Player Matchup

Gilgamesh
Gilgamesh
InorganicSmile
Gilgamesh
Level 128
God Stats
13W - 5L
1,697 SR
Queue Stats
535W - 519L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Omghollywoodant
Nu Wa
Level 36
God Stats
20W - 27L
1,292 SR
Queue Stats
740W - 784L
1,432 Elo+
Party 2
Bakasura
Bakasura
iRAveyou
Bakasura
Level 22
God Stats
8W - 7L
1,743 SR
Queue Stats
15W - 9L
1,736 Elo+
Solo
Team Averages
Level 62
1,577 SR
1,561 Elo+

VS

Team Averages
Level 74
1,411 SR
1,443 Elo+
Ymir
Ymir
NattyDaddyPA
Ymir
Level 6
God Stats
4W - 1L
1,729 SR
Queue Stats
7W - 8L
1,443 Elo+
Party 1
Tiamat
Tiamat
PaydenA
Tiamat
Level 108
God Stats
2W - 1L
1,136 SR
Queue Stats
7W - 7L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
TheronM
Gilgamesh
Level 108
God Stats
1W - 2L
1,370 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InorganicSmile
Gilgamesh
16
3 / 7 / 4
12,500
625
9,365
22,703
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 6
12,946
647
15,870
11,220
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iRAveyou
Bakasura
17
4 / 7 / 5
13,271
664
11,433
18,918
9,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 17
13,073
654
8,662
16,592
19,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
PaydenA
Tiamat
16
4 / 7 / 12
13,282
664
13,335
15,721
7,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TheronM
Gilgamesh
19
14 / 2 / 4
15,324
766
17,370
17,186
13,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
10
Kills
20
20
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
InorganicSmile
Gilgamesh
3
7
4
0.71
W
2
2
17
5.25
L
3
6
6
1
W
Tiamat
PaydenA
Tiamat
4
7
12
1.43
W
Gilgamesh
TheronM
Gilgamesh
14
2
4
8
L
Bakasura
iRAveyou
Bakasura
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,668
Damage
39,367
52,841
Taken
49,499
35,356
Mitigated
40,662
7,685
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
InorganicSmile
Gilgamesh
9,365
1,441
0
4,077
22,703
21,585
264
9,393
13,310
0
43,638
W
8,662
768
0
76
16,592
19,320
389
5,406
9,797
47,020
0
L
15,870
5,165
0
639
11,220
4,123
455
5,398
5,822
56,484
0
W
Tiamat
PaydenA
Tiamat
13,335
890
246
4,385
15,721
7,813
2,072
4,382
10,258
70,257
0
W
Gilgamesh
TheronM
Gilgamesh
17,370
5,446
0
1,790
17,186
13,529
1,518
5,055
11,101
0
72,290
L
Bakasura
iRAveyou
Bakasura
11,433
7,983
0
2,969
18,918
9,648
1,281
8,204
10,714
0
66,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
41,679
209
Minions Killed
273
0
Camps Cleared
0
1,029,076
Distance Traveled
1,028,000
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,500
625
51
3
0
306,355
8
W
Ymir
13,073
654
70
4
0
378,591
4
L
Nu Wa
12,946
647
59
3
0
348,918
0
W
Tiamat
13,282
664
121
6
0
281,074
3
W
Gilgamesh
15,324
766
82
4
0
368,335
2
L
Bakasura
13,271
664
99
5
0
373,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role