Player Matchup

Jing Wei
Jing Wei
Ajacied707
Jing Wei
Level 111
God Stats
1W - 3L
1,415 SR
Queue Stats
129W - 135L
1,520 Elo+
Party 1
Scylla
Scylla
Eric-PMV
Scylla
Level 94
God Stats
4W - 7L
1,522 SR
Queue Stats
440W - 397L
1,573 Elo+
Solo
Awilix
Awilix
Orbital43
Awilix
Level 108
God Stats
3W - 6L
1,749 SR
Queue Stats
575W - 548L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
SanderAFCA_32
Sun Wukong
Level 134
God Stats
4W - 3L
1,628 SR
Queue Stats
130W - 140L
1,520 Elo+
Party 1
Ares
Ares
rex 848 v2
Ares
Level 89
God Stats
22W - 24L
1,147 SR
Queue Stats
400W - 377L
1,572 Elo+
Party 2
Team Averages
Level 107
1,492 SR
1,544 Elo+

VS

Team Averages
Level 136
1,584 SR
1,552 Elo+
Scylla
Scylla
LoVe8xv
Scylla
Level 106
God Stats
3W - 1L
1,336 SR
Queue Stats
101W - 105L
1,475 Elo+
Party 3
Ravana
Ravana
Sir__Don-
Ravana
Level 148
God Stats
3W - 6L
1,569 SR
Queue Stats
194W - 166L
1,621 Elo+
Party 3
Amaterasu
Amaterasu
Unique1011
Amaterasu
Level 160
God Stats
5W - 3L
1,749 SR
Queue Stats
301W - 269L
1,587 Elo+
Party 3
Terra
Terra
kazajistan98
Terra
Level 126
God Stats
6W - 11L
1,631 SR
Queue Stats
386W - 396L
1,516 Elo+
Solo
Danzaburou
Danzaburou
notYusef-
Danzaburou
Level 142
God Stats
26W - 20L
1,635 SR
Queue Stats
99W - 92L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ajacied707
Jing Wei
19
1 / 2 / 4
11,242
511
9,871
15,511
6,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Eric-PMV
Scylla
18
6 / 6 / 5
11,622
528
12,245
12,582
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Orbital43
Awilix
14
6 / 10 / 6
9,573
435
12,190
20,412
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SanderAFCA_32
Sun Wukong
16
3 / 3 / 5
9,888
449
10,217
19,549
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 9 / 6
8,164
371
7,348
23,479
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LoVe8xv
Scylla
16
2 / 3 / 11
10,749
489
9,483
11,738
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Sir__Don-
Ravana
19
9 / 3 / 6
12,085
549
16,415
16,158
11,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Unique1011
Amaterasu
17
9 / 5 / 10
12,314
560
12,397
25,732
23,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 3 / 6
11,243
511
10,992
17,719
10,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
notYusef-
Danzaburou
20
7 / 2 / 7
13,106
596
22,639
18,345
8,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
16
Kills
30
30
Deaths
16
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ajacied707
Jing Wei
1
2
4
1.5
L
Scylla
Eric-PMV
Scylla
6
6
5
1.42
W
Scylla
LoVe8xv
Scylla
2
3
11
2.5
L
Awilix
Orbital43
Awilix
6
10
6
0.9
L
Sun Wukong
SanderAFCA_32
Sun Wukong
3
3
5
1.83
W
Ravana
Sir__Don-
Ravana
9
3
6
4
W
Amaterasu
Unique1011
Amaterasu
9
5
10
2.8
W
3
3
6
2
W
Danzaburou
notYusef-
Danzaburou
7
2
7
5.25
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,871
Damage
71,926
91,533
Taken
89,692
48,758
Mitigated
58,461
17,452
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ajacied707
Jing Wei
9,871
6,637
0
6,693
15,511
6,162
0
3,036
12,427
0
98,411
L
Scylla
Eric-PMV
Scylla
12,245
1,359
0
1,162
12,582
4,337
0
2,265
10,141
65,444
0
W
Scylla
LoVe8xv
Scylla
9,483
1,531
0
3,176
11,738
3,878
1,530
4,766
6,754
56,251
0
L
Awilix
Orbital43
Awilix
12,190
4,402
0
3,649
20,412
7,742
0
3,534
16,752
0
56,908
L
Sun Wukong
SanderAFCA_32
Sun Wukong
10,217
1,523
0
4,481
19,549
15,165
0
6,375
13,022
0
49,760
W
Ravana
Sir__Don-
Ravana
16,415
2,997
0
6,652
16,158
11,861
0
4,017
11,819
0
80,976
W
Amaterasu
Unique1011
Amaterasu
12,397
5,030
0
9,203
25,732
23,735
0
5,119
20,326
1,710
44,111
W
10,992
1,728
3,328
7,739
17,719
10,598
18
1,946
15,326
66,665
3,851
W
Danzaburou
notYusef-
Danzaburou
22,639
8,971
0
7,336
18,345
8,389
4,726
3,038
15,071
0
129,063
L
7,348
201
0
1,467
23,479
15,352
0
4,989
18,320
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
59,497
516
Minions Killed
605
0
Camps Cleared
0
1,997,056
Distance Traveled
2,068,302
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,242
511
183
8
0
389,007
3
L
Scylla
11,622
528
131
6
0
370,691
3
W
Scylla
10,749
489
117
5
0
413,248
10
L
Awilix
9,573
435
80
4
0
407,470
0
L
Sun Wukong
9,888
449
99
5
0
439,106
5
W
Ravana
12,085
549
136
6
0
456,527
6
W
Amaterasu
12,314
560
50
2
0
411,871
8
W
Terra
11,243
511
126
6
0
412,401
3
W
Danzaburou
13,106
596
176
8
0
374,255
3
L
Ares
8,164
371
23
1
0
390,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role