Player Matchup

Jing Wei
Jing Wei
Doctor_Strange41
Jing Wei
Level 26
God Stats
34W - 38L
1,500 SR
Queue Stats
547W - 526L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
MonkeyDLuffykun_
Ao Kuang
Level 29
God Stats
28W - 37L
1,618 SR
Queue Stats
731W - 729L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
ahmed1372065
Xing Tian
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ashpop88
King Arthur
Level 29
God Stats
133W - 115L
1,558 SR
Queue Stats
658W - 617L
1,446 Elo+
Party 1
Tiamat
Tiamat
griffin-129
Tiamat
Level 23
God Stats
67W - 55L
1,573 SR
Queue Stats
296W - 296L
1,457 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,457 Elo+

VS

Team Averages
Level 30
1,508 SR
1,435 Elo+
Yemoja
Yemoja
AxFlynt
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 125L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FeelNFunky
Nu Wa
Level 27
God Stats
19W - 18L
1,601 SR
Queue Stats
54W - 70L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gnarlface
Cu Chulainn
Level 26
God Stats
27W - 53L
1,436 SR
Queue Stats
505W - 675L
1,330 Elo+
Solo
Thor
Thor
Leaf1337
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,385 Elo+
Solo
Danzaburou
Danzaburou
dmac9109
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,143
564
5,099
7,769
3,003
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
8 / 1 / 2
9,157
509
10,417
15,018
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ahmed1372065
Xing Tian
10
0 / 6 / 2
7,475
415
237
7,335
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ashpop88
King Arthur
16
8 / 3 / 2
10,318
573
12,676
18,345
13,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
15
3 / 2 / 2
9,185
510
10,018
10,381
6,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AxFlynt
Yemoja
11
1 / 2 / 3
7,516
418
3,085
6,834
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
12
2 / 2 / 2
7,885
438
9,680
8,993
2,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Gnarlface
Cu Chulainn
14
3 / 6 / 0
8,493
472
5,458
13,147
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
9
1 / 7 / 5
6,991
388
5,920
12,879
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dmac9109
Danzaburou
14
3 / 4 / 1
8,827
490
8,992
11,744
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
21
Kills
10
12
Deaths
21
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AxFlynt
Yemoja
1
2
3
1.25
W
2
0
4
4
L
Nu Wa
2
2
2
1.5
L
Cu Chulainn
Gnarlface
Cu Chulainn
3
6
0
0.5
L
Thor
1
7
5
0.5
W
8
1
2
9
W
Xing Tian
ahmed1372065
Xing Tian
0
6
2
0.17
W
King Arthur
ashpop88
King Arthur
8
3
2
3
L
Danzaburou
dmac9109
Danzaburou
3
4
1
0.88
W
Tiamat
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
33,135
58,848
Taken
53,597
33,598
Mitigated
20,082
18,468
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AxFlynt
Yemoja
3,085
1,277
1,638
1,323
6,834
3,716
210
4,383
2,326
13,347
0
W
5,099
4,619
0
1,952
7,769
3,003
2,832
1,174
6,595
0
57,986
L
Nu Wa
9,680
3,885
0
755
8,993
2,822
0
2,975
5,918
43,541
0
L
Cu Chulainn
Gnarlface
Cu Chulainn
5,458
1,695
0
2,655
13,147
4,902
1,281
3,312
9,810
0
49,058
L
Thor
5,920
2,012
0
1,806
12,879
4,431
0
6,455
6,299
0
21,593
W
10,417
3,866
0
6,599
15,018
5,459
523
3,960
11,058
41,616
0
W
Xing Tian
ahmed1372065
Xing Tian
237
192
0
256
7,335
5,076
487
812
6,523
6,461
0
W
King Arthur
ashpop88
King Arthur
12,676
1,512
0
4,768
18,345
13,623
1,014
4,703
13,642
0
64,703
L
Danzaburou
dmac9109
Danzaburou
8,992
5,031
0
2,358
11,744
4,211
372
3,147
8,572
0
41,654
W
Tiamat
10,018
982
0
4,893
10,381
6,437
4,578
2,116
8,265
60,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
39,712
405
Minions Killed
315
0
Camps Cleared
0
1,663,059
Distance Traveled
1,439,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,516
418
20
1
0
270,963
0
W
Jing Wei
10,143
564
119
7
0
363,423
0
L
Nu Wa
7,885
438
76
4
0
324,448
0
L
Cu Chulainn
8,493
472
98
5
0
274,475
0
L
Thor
6,991
388
41
2
0
273,326
1
W
Ao Kuang
9,157
509
51
3
0
335,638
0
W
Xing Tian
7,475
415
16
1
0
298,704
0
W
King Arthur
10,318
573
131
7
0
335,163
3
L
Danzaburou
8,827
490
80
4
0
296,109
1
W
Tiamat
9,185
510
88
5
0
330,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role