Player Matchup

Izanami
Izanami
Dadpysz
Izanami
Level 42
God Stats
20W - 25L
1,385 SR
Queue Stats
60W - 74L
1,349 Elo+
Party 3
Ymir
Ymir
HareebAllsak870
Ymir
Level 22
God Stats
8W - 4L
1,454 SR
Queue Stats
15W - 22L
1,262 Elo+
Party 3
Janus
Janus
TOXICxRAINBOW31
Janus
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 73L
1,331 Elo+
Party 3
Set
Set
baIdaddy
Set
Level 62
God Stats
3W - 5L
1,251 SR
Queue Stats
112W - 150L
1,327 Elo+
Party 3
Gilgamesh
Gilgamesh
name is turtIe
Gilgamesh
Level 46
God Stats
2W - 4L
1,217 SR
Queue Stats
33W - 58L
1,305 Elo+
Party 3
Team Averages
Level 42
1,361 SR
1,315 Elo+

VS

Team Averages
Level 58
1,294 SR
1,277 Elo+
Gilgamesh
Gilgamesh
EnochianWolf27
Gilgamesh
Level 47
God Stats
1W - 4L
1,284 SR
Queue Stats
35W - 74L
1,234 Elo+
Solo
Fenrir
Fenrir
ForesterPL
Fenrir
Level 47
God Stats
1W - 14L
1,500 SR
Queue Stats
339W - 538L
1,271 Elo+
Party 1
Hera
Hera
Sytrysia
Hera
Level 62
God Stats
9W - 19L
1,275 SR
Queue Stats
350W - 550L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
xamadi2017
Cthulhu
Level 67
God Stats
2W - 14L
1,148 SR
Queue Stats
88W - 167L
1,318 Elo+
Party 2
Neith
Neith
xamadi2017
Neith
Level 67
God Stats
41W - 87L
1,265 SR
Queue Stats
83W - 185L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dadpysz
Izanami
12
3 / 0 / 4
7,571
541
7,923
8,818
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 4
7,509
536
1,637
8,076
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 1
7,726
552
7,506
7,327
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 0
8,808
629
6,185
8,825
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
name is turtIe
Gilgamesh
15
8 / 1 / 0
9,479
677
8,332
8,119
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EnochianWolf27
Gilgamesh
10
1 / 8 / 0
6,052
432
2,929
12,068
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ForesterPL
Fenrir
10
1 / 6 / 2
6,013
430
3,529
12,168
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
12
4 / 3 / 0
6,931
495
6,135
9,357
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xamadi2017
Cthulhu
11
0 / 2 / 1
6,136
438
7,234
10,585
6,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
1
0 / 0 / 0
4,218
301
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
19
Kills
6
6
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dadpysz
Izanami
3
0
4
5
L
Gilgamesh
EnochianWolf27
Gilgamesh
1
8
0
0.13
L
Fenrir
ForesterPL
Fenrir
1
6
2
0.33
W
2
1
4
4
L
Hera
4
3
0
1.33
W
0
3
1
0.17
W
6
1
0
6
W
Gilgamesh
name is turtIe
Gilgamesh
8
1
0
8
L
Cthulhu
xamadi2017
Cthulhu
0
2
1
0.25
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,583
Damage
19,827
41,165
Taken
44,178
17,968
Mitigated
17,815
17,538
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dadpysz
Izanami
7,923
5,761
477
5,591
8,818
2,836
2,762
3,431
5,086
0
50,551
L
Gilgamesh
EnochianWolf27
Gilgamesh
2,929
850
0
2,182
12,068
4,594
0
0
12,068
0
23,637
L
Fenrir
ForesterPL
Fenrir
3,529
720
0
3,783
12,168
3,596
386
3,337
8,643
0
19,892
W
1,637
386
561
3,642
8,076
3,902
437
3,485
4,365
12,875
0
L
Hera
6,135
920
72
2,440
9,357
2,855
506
3,084
5,997
36,668
0
W
7,506
437
0
2,614
7,327
2,364
371
3,465
3,523
48,866
0
W
6,185
2,536
0
2,912
8,825
3,527
907
1,987
6,703
0
56,439
W
Gilgamesh
name is turtIe
Gilgamesh
8,332
1,495
0
1,741
8,119
5,339
2,070
0
8,119
0
52,884
L
Cthulhu
xamadi2017
Cthulhu
7,234
567
143
1,485
10,585
6,770
0
2,178
8,327
36,018
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,093
Gold Earned
29,350
427
Minions Killed
227
0
Camps Cleared
0
1,326,439
Distance Traveled
1,018,412
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,571
541
93
7
0
221,133
5
L
Gilgamesh
6,052
432
48
3
0
233,630
3
L
Fenrir
6,013
430
36
3
0
278,699
4
W
Ymir
7,509
536
25
2
0
249,579
1
L
Hera
6,931
495
77
6
0
238,625
0
W
Janus
7,726
552
102
7
0
268,618
0
W
Set
8,808
629
98
7
0
294,756
4
W
Gilgamesh
9,479
677
109
8
0
292,353
0
L
Cthulhu
6,136
438
66
5
0
267,458
0
L
Neith
4,218
301
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role