Player Matchup

Janus
Janus
Gold IV
Gamaril19
Janus
Gold IV
Level 124
God Stats
2W - 12L
1,241 SR
Queue Stats
234W - 231L
1,349 MMR
Party 2
Cupid
Cupid
Gold I
Gambit5tk
Cupid
Gold I
Level 160
God Stats
21W - 16L
1,675 SR
Queue Stats
105W - 101L
1,549 MMR
Party 2
Horus
Horus
Gold V
Mayrol
Horus
Gold V
Level 129
God Stats
2W - 7L
1,624 SR
Queue Stats
20W - 22L
1,500 MMR
Party 1
Mercury
Mercury
Silver I
MuggleInTrouble
Mercury
Silver I
Level 149
God Stats
5W - 5L
1,722 SR
Queue Stats
146W - 129L
1,634 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Sniper7NATE
Sun Wukong
Gold V
Level 109
God Stats
3W - 3L
1,610 SR
Queue Stats
107W - 98L
1,477 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,574 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,622 SR
1,508 MMR
Geb
Geb
Bronze III
DoeTHICC
Geb
Bronze III
Level 112
God Stats
2W - 1L
1,537 SR
Queue Stats
8W - 9L
1,446 MMR
Solo
Discordia
Discordia
Gold V
DoomMetalPariah
Discordia
Gold V
Level 49
God Stats
2W - 1L
1,826 SR
Queue Stats
32W - 46L
1,554 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Milyu
Tsukuyomi
Gold I
Level 160
God Stats
5W - 4L
1,586 SR
Queue Stats
339W - 339L
1,525 MMR
Solo
Medusa
Medusa
Gold IV
Spetznaz
Medusa
Gold IV
Level 155
God Stats
1W - 0L
1,660 SR
Queue Stats
37W - 34L
1,517 MMR
Solo
Cerberus
Cerberus
Platinum V
dicooo134
Cerberus
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gamaril19
Janus
20
6 / 10 / 7
17,774
468
32,568
27,818
8,358
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Gambit5tk
Cupid
20
2 / 5 / 4
18,741
493
21,919
26,779
10,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Mayrol
Horus
20
2 / 11 / 7
15,584
410
10,853
34,151
41,002
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 7 / 6
19,032
501
21,131
35,209
16,686
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Sniper7NATE
Sun Wukong
20
4 / 4 / 8
18,781
494
35,172
60,669
66,305
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
DanzaburouAthenaTiamatApolloSet

VS

Bans
King ArthurGuan YuAnhurBellonaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 22
18,215
479
14,747
33,951
65,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
DoomMetalPariah
Discordia
20
3 / 6 / 11
17,867
470
19,746
21,922
13,966
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Milyu
Tsukuyomi
20
12 / 6 / 8
22,948
604
30,273
31,631
20,329
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Spetznaz
Medusa
20
15 / 4 / 7
21,885
576
61,185
48,177
32,071
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
dicooo134
Cerberus
20
5 / 3 / 16
20,263
533
26,416
46,151
70,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
21
Kills
37
37
Deaths
21
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
2
22
6.5
W
Discordia
DoomMetalPariah
Discordia
3
6
11
1.42
L
Janus
Gamaril19
Janus
6
10
7
0.95
L
Cupid
Gambit5tk
Cupid
2
5
4
0.8
L
Horus
Mayrol
Horus
2
11
7
0.5
W
Tsukuyomi
Milyu
Tsukuyomi
12
6
8
2.67
L
7
7
6
1.43
L
Sun Wukong
Sniper7NATE
Sun Wukong
4
4
8
2
W
Medusa
Spetznaz
Medusa
15
4
7
4.63
W
Cerberus
dicooo134
Cerberus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,643
Damage
152,367
184,626
Taken
181,832
142,633
Mitigated
201,977
52,643
Healing
77,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,747
1,918
0
8,831
33,951
65,543
809
7,384
26,299
49,194
0
W
Discordia
DoomMetalPariah
Discordia
19,746
1,017
0
6,858
21,922
13,966
2,793
6,473
15,087
108,741
0
L
Janus
Gamaril19
Janus
32,568
368
332
4,421
27,818
8,358
770
11,815
15,542
113,999
0
L
Cupid
Gambit5tk
Cupid
21,919
8,479
643
10,566
26,779
10,282
0
6,349
20,414
0
174,225
L
Horus
Mayrol
Horus
10,853
4,414
4,241
6,527
34,151
41,002
0
10,467
23,332
9,171
68,393
W
Tsukuyomi
Milyu
Tsukuyomi
30,273
6,231
0
10,236
31,631
20,329
4,119
4,279
27,250
0
202,749
L
21,131
12,344
0
8,618
35,209
16,686
2,642
12,009
22,842
0
173,190
L
Sun Wukong
Sniper7NATE
Sun Wukong
35,172
6,646
0
17,295
60,669
66,305
94
19,786
40,321
0
148,136
W
Medusa
Spetznaz
Medusa
61,185
30,512
0
30,913
48,177
32,071
11,234
12,771
35,134
0
289,387
W
Cerberus
dicooo134
Cerberus
26,416
1,768
0
20,942
46,151
70,068
369
8,409
37,498
157,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,912
Gold Earned
101,178
992
Minions Killed
1,077
0
Camps Cleared
0
3,737,859
Distance Traveled
3,681,942
45
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
18,215
479
50
1
0
782,254
8
W
Discordia
17,867
470
185
5
0
699,630
6
L
Janus
17,774
468
179
5
0
717,875
12
L
Cupid
18,741
493
263
7
0
710,867
10
L
Horus
15,584
410
95
3
0
702,849
12
W
Tsukuyomi
22,948
604
262
7
0
743,352
4
L
Mercury
19,032
501
227
6
0
833,877
5
L
Sun Wukong
18,781
494
228
6
0
772,391
6
W
Medusa
21,885
576
292
8
0
665,119
9
W
Cerberus
20,263
533
288
8
0
791,587
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role