
5,241
476
2,821
7,497
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Shenkei
Freya
10
2 / 4 / 1
5,897
536
2,750
7,143
2,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SoloCarryNR1
Cernunnos
12
6 / 1 / 2
7,353
668
8,595
7,098
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
20
Kills
8
8
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
L
0
6
4
0.33
W
Arachne
AstraZenecá
Arachne
5
1
2
6
L
Apollo
Evil857857
Apollo
0
7
3
0.21
W
Fafnir
GoldCore
Fafnir
4
3
8
2.67
L
0
3
0
0
L
Freya
Shenkei
Freya
2
4
1
0.63
L
Cernunnos
SoloCarryNR1
Cernunnos
6
1
2
7
W
Chang'e
dcccwx2e1
Chang'e
1
1
3
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,526
Damage
19,421
36,249
Taken
37,738
18,448
Mitigated
15,601
12,591
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,490
6,174
113
482
6,783
2,048
1,746
815
5,968
0
30,384
L
2,925
196
0
468
9,707
4,683
0
3,132
6,531
6,568
0
W
Arachne
AstraZenecá
Arachne
5,549
3,961
0
3,398
9,219
2,933
0
1,446
7,723
0
48,241
L
Apollo
Evil857857
Apollo
2,330
1,168
0
0
6,293
1,778
0
798
5,441
0
16,249
W
Fafnir
GoldCore
Fafnir
3,026
1,057
0
1,871
7,453
7,157
720
569
6,884
12,729
0
L
2,821
1,068
0
2,462
7,497
4,253
173
3,616
3,599
0
20,673
L
Freya
Shenkei
Freya
2,750
960
0
1,825
7,143
2,398
0
2,926
4,177
25,241
0
L
Cernunnos
SoloCarryNR1
Cernunnos
8,595
4,555
0
2,712
7,098
2,489
0
2,475
4,503
0
40,228
W
Chang'e
dcccwx2e1
Chang'e
4,567
533
889
2,667
6,196
1,952
476
2,336
3,835
35,138
0
W
5,894
1,115
526
2,645
6,598
4,358
1,296
509
5,814
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
28,224
302
Minions Killed
213
0
Camps Cleared
0
1,023,447
Distance Traveled
996,273
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,061
642
55
5
0
179,569
1
L
Ares
4,992
454
7
1
0
195,438
2
W
Arachne
7,687
699
106
10
0
236,112
1
L
Apollo
4,741
431
36
3
0
213,241
1
W
Fafnir
7,172
652
20
2
0
189,553
0
L
Odin
5,241
476
41
4
0
190,256
3
L
Freya
5,897
536
54
5
0
178,228
2
L
Cernunnos
7,353
668
75
7
0
219,110
4
W
Chang'e
6,661
606
59
5
0
212,690
1
W
Yemoja
6,647
604
62
6
0
205,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role