Player Matchup

Gilgamesh
Gilgamesh
Drewtrivox
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 197L
1,532 Elo+
Solo
Neith
Neith
FusionLocker
Neith
Level 88
God Stats
384W - 378L
1,501 SR
Queue Stats
406W - 406L
1,516 Elo+
Solo
Olorun
Olorun
Kaliftos
Olorun
Level 105
God Stats
2W - 2L
1,286 SR
Queue Stats
185W - 190L
1,481 Elo+
Solo
Discordia
Discordia
PATOMANETE
Discordia
Level 77
God Stats
3W - 3L
1,245 SR
Queue Stats
165W - 185L
1,471 Elo+
Party 1
Scylla
Scylla
Sansesjooj
Scylla
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 103L
1,475 Elo+
Party 1
Team Averages
Level 93
1,407 SR
1,495 Elo+

VS

Team Averages
Level 87
1,501 SR
1,526 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mudiven
Neith
Level 108
God Stats
49W - 45L
1,504 SR
Queue Stats
1,059W - 863L
1,470 Elo+
Solo
Janus
Janus
Startah
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Vettos-_
Yemoja
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
208W - 244L
1,429 Elo+
Solo
Ra
Ra
josehebi
Ra
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 37L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drewtrivox
Gilgamesh
16
2 / 2 / 9
9,183
1,020
7,263
8,393
6,710
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 2
9,940
1,104
17,166
7,684
2,895
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Kaliftos
Olorun
15
1 / 1 / 4
9,022
1,002
6,733
5,845
2,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
PATOMANETE
Discordia
15
1 / 1 / 7
8,953
995
12,225
5,701
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Sansesjooj
Scylla
15
4 / 1 / 5
9,472
1,052
6,683
6,604
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

306

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 1 / 1
8,837
982
3,168
9,101
8,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Mudiven
Neith
13
0 / 1 / 3
8,015
891
2,929
3,236
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Startah
Janus
15
0 / 4 / 4
8,894
988
13,466
14,816
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Vettos-_
Yemoja
15
2 / 3 / 1
9,919
1,102
5,293
16,081
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 0
7,945
883
4,204
9,617
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
5
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
W
Gilgamesh
Drewtrivox
Gilgamesh
2
2
9
3.25
W
6
0
2
7
W
Olorun
Kaliftos
Olorun
1
1
4
3
L
Neith
Mudiven
Neith
0
1
3
1.5
W
Discordia
PATOMANETE
Discordia
1
1
7
4.5
W
Scylla
Sansesjooj
Scylla
4
1
5
6.5
L
Janus
Startah
Janus
0
4
4
0.5
L
Yemoja
Vettos-_
Yemoja
2
3
1
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,070
Damage
29,060
34,227
Taken
52,851
16,267
Mitigated
28,925
9,535
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,168
61
0
2,769
9,101
8,299
0
4,207
4,678
0
4,326
W
Gilgamesh
Drewtrivox
Gilgamesh
7,263
1,898
0
64
8,393
6,710
0
4,530
3,838
0
19,229
W
17,166
12,202
294
3,490
7,684
2,895
0
5,508
2,101
0
31,566
W
Olorun
Kaliftos
Olorun
6,733
2,808
2,268
2,874
5,845
2,459
0
3,854
1,941
32,668
0
L
Neith
Mudiven
Neith
2,929
1,520
0
292
3,236
1,131
0
1,556
1,608
0
7,655
W
Discordia
PATOMANETE
Discordia
12,225
310
0
14
5,701
1,953
0
3,968
1,633
24,459
0
W
Scylla
Sansesjooj
Scylla
6,683
993
0
531
6,604
2,250
0
5,103
1,451
16,748
0
L
Janus
Startah
Janus
13,466
67
0
0
14,816
4,387
0
6,294
8,094
41,718
0
L
Yemoja
Vettos-_
Yemoja
5,293
1,004
1,798
1,383
16,081
11,762
0
7,500
8,151
20,755
0
L
4,204
303
705
107
9,617
3,346
0
4,584
4,679
17,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,570
Gold Earned
43,610
187
Minions Killed
153
9
Camps Cleared
5
922,818
Distance Traveled
665,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,837
982
2
0
0
104,933
0
W
Gilgamesh
9,183
1,020
18
2
0
186,221
0
W
Neith
9,940
1,104
35
4
6
174,596
0
W
Olorun
9,022
1,002
72
8
0
186,432
0
L
Neith
8,015
891
9
1
0
71,009
0
W
Discordia
8,953
995
35
4
0
186,676
0
W
Scylla
9,472
1,052
27
3
3
188,893
0
L
Janus
8,894
988
73
8
2
182,994
0
L
Yemoja
9,919
1,102
46
5
2
168,622
3
L
Ra
7,945
883
23
3
1
138,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role