Player Matchup

Ah Puch
Ah Puch
AlGhaziBrødrene
Ah Puch
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
GoldCore
Hun Batz
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,428 Elo+
Party 2
Cupid
Cupid
asturianin
Cupid
Level 24
God Stats
18W - 23L
1,503 SR
Queue Stats
77W - 105L
1,460 Elo+
Party 1
Ymir
Ymir
weednasnoches
Ymir
Level 30
God Stats
16W - 21L
1,603 SR
Queue Stats
215W - 227L
1,456 Elo+
Party 1
Fafnir
Fafnir
xxEliteJunglerxx
Fafnir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,603 Elo+
Party 2
Team Averages
Level 16
1,521 SR
1,475 Elo+

VS

Team Averages
Level 23
1,500 SR
1,527 Elo+
Kumbhakarna
Kumbhakarna
BIHNinja98
Kumbhakarna
Level 28
God Stats
6W - 6L
1,636 SR
Queue Stats
232W - 232L
1,535 Elo+
Solo
Amaterasu
Amaterasu
KingsBane84
Amaterasu
Level 24
God Stats
2W - 3L
1,772 SR
Queue Stats
38W - 29L
1,531 Elo+
Solo
Cupid
Cupid
LargoBrute315
Cupid
Level 22
God Stats
1W - 4L
1,334 SR
Queue Stats
252W - 259L
1,481 Elo+
Solo
Tiamat
Tiamat
Pinkthunder11
Tiamat
Level 15
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 3L
1,553 Elo+
Solo
Fenrir
Fenrir
Scralcher
Fenrir
Level 26
God Stats
50W - 53L
1,497 SR
Queue Stats
150W - 166L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 1
9,512
634
15,661
7,384
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
GoldCore
Hun Batz
12
2 / 5 / 6
7,097
473
5,785
10,732
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
12
3 / 0 / 2
7,048
470
5,065
4,513
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 3
6,534
436
3,668
9,441
5,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 6
8,829
589
11,044
11,936
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BIHNinja98
Kumbhakarna
11
0 / 2 / 3
7,270
485
4,328
10,382
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
KingsBane84
Amaterasu
13
4 / 5 / 0
8,253
550
7,643
15,691
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 4 / 0
6,346
423
5,797
8,218
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 2
6,044
403
2,932
8,785
3,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Scralcher
Fenrir
10
2 / 2 / 1
6,662
444
5,395
11,669
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
7
7
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
1
5.25
L
Kumbhakarna
BIHNinja98
Kumbhakarna
0
2
3
0.75
W
Hun Batz
GoldCore
Hun Batz
2
5
6
1
L
Amaterasu
KingsBane84
Amaterasu
4
5
0
0.8
L
1
4
0
0.25
L
0
7
2
0.14
L
Fenrir
Scralcher
Fenrir
2
2
1
1.25
W
Cupid
3
0
2
4
W
2
0
3
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
26,095
44,006
Taken
54,745
23,569
Mitigated
22,729
17,523
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,661
1,388
0
2,151
7,384
2,589
142
2,024
5,335
59,955
0
L
Kumbhakarna
BIHNinja98
Kumbhakarna
4,328
175
0
2,375
10,382
5,468
0
3,214
7,168
19,061
0
W
Hun Batz
GoldCore
Hun Batz
5,785
2,159
0
2,768
10,732
3,532
0
1,723
8,959
0
34,173
L
Amaterasu
KingsBane84
Amaterasu
7,643
3,879
0
4,683
15,691
7,702
460
9,906
5,785
0
34,151
L
5,797
3,149
731
2,193
8,218
2,601
0
2,553
5,665
0
41,088
L
2,932
384
0
817
8,785
3,129
73
7,208
1,577
21,442
0
L
Fenrir
Scralcher
Fenrir
5,395
1,049
0
2,713
11,669
3,829
0
7,492
4,177
0
36,570
W
Cupid
5,065
2,114
161
2,013
4,513
1,241
410
1,430
3,083
0
32,930
W
3,668
882
0
3,982
9,441
5,704
168
1,392
8,049
22,066
0
W
11,044
4,794
0
6,448
11,936
10,503
270
691
10,883
47,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
34,575
361
Minions Killed
281
0
Camps Cleared
0
1,379,920
Distance Traveled
1,308,341
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,512
634
134
9
0
288,102
5
L
Kumbhakarna
7,270
485
19
1
0
275,252
5
W
Hun Batz
7,097
473
81
5
0
250,308
0
L
Amaterasu
8,253
550
60
4
0
257,768
2
L
Cupid
6,346
423
75
5
0
230,065
2
L
Tiamat
6,044
403
52
3
0
229,525
0
L
Fenrir
6,662
444
75
5
0
315,731
1
W
Cupid
7,048
470
72
5
0
276,940
3
W
Ymir
6,534
436
26
2
0
291,492
3
W
Fafnir
8,829
589
48
3
0
273,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role