Player Matchup

Cthulhu
Cthulhu
Hippo_Zharu
Cthulhu
Level 27
God Stats
13W - 12L
1,456 SR
Queue Stats
58W - 70L
1,380 Elo+
Solo
Merlin
Merlin
TallerBull13015
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Twitch-iGh00zt
Izanami
Level 27
God Stats
6W - 8L
1,318 SR
Queue Stats
100W - 121L
1,363 Elo+
Party 1
Erlang Shen
Erlang Shen
decimecalvo
Erlang Shen
Level 27
God Stats
30W - 33L
1,493 SR
Queue Stats
92W - 126L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
rafaelvanoni99
Baron Samedi
Level 28
God Stats
19W - 20L
1,489 SR
Queue Stats
118W - 143L
1,376 Elo+
Party 1
Team Averages
Level 22
1,451 SR
1,384 Elo+

VS

Team Averages
Level 11
1,339 SR
1,203 Elo+
Ares
Ares
Badang_02
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,177 Elo+
Party 2
Loki
Loki
LightString9202
Loki
Level 18
God Stats
44W - 38L
1,129 SR
Queue Stats
586W - 649L
1,211 Elo+
Solo
Fenrir
Fenrir
alanarmagedom
Fenrir
Level 24
God Stats
24W - 51L
1,340 SR
Queue Stats
85W - 137L
1,272 Elo+
Solo
Neith
Neith
elsax1998
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 36L
1,177 Elo+
Party 2
Anubis
Anubis
xXlP4iNXx
Anubis
Level 4
God Stats
20W - 28L
1,228 SR
Queue Stats
57W - 77L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hippo_Zharu
Cthulhu
15
3 / 4 / 9
10,731
467
16,151
22,978
24,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 9 / 5
10,330
449
5,613
12,592
3,349
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 3 / 5
11,207
487
12,647
13,655
7,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
decimecalvo
Erlang Shen
20
16 / 0 / 2
14,757
642
15,381
11,675
9,261
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
rafaelvanoni99
Baron Samedi
19
12 / 0 / 9
13,382
582
25,112
22,391
11,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 7 / 5
9,296
404
7,111
23,785
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
12 / 5 / 1
11,574
503
15,764
12,456
5,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 2
9,131
397
6,718
18,358
8,698
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
elsax1998
Neith
14
1 / 7 / 2
8,542
371
14,016
17,843
7,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
xXlP4iNXx
Anubis
15
2 / 12 / 0
9,676
421
16,558
25,938
13,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
37
Kills
15
16
Deaths
37
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
5
0.36
W
Cthulhu
Hippo_Zharu
Cthulhu
3
4
9
1.88
L
12
5
1
2.5
W
0
9
5
0.28
W
6
3
5
2.83
L
0
6
2
0.17
W
Erlang Shen
decimecalvo
Erlang Shen
16
0
2
17
L
Neith
elsax1998
Neith
1
7
2
0.29
W
Baron Samedi
rafaelvanoni99
Baron Samedi
12
0
9
16.5
L
Anubis
xXlP4iNXx
Anubis
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,904
Damage
60,167
83,291
Taken
98,380
56,431
Mitigated
57,706
32,478
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,111
561
0
1,224
23,785
23,030
67
10,735
12,244
26,932
0
W
Cthulhu
Hippo_Zharu
Cthulhu
16,151
812
695
8,942
22,978
24,346
701
4,391
18,587
34,463
0
L
15,764
4,292
0
1,158
12,456
5,248
308
5,068
7,231
0
55,190
W
5,613
977
0
870
12,592
3,349
2,022
5,509
7,083
29,656
0
W
12,647
7,355
0
3,913
13,655
7,765
4,665
3,522
10,133
0
65,758
L
6,718
2,271
0
5,856
18,358
8,698
0
4,134
14,018
0
63,941
W
Erlang Shen
decimecalvo
Erlang Shen
15,381
10,995
0
2,215
11,675
9,261
5,210
1,483
10,192
0
109,002
L
Neith
elsax1998
Neith
14,016
9,668
0
2,855
17,843
7,123
1,483
7,531
9,930
0
55,092
W
Baron Samedi
rafaelvanoni99
Baron Samedi
25,112
1,555
2,361
13,482
22,391
11,710
2,350
8,764
13,627
73,812
0
L
Anubis
xXlP4iNXx
Anubis
16,558
2,604
0
9,346
25,938
13,607
1,007
16,883
8,081
65,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
48,219
495
Minions Killed
395
0
Camps Cleared
0
2,026,836
Distance Traveled
1,852,771
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,296
404
26
1
0
421,955
4
W
Cthulhu
10,731
467
55
2
0
453,956
0
L
Loki
11,574
503
82
4
0
384,840
2
W
Merlin
10,330
449
41
2
0
330,039
0
W
Izanami
11,207
487
103
4
0
392,536
0
L
Fenrir
9,131
397
99
4
0
352,222
0
W
Erlang Shen
14,757
642
172
7
0
470,254
0
L
Neith
8,542
371
96
4
0
366,549
1
W
Baron Samedi
13,382
582
124
5
0
380,051
0
L
Anubis
9,676
421
92
4
0
327,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role