Player Matchup

Cthulhu
Cthulhu
Cribled
Cthulhu
Level 99
God Stats
1W - 5L
1,066 SR
Queue Stats
300W - 324L
1,313 Elo+
Party 1
Ymir
Ymir
JackSinatra1389
Ymir
Level 156
God Stats
26W - 24L
1,553 SR
Queue Stats
314W - 334L
1,359 Elo+
Solo
Medusa
Medusa
LissyMaeB
Medusa
Level 103
God Stats
65W - 69L
1,545 SR
Queue Stats
1,060W - 1,134L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
SHA570DOW
Gilgamesh
Level 68
God Stats
8W - 6L
1,889 SR
Queue Stats
652W - 665L
1,379 Elo+
Party 1
Tiamat
Tiamat
Xerneas345
Tiamat
Level 69
God Stats
10W - 7L
1,592 SR
Queue Stats
91W - 93L
1,406 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,382 Elo+

VS

Team Averages
Level 92
1,458 SR
1,377 Elo+
Heimdallr
Heimdallr
Chapman1282
Heimdallr
Level 84
God Stats
1W - 2L
1,497 SR
Queue Stats
147W - 177L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
INeeDHollow
Gilgamesh
Level 66
God Stats
8W - 5L
1,430 SR
Queue Stats
443W - 459L
1,391 Elo+
Solo
Scylla
Scylla
OKuRq-0609
Scylla
Level 123
God Stats
7W - 15L
1,341 SR
Queue Stats
352W - 385L
1,317 Elo+
Party 2
Baron Samedi
Baron Samedi
V christian xVx
Baron Samedi
Level 91
God Stats
6W - 5L
1,593 SR
Queue Stats
167W - 175L
1,398 Elo+
Solo
Ravana
Ravana
cronus3000
Ravana
Level 98
God Stats
7W - 14L
1,431 SR
Queue Stats
114W - 107L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cribled
Cthulhu
18
5 / 4 / 5
11,012
524
15,512
14,806
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 3 / 4
9,377
447
6,387
14,868
10,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
LissyMaeB
Medusa
17
5 / 4 / 5
10,534
502
8,611
10,782
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SHA570DOW
Gilgamesh
16
4 / 4 / 9
10,382
494
10,146
14,313
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Xerneas345
Tiamat
18
7 / 4 / 1
11,541
550
13,561
12,111
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chapman1282
Heimdallr
15
2 / 10 / 7
9,363
446
9,675
18,883
8,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
INeeDHollow
Gilgamesh
15
1 / 3 / 2
10,787
514
7,107
21,932
13,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
OKuRq-0609
Scylla
16
4 / 4 / 11
9,904
472
12,862
12,695
5,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
V christian xVx
Baron Samedi
11
4 / 3 / 4
8,419
401
7,090
7,745
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
cronus3000
Ravana
15
7 / 5 / 6
10,111
481
7,532
13,198
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
24
Kills
18
19
Deaths
25
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chapman1282
Heimdallr
2
10
7
0.55
W
Cthulhu
Cribled
Cthulhu
5
4
5
1.88
L
Gilgamesh
INeeDHollow
Gilgamesh
1
3
2
0.67
W
3
3
4
1.67
W
Medusa
LissyMaeB
Medusa
5
4
5
1.88
L
Scylla
OKuRq-0609
Scylla
4
4
11
2.38
W
Gilgamesh
SHA570DOW
Gilgamesh
4
4
9
2.13
L
Baron Samedi
V christian xVx
Baron Samedi
4
3
4
2
W
Tiamat
Xerneas345
Tiamat
7
4
1
1.88
L
Ravana
cronus3000
Ravana
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,217
Damage
44,266
66,880
Taken
74,453
42,964
Mitigated
39,397
16,236
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chapman1282
Heimdallr
9,675
4,554
0
3,752
18,883
8,555
507
4,708
14,150
0
52,510
W
Cthulhu
Cribled
Cthulhu
15,512
2,047
167
1,885
14,806
12,878
47
3,832
10,974
60,770
0
L
Gilgamesh
INeeDHollow
Gilgamesh
7,107
1,604
0
3,853
21,932
13,536
22
14,767
6,540
0
53,711
W
6,387
1,989
637
1,994
14,868
10,388
0
3,458
11,410
42,023
0
W
Medusa
LissyMaeB
Medusa
8,611
3,159
0
2,959
10,782
3,958
3,754
2,178
8,604
0
64,255
L
Scylla
OKuRq-0609
Scylla
12,862
1,403
0
3,425
12,695
5,193
138
7,809
4,811
56,085
0
W
Gilgamesh
SHA570DOW
Gilgamesh
10,146
3,410
0
3,511
14,313
7,471
135
5,402
8,911
0
54,123
L
Baron Samedi
V christian xVx
Baron Samedi
7,090
1,057
1,135
3,128
7,745
5,926
173
2,020
5,700
24,508
0
W
Tiamat
Xerneas345
Tiamat
13,561
2,446
231
4,852
12,111
8,269
1,798
5,082
7,029
70,622
0
L
Ravana
cronus3000
Ravana
7,532
1,699
0
4,442
13,198
6,187
0
5,406
7,792
0
46,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
48,584
496
Minions Killed
424
0
Camps Cleared
0
2,018,966
Distance Traveled
1,805,503
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,363
446
101
5
0
360,803
0
W
Cthulhu
11,012
524
104
5
0
354,089
0
L
Gilgamesh
10,787
514
99
5
0
377,028
0
W
Ymir
9,377
447
69
3
0
440,290
6
W
Medusa
10,534
502
105
5
0
384,118
1
L
Scylla
9,904
472
108
5
0
401,061
7
W
Gilgamesh
10,382
494
99
5
0
409,518
0
L
Baron Samedi
8,419
401
33
2
0
260,000
2
W
Tiamat
11,541
550
119
6
0
430,951
5
L
Ravana
10,111
481
83
4
0
406,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role