Player Matchup

Anubis
Anubis
Guizzoid
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,509 Elo+
Party 2
Da Ji
Da Ji
INDESTRUTÍVEL
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,546 Elo+
Party 2
Cerberus
Cerberus
Lusca051
Cerberus
Level 21
God Stats
43W - 75L
1,737 SR
Queue Stats
138W - 201L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
RutraZiul
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,462 Elo+
Party 2
Merlin
Merlin
Wilke
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 73
1,547 SR
1,490 Elo+

VS

Team Averages
Level 61
1,475 SR
1,497 Elo+
Scylla
Scylla
EduGOBBI3
Scylla
Level 17
God Stats
1W - 1L
1,578 SR
Queue Stats
12W - 7L
1,503 Elo+
Party 1
Janus
Janus
Kiizaar
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LudKelmer
Medusa
Level 45
God Stats
40W - 41L
1,431 SR
Queue Stats
231W - 259L
1,471 Elo+
Solo
Thanatos
Thanatos
ZirShadow
Thanatos
Level 42
God Stats
10W - 18L
1,449 SR
Queue Stats
143W - 182L
1,451 Elo+
Solo
Thoth
Thoth
xI10
Thoth
Level 154
God Stats
10W - 9L
1,416 SR
Queue Stats
126W - 113L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Guizzoid
Anubis
16
1 / 9 / 5
9,881
988
3,633
15,385
6,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 3
10,508
1,051
13,015
13,595
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lusca051
Cerberus
15
0 / 5 / 5
9,022
902
1,714
13,807
10,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
RutraZiul
Gilgamesh
13
0 / 5 / 4
8,419
842
2,118
7,377
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Wilke
Merlin
17
4 / 2 / 4
11,422
1,142
12,682
6,616
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

157

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EduGOBBI3
Scylla
18
7 / 0 / 17
11,507
1,151
14,604
3,039
750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kiizaar
Janus
17
4 / 1 / 10
11,060
1,106
7,714
4,481
1,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LudKelmer
Medusa
17
2 / 5 / 14
10,274
1,027
10,519
11,537
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
ZirShadow
Thanatos
17
3 / 2 / 15
10,450
1,045
4,172
8,446
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
xI10
Thoth
17
10 / 2 / 9
11,894
1,189
15,590
8,752
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
10
Kills
26
26
Deaths
10
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Scylla
EduGOBBI3
Scylla
7
0
17
15.5
L
Anubis
Guizzoid
Anubis
1
9
5
0.39
L
5
5
3
1.3
W
Janus
Kiizaar
Janus
4
1
10
9
W
Medusa
LudKelmer
Medusa
2
5
14
1.8
L
Cerberus
Lusca051
Cerberus
0
5
5
0.5
L
Gilgamesh
RutraZiul
Gilgamesh
0
5
4
0.4
L
Merlin
Wilke
Merlin
4
2
4
3
W
Thanatos
ZirShadow
Thanatos
3
2
15
5.25
W
Thoth
xI10
Thoth
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
52,599
56,780
Taken
36,255
31,317
Mitigated
10,537
2,442
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EduGOBBI3
Scylla
14,604
851
0
158
3,039
750
0
2,472
567
30,253
0
L
Anubis
Guizzoid
Anubis
3,633
511
0
1,830
15,385
6,483
0
10,879
4,232
25,208
0
L
13,015
3,286
0
0
13,595
8,426
0
8,143
5,261
0
22,251
W
Janus
Kiizaar
Janus
7,714
130
0
0
4,481
1,245
0
2,609
1,872
33,365
0
W
Medusa
LudKelmer
Medusa
10,519
5,487
0
393
11,537
3,627
0
3,373
8,164
0
24,485
L
Cerberus
Lusca051
Cerberus
1,714
164
0
532
13,807
10,525
0
9,266
4,361
9,638
0
L
Gilgamesh
RutraZiul
Gilgamesh
2,118
511
0
80
7,377
3,524
0
4,230
3,009
0
2,382
L
Merlin
Wilke
Merlin
12,682
407
0
0
6,616
2,359
0
4,475
2,009
71,880
0
W
Thanatos
ZirShadow
Thanatos
4,172
578
0
2,837
8,446
2,557
0
4,493
3,953
0
14,550
W
Thoth
xI10
Thoth
15,590
286
0
175
8,752
2,358
0
5,082
3,670
31,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
55,185
209
Minions Killed
210
5
Camps Cleared
9
824,627
Distance Traveled
958,186
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,507
1,151
39
4
0
198,107
0
L
Anubis
9,881
988
54
5
0
151,951
0
L
Da Ji
10,508
1,051
15
2
3
208,209
0
W
Janus
11,060
1,106
80
8
2
188,126
3
W
Medusa
10,274
1,027
38
4
2
158,338
0
L
Cerberus
9,022
902
16
2
0
201,203
2
L
Gilgamesh
8,419
842
0
0
0
66,330
0
L
Merlin
11,422
1,142
124
12
2
196,934
1
W
Thanatos
10,450
1,045
23
2
2
216,566
0
W
Thoth
11,894
1,189
30
3
3
197,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role