Player Matchup

Nu Wa
Nu Wa
Arcrosys
Nu Wa
Level 34
God Stats
3W - 6L
1,695 SR
Queue Stats
22W - 23L
1,633 Elo+
Party 1
Izanami
Izanami
Basedpilled
Izanami
Level 105
God Stats
1W - 0L
1,801 SR
Queue Stats
53W - 42L
1,642 Elo+
Party 1
Ao Kuang
Ao Kuang
KjallPolaris
Ao Kuang
Level 57
God Stats
25W - 21L
1,621 SR
Queue Stats
97W - 88L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
TheShads
Gilgamesh
Level 74
God Stats
4W - 1L
1,623 SR
Queue Stats
25W - 19L
1,629 Elo+
Party 1
Xing Tian
Xing Tian
zscythez
Xing Tian
Level 22
God Stats
4W - 2L
1,844 SR
Queue Stats
7W - 11L
1,526 Elo+
Party 1
Team Averages
Level 58
1,717 SR
1,605 Elo+

VS

Team Averages
Level 92
1,636 SR
1,549 Elo+
Thoth
Thoth
Clo0t
Thoth
Level 106
God Stats
10W - 10L
1,668 SR
Queue Stats
719W - 687L
1,631 Elo+
Party 2
Artemis
Artemis
HenryGroodle
Artemis
Level 107
God Stats
0W - 2L
1,691 SR
Queue Stats
307W - 295L
1,609 Elo+
Party 2
Jormungandr
Jormungandr
darknessdwells
Jormungandr
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
53W - 54L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
docterdeath3247
Gilgamesh
Level 108
God Stats
13W - 13L
1,921 SR
Queue Stats
84W - 105L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
tHEDRAGON1456
Sylvanus
Level 109
God Stats
5W - 7L
1,625 SR
Queue Stats
311W - 292L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arcrosys
Nu Wa
16
0 / 4 / 10
9,979
454
4,987
9,107
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Basedpilled
Izanami
20
10 / 2 / 11
13,831
629
23,047
20,230
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
KjallPolaris
Ao Kuang
19
6 / 4 / 6
11,813
537
9,280
19,511
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TheShads
Gilgamesh
20
12 / 1 / 7
13,979
635
19,459
13,706
10,268
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
zscythez
Xing Tian
16
2 / 4 / 16
11,220
510
6,451
17,606
11,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clo0t
Thoth
18
6 / 4 / 6
11,408
519
16,516
13,126
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HenryGroodle
Artemis
16
2 / 6 / 3
10,452
475
13,568
17,411
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
darknessdwells
Jormungandr
14
0 / 8 / 0
9,385
427
5,788
19,310
18,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
docterdeath3247
Gilgamesh
16
5 / 6 / 6
10,908
496
11,138
21,693
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
tHEDRAGON1456
Sylvanus
14
2 / 6 / 6
9,021
410
7,921
16,316
15,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
30
Kills
15
15
Deaths
30
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Arcrosys
Nu Wa
0
4
10
1.25
W
Izanami
Basedpilled
Izanami
10
2
11
7.75
L
Thoth
Clo0t
Thoth
6
4
6
2.25
L
Artemis
HenryGroodle
Artemis
2
6
3
0.58
W
Ao Kuang
KjallPolaris
Ao Kuang
6
4
6
2.25
W
Gilgamesh
TheShads
Gilgamesh
12
1
7
15.5
L
Jormungandr
darknessdwells
Jormungandr
0
8
0
0
L
Gilgamesh
docterdeath3247
Gilgamesh
5
6
6
1.33
L
Sylvanus
tHEDRAGON1456
Sylvanus
2
6
6
0.83
W
Xing Tian
zscythez
Xing Tian
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,224
Damage
54,931
80,160
Taken
87,856
38,686
Mitigated
57,178
28,004
Healing
21,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Arcrosys
Nu Wa
4,987
1,952
0
1,309
9,107
2,363
121
5,124
3,983
44,120
0
W
Izanami
Basedpilled
Izanami
23,047
16,460
0
11,466
20,230
7,535
5,144
5,702
14,528
0
140,115
L
Thoth
Clo0t
Thoth
16,516
956
0
3,710
13,126
5,267
154
3,072
9,902
97,922
0
L
Artemis
HenryGroodle
Artemis
13,568
4,395
0
5,669
17,411
6,015
1,040
3,236
14,175
0
71,478
W
Ao Kuang
KjallPolaris
Ao Kuang
9,280
1,936
0
10,856
19,511
7,092
0
6,361
13,150
77,118
0
W
Gilgamesh
TheShads
Gilgamesh
19,459
7,966
0
1,548
13,706
10,268
1,194
5,903
7,803
0
88,942
L
Jormungandr
darknessdwells
Jormungandr
5,788
1,848
243
2,033
19,310
18,545
367
2,529
16,701
46,562
0
L
Gilgamesh
docterdeath3247
Gilgamesh
11,138
1,898
0
4,473
21,693
12,313
0
5,579
16,090
0
73,652
L
Sylvanus
tHEDRAGON1456
Sylvanus
7,921
1,240
1,682
3,231
16,316
15,038
132
5,912
10,270
32,742
5,356
W
Xing Tian
zscythez
Xing Tian
6,451
304
0
2,825
17,606
11,428
319
6,894
10,712
19,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,822
Gold Earned
51,174
623
Minions Killed
559
0
Camps Cleared
0
2,194,023
Distance Traveled
1,827,048
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,979
454
94
4
0
412,582
3
W
Izanami
13,831
629
227
10
0
391,973
2
L
Thoth
11,408
519
173
8
0
389,719
12
L
Artemis
10,452
475
121
6
0
330,539
6
W
Ao Kuang
11,813
537
131
6
0
464,331
3
W
Gilgamesh
13,979
635
154
7
0
476,934
9
L
Jormungandr
9,385
427
97
4
0
315,625
4
L
Gilgamesh
10,908
496
103
5
0
428,238
3
L
Sylvanus
9,021
410
65
3
0
362,927
6
W
Xing Tian
11,220
510
17
1
0
448,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role