Player Matchup

Anhur
Anhur
Dannwey
Anhur
Level 29
God Stats
24W - 6L
1,841 SR
Queue Stats
130W - 41L
1,785 Elo+
Solo
Gilgamesh
Gilgamesh
FaZeObama15
Gilgamesh
Level 16
God Stats
5W - 11L
1,500 SR
Queue Stats
32W - 53L
1,617 Elo+
Solo
Anubis
Anubis
GARVEDO123
Anubis
Level 19
God Stats
25W - 21L
1,662 SR
Queue Stats
39W - 29L
1,651 Elo+
Solo
Athena
Athena
TheLazyDuck90
Athena
Level 29
God Stats
12W - 13L
1,564 SR
Queue Stats
163W - 161L
1,628 Elo+
Solo
Amaterasu
Amaterasu
zCrimsonChaos
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,747 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,685 Elo+

VS

Team Averages
Level 27
1,680 SR
1,742 Elo+
Sylvanus
Sylvanus
ChderIsBetr
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 78L
1,623 Elo+
Solo
Raijin
Raijin
II Kgbcme II
Raijin
Level 69
God Stats
3W - 4L
1,693 SR
Queue Stats
59W - 37L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
IonicZayzack172
Gilgamesh
Level 9
God Stats
18W - 7L
1,887 SR
Queue Stats
62W - 28L
1,877 Elo+
Solo
Medusa
Medusa
Nzerkaa
Medusa
Level 18
God Stats
1W - 1L
1,377 SR
Queue Stats
65W - 22L
1,789 Elo+
Party 1
Nemesis
Nemesis
Unumz Juniorita
Nemesis
Level 17
God Stats
7W - 1L
1,942 SR
Queue Stats
46W - 17L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dannwey
Anhur
19
12 / 4 / 1
12,405
591
16,820
16,949
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FaZeObama15
Gilgamesh
11
1 / 8 / 0
7,870
375
4,253
12,892
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
GARVEDO123
Anubis
14
0 / 10 / 1
8,841
421
8,427
16,470
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 4
8,282
394
4,564
18,674
8,388
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
zCrimsonChaos
Amaterasu
13
1 / 7 / 0
7,910
377
2,452
9,507
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChderIsBetr
Sylvanus
17
1 / 3 / 13
10,240
488
7,486
16,574
17,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
17
1 / 8 / 3
10,824
515
4,419
11,177
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IonicZayzack172
Gilgamesh
20
21 / 1 / 4
13,982
666
22,150
21,081
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Nzerkaa
Medusa
19
7 / 1 / 9
12,609
600
16,051
11,101
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 2 / 5
11,527
549
7,739
14,349
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
15
Kills
35
35
Deaths
15
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChderIsBetr
Sylvanus
1
3
13
2.5
L
Anhur
Dannwey
Anhur
12
4
1
3.13
L
Gilgamesh
FaZeObama15
Gilgamesh
1
8
0
0.13
L
Anubis
GARVEDO123
Anubis
0
10
1
0.05
W
Raijin
1
8
3
0.31
W
Gilgamesh
IonicZayzack172
Gilgamesh
21
1
4
23
W
Medusa
Nzerkaa
Medusa
7
1
9
11.5
L
1
6
4
0.5
W
5
2
5
3.75
L
Amaterasu
zCrimsonChaos
Amaterasu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,516
Damage
57,845
74,492
Taken
74,282
33,658
Mitigated
43,249
13,756
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChderIsBetr
Sylvanus
7,486
1,447
2,590
7,061
16,574
17,438
239
4,417
11,957
34,365
7,768
L
Anhur
Dannwey
Anhur
16,820
7,550
0
4,436
16,949
5,932
0
3,892
12,777
0
93,600
L
Gilgamesh
FaZeObama15
Gilgamesh
4,253
896
0
1,042
12,892
7,919
0
935
11,915
0
27,010
L
Anubis
GARVEDO123
Anubis
8,427
103
0
3,354
16,470
6,140
291
1,764
14,706
55,289
0
W
Raijin
4,419
563
0
1,043
11,177
2,604
0
690
10,487
70,473
0
W
Gilgamesh
IonicZayzack172
Gilgamesh
22,150
8,259
0
12,939
21,081
11,529
3,372
2,281
18,714
0
84,556
W
Medusa
Nzerkaa
Medusa
16,051
6,327
0
1,825
11,101
4,575
2,152
3,391
7,428
0
103,932
L
4,564
1,112
243
3,204
18,674
8,388
0
4,557
13,983
36,832
0
W
7,739
3,225
0
1,151
14,349
7,103
350
1,612
12,705
0
93,642
L
Amaterasu
zCrimsonChaos
Amaterasu
2,452
812
87
1,390
9,507
5,279
0
0
9,507
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
59,182
456
Minions Killed
655
0
Camps Cleared
0
1,780,073
Distance Traveled
2,029,377
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,240
488
72
3
0
381,908
3
L
Anhur
12,405
591
159
8
0
404,304
0
L
Gilgamesh
7,870
375
51
2
0
343,242
0
L
Anubis
8,841
421
132
6
0
330,349
3
W
Raijin
10,824
515
131
6
0
367,696
0
W
Gilgamesh
13,982
666
130
6
0
418,306
1
W
Medusa
12,609
600
179
9
0
389,200
5
L
Athena
8,282
394
75
4
0
350,559
4
W
Nemesis
11,527
549
143
7
0
472,267
7
L
Amaterasu
7,910
377
39
2
0
351,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role