Player Matchup

Ymir
Ymir
DeWint3r
Ymir
Level 89
God Stats
13W - 26L
1,210 SR
Queue Stats
129W - 150L
1,376 Elo+
Party 1
Ullr
Ullr
FrostFM
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Peludomart
Da Ji
Level 69
God Stats
5W - 11L
1,301 SR
Queue Stats
432W - 479L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
QualityLagerBeer
Gilgamesh
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 420L
1,445 Elo+
Party 3
Nox
Nox
Zentsuko
Nox
Level 86
God Stats
13W - 9L
1,413 SR
Queue Stats
152W - 164L
1,413 Elo+
Solo
Team Averages
Level 93
1,385 SR
1,438 Elo+

VS

Team Averages
Level 89
1,443 SR
1,359 Elo+
Awilix
Awilix
CactusMaster8
Awilix
Level 102
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 4L
1,092 Elo+
Solo
Ares
Ares
Coronamite
Ares
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 146L
1,373 Elo+
Solo
Cernunnos
Cernunnos
Dabi 459
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 79L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
PeterGriffin11
Gilgamesh
Level 57
God Stats
4W - 8L
1,500 SR
Queue Stats
59W - 80L
1,416 Elo+
Party 2
Tiamat
Tiamat
bboyneil
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 10
8,325
438
3,785
10,545
6,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
FrostFM
Ullr
17
9 / 0 / 3
11,243
592
15,128
12,101
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
16
4 / 2 / 7
9,981
525
6,380
13,834
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
18
7 / 1 / 6
11,735
618
15,308
16,393
14,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 0 / 6
10,792
568
9,417
9,466
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 1
9,717
511
6,059
11,911
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 9 / 2
7,720
406
4,102
19,519
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Dabi 459
Cernunnos
14
2 / 4 / 0
8,168
430
10,104
13,122
4,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PeterGriffin11
Gilgamesh
15
0 / 6 / 2
8,602
453
8,478
15,888
9,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
bboyneil
Tiamat
13
0 / 5 / 2
8,489
447
8,615
13,385
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
26
Kills
5
5
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
9
2
0.11
L
Cernunnos
Dabi 459
Cernunnos
2
4
0
0.5
W
Ymir
0
2
10
2.5
W
Ullr
FrostFM
Ullr
9
0
3
10.5
W
Da Ji
4
2
7
3.75
L
Gilgamesh
PeterGriffin11
Gilgamesh
0
6
2
0.17
W
Gilgamesh
7
1
6
10
W
6
0
6
9
L
Tiamat
bboyneil
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,018
Damage
37,358
62,339
Taken
73,825
35,470
Mitigated
37,629
20,821
Healing
17,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,059
1,405
0
4,720
11,911
4,250
0
1,259
10,652
0
68,287
L
4,102
275
0
2,554
19,519
12,630
0
4,563
14,956
23,036
0
L
Cernunnos
Dabi 459
Cernunnos
10,104
4,614
0
4,082
13,122
4,672
932
2,122
11,000
0
56,670
W
Ymir
3,785
87
414
1,042
10,545
6,783
429
1,898
8,633
21,838
0
W
Ullr
FrostFM
Ullr
15,128
11,188
0
7,177
12,101
4,670
3,097
2,171
9,930
0
83,898
W
Da Ji
6,380
1,289
0
5,530
13,834
5,446
0
2,212
11,405
0
58,469
L
Gilgamesh
PeterGriffin11
Gilgamesh
8,478
1,791
0
2,971
15,888
9,157
0
1,536
14,352
0
45,693
W
Gilgamesh
15,308
4,189
0
3,017
16,393
14,806
250
631
15,720
0
74,669
W
9,417
585
0
3,641
9,466
3,765
150
5,064
3,934
60,342
0
L
Tiamat
bboyneil
Tiamat
8,615
462
0
2,929
13,385
6,920
303
3,722
9,663
49,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
42,696
546
Minions Killed
417
0
Camps Cleared
0
1,836,052
Distance Traveled
1,717,439
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,717
511
106
6
0
424,349
0
L
Ares
7,720
406
36
2
0
343,181
3
L
Cernunnos
8,168
430
91
5
0
283,647
0
W
Ymir
8,325
438
41
2
0
341,836
0
W
Ullr
11,243
592
141
7
0
336,259
5
W
Da Ji
9,981
525
102
5
0
392,225
7
L
Gilgamesh
8,602
453
86
5
0
349,621
0
W
Gilgamesh
11,735
618
138
7
0
387,874
4
W
Nox
10,792
568
124
7
0
377,858
2
L
Tiamat
8,489
447
98
5
0
316,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role