Player Matchup

Nu Wa
Nu Wa
CL3XLOONA
Nu Wa
Level 3
God Stats
101W - 72L
1,500 SR
Queue Stats
190W - 162L
1,167 Elo+
Party 3
Cthulhu
Cthulhu
Lightshadowww
Cthulhu
Level 7
God Stats
5W - 6L
1,464 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 2
Tiamat
Tiamat
Sailor-ofdark
Tiamat
Level 15
God Stats
24W - 18L
1,443 SR
Queue Stats
282W - 270L
1,410 Elo+
Solo
Apollo
Apollo
acheron2015
Apollo
Level 5
God Stats
1W - 3L
1,342 SR
Queue Stats
145W - 120L
1,266 Elo+
Party 3
Set
Set
ollyjeepers
Set
Level 7
God Stats
1W - 4L
1,319 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 2
Team Averages
Level 7
1,414 SR
1,320 Elo+

VS

Team Averages
Level 18
1,546 SR
1,397 Elo+
Hel
Hel
Britannica-Grace
Hel
Level 17
God Stats
10W - 7L
1,489 SR
Queue Stats
16W - 17L
1,410 Elo+
Solo
Artemis
Artemis
HypmanJay
Artemis
Level 29
God Stats
15W - 11L
1,595 SR
Queue Stats
44W - 44L
1,393 Elo+
Party 1
Yemoja
Yemoja
Joshie10
Yemoja
Level 11
God Stats
6W - 2L
1,635 SR
Queue Stats
15W - 9L
1,512 Elo+
Party 1
Bellona
Bellona
narri1234xd
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,297 Elo+
Solo
Sylvanus
Sylvanus
xXOiEuSouGokuXx
Sylvanus
Level 28
God Stats
33W - 21L
1,511 SR
Queue Stats
814W - 864L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CL3XLOONA
Nu Wa
17
2 / 8 / 4
11,706
976
22,204
17,647
5,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
17
3 / 14 / 2
11,647
971
13,614
22,145
9,194
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 3
10,270
856
13,907
8,751
6,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
1 / 7 / 2
10,359
863
7,413
19,827
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
0 / 16 / 2
9,741
812
8,772
34,746
18,313
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
9,289
774
262
1,677
490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
HypmanJay
Artemis
20
30 / 0 / 13
16,362
1,364
59,432
21,939
13,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Joshie10
Yemoja
20
3 / 0 / 36
14,044
1,170
8,743
16,246
24,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
narri1234xd
Bellona
20
11 / 3 / 19
13,900
1,158
18,571
18,821
15,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
20
3 / 2 / 31
13,820
1,152
9,883
16,883
18,222
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
148
6
Kills
47
47
Deaths
6
13
Assists
101
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Nu Wa
CL3XLOONA
Nu Wa
2
8
4
0.5
W
Artemis
HypmanJay
Artemis
30
0
13
36.5
W
Yemoja
Joshie10
Yemoja
3
0
36
21
L
Cthulhu
3
14
2
0.29
L
0
2
3
0.75
L
Apollo
1
7
2
0.29
W
Bellona
narri1234xd
Bellona
11
3
19
6.83
L
0
16
2
0.06
W
Sylvanus
3
2
31
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,910
Damage
96,891
103,116
Taken
75,566
44,986
Mitigated
72,191
4,335
Healing
37,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
262
136
0
0
1,677
490
0
1,000
677
891
0
L
Nu Wa
CL3XLOONA
Nu Wa
22,204
9,985
238
2,379
17,647
5,402
0
2,393
15,254
48,266
0
W
Artemis
HypmanJay
Artemis
59,432
41,220
981
9,357
21,939
13,727
0
13,849
8,090
0
102,622
W
Yemoja
Joshie10
Yemoja
8,743
4,306
9,972
3,194
16,246
24,296
0
10,967
5,279
37,282
0
L
Cthulhu
13,614
1,529
70
0
22,145
9,194
0
4,199
17,946
31,005
0
L
13,907
136
0
810
8,751
6,599
0
2,247
6,374
27,116
0
L
Apollo
7,413
3,107
472
171
19,827
5,478
0
4,248
15,579
0
15,294
W
Bellona
narri1234xd
Bellona
18,571
8,238
0
2,225
18,821
15,456
0
12,565
5,476
78
38,703
L
8,772
3,592
0
195
34,746
18,313
0
5,879
28,867
0
16,237
W
Sylvanus
9,883
1,348
6,908
4,676
16,883
18,222
0
11,344
5,539
15,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
67,415
175
Minions Killed
220
4
Camps Cleared
1
871,482
Distance Traveled
809,542
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,289
774
0
0
0
32,910
0
L
Nu Wa
11,706
976
46
4
1
172,486
0
W
Artemis
16,362
1,364
101
8
0
174,132
0
W
Yemoja
14,044
1,170
52
4
0
152,648
0
L
Cthulhu
11,647
971
49
4
1
201,508
0
L
Tiamat
10,270
856
35
3
1
174,208
0
L
Apollo
10,359
863
28
2
0
151,567
2
W
Bellona
13,900
1,158
45
4
1
243,999
1
L
Set
9,741
812
17
1
1
171,713
0
W
Sylvanus
13,820
1,152
22
2
0
205,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role