Player Matchup

Poseidon
Poseidon
Brycii
Poseidon
Level 27
God Stats
1W - 2L
1,511 SR
Queue Stats
90W - 81L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
CharmCityBoh
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 98L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Isobue
Danzaburou
Level 27
God Stats
3W - 0L
1,919 SR
Queue Stats
28W - 10L
1,714 Elo+
Party 1
Nike
Nike
NotHoodieBluee
Nike
Level 27
God Stats
1W - 1L
1,625 SR
Queue Stats
36W - 47L
1,695 Elo+
Solo
Guan Yu
Guan Yu
SaradasCream
Guan Yu
Level 31
God Stats
3W - 1L
1,457 SR
Queue Stats
58W - 51L
1,510 Elo+
Party 1
Team Averages
Level 26
1,602 SR
1,629 Elo+

VS

Team Averages
Level 15
1,664 SR
1,622 Elo+
Nox
Nox
Ladell_Nox_Main
Nox
Level 25
God Stats
33W - 22L
1,646 SR
Queue Stats
35W - 26L
1,654 Elo+
Solo
Cthulhu
Cthulhu
Omar23122
Cthulhu
Level 26
God Stats
18W - 13L
1,636 SR
Queue Stats
40W - 42L
1,622 Elo+
Solo
Ravana
Ravana
Sid_TheBid
Ravana
Level 17
God Stats
1W - 1L
1,752 SR
Queue Stats
20W - 21L
1,544 Elo+
Solo
Medusa
Medusa
blitzghost790
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 212L
1,679 Elo+
Solo
Athena
Athena
sudden_spam_L2
Athena
Level 3
God Stats
2W - 1L
1,785 SR
Queue Stats
3W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brycii
Poseidon
20
16 / 3 / 8
13,022
620
21,579
14,204
5,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CharmCityBoh
Baron Samedi
15
3 / 2 / 12
10,530
501
12,694
18,523
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Isobue
Danzaburou
15
5 / 2 / 15
11,180
532
11,556
12,274
6,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 8
11,174
532
9,563
12,593
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
SaradasCream
Guan Yu
18
7 / 3 / 10
11,316
539
10,493
20,100
9,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,546
407
4,342
6,296
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Omar23122
Cthulhu
15
4 / 6 / 4
9,909
472
18,626
20,146
10,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Sid_TheBid
Ravana
15
4 / 7 / 3
10,044
478
9,352
16,080
7,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 11 / 2
7,955
379
5,909
18,137
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 3
9,329
444
9,008
21,709
16,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
33
Kills
13
13
Deaths
33
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brycii
Poseidon
16
3
8
6.67
W
Baron Samedi
CharmCityBoh
Baron Samedi
3
2
12
4.5
W
Danzaburou
Isobue
Danzaburou
5
2
15
6.25
L
1
3
4
1
W
2
3
8
2
L
Cthulhu
Omar23122
Cthulhu
4
6
4
1
W
Guan Yu
SaradasCream
Guan Yu
7
3
10
4
L
Ravana
Sid_TheBid
Ravana
4
7
3
0.79
L
1
11
2
0.18
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,885
Damage
47,237
77,694
Taken
82,368
45,845
Mitigated
42,899
32,183
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brycii
Poseidon
21,579
4,970
0
4,273
14,204
5,261
3,337
3,923
10,225
110,679
0
W
Baron Samedi
CharmCityBoh
Baron Samedi
12,694
2,619
1,508
7,031
18,523
15,107
1,151
7,820
10,491
42,115
0
W
Danzaburou
Isobue
Danzaburou
11,556
5,485
761
2,580
12,274
6,892
1,131
7,007
5,107
0
52,992
L
4,342
286
0
750
6,296
2,294
0
3,282
2,989
33,939
0
W
9,563
2,410
0
2,342
12,593
8,804
2,737
5,157
7,436
1,630
61,351
L
Cthulhu
Omar23122
Cthulhu
18,626
904
209
2,263
20,146
10,396
555
5,937
13,834
59,395
0
W
Guan Yu
SaradasCream
Guan Yu
10,493
2,793
3,099
10,589
20,100
9,781
416
7,599
12,459
0
68,271
L
Ravana
Sid_TheBid
Ravana
9,352
3,017
314
3,992
16,080
7,834
0
9,019
7,011
0
55,402
L
5,909
1,890
0
2,129
18,137
6,330
348
7,617
10,495
0
17,456
L
9,008
2,482
0
2,137
21,709
16,045
408
8,149
13,110
37,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,222
Gold Earned
45,783
550
Minions Killed
318
0
Camps Cleared
0
1,995,453
Distance Traveled
1,603,998
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,022
620
162
8
0
411,584
7
W
Baron Samedi
10,530
501
47
2
0
378,709
2
W
Danzaburou
11,180
532
85
4
0
385,295
1
L
Nox
8,546
407
62
3
0
237,268
1
W
Nike
11,174
532
135
6
0
379,415
6
L
Cthulhu
9,909
472
88
4
0
361,259
2
W
Guan Yu
11,316
539
121
6
0
440,450
4
L
Ravana
10,044
478
87
4
0
321,968
6
L
Medusa
7,955
379
26
1
0
313,826
2
L
Athena
9,329
444
55
3
0
369,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role