Player Matchup

Skadi
Skadi
ItadoriYujii
Skadi
Level 7
God Stats
20W - 13L
1,132 SR
Queue Stats
36W - 26L
1,504 Elo+
Solo
Loki
Loki
LeydanDN
Loki
Level 27
God Stats
17W - 16L
1,509 SR
Queue Stats
180W - 177L
1,500 Elo+
Party 2
Tyr
Tyr
LitCoolAid
Tyr
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
155W - 122L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
Rodrichman
Sun Wukong
Level 28
God Stats
18W - 12L
1,630 SR
Queue Stats
185W - 190L
1,479 Elo+
Party 2
Zeus
Zeus
Yuareded
Zeus
Level 17
God Stats
15W - 7L
1,709 SR
Queue Stats
76W - 59L
1,581 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,530 Elo+

VS

Team Averages
Level 17
1,565 SR
1,507 Elo+
Gilgamesh
Gilgamesh
Ape69
Gilgamesh
Level 26
God Stats
21W - 12L
1,775 SR
Queue Stats
56W - 44L
1,636 Elo+
Solo
Kukulkan
Kukulkan
Halwho
Kukulkan
Level 5
God Stats
1W - 0L
1,746 SR
Queue Stats
30W - 25L
1,678 Elo+
Solo
Medusa
Medusa
MeggaBuster
Medusa
Level 16
God Stats
1W - 1L
1,207 SR
Queue Stats
7W - 11L
1,368 Elo+
Party 1
Mercury
Mercury
ShoeBeating
Mercury
Level 24
God Stats
2W - 1L
1,433 SR
Queue Stats
10W - 12L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Snackpie
Cthulhu
Level 16
God Stats
3W - 2L
1,663 SR
Queue Stats
11W - 10L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 6
15,938
569
26,323
28,162
13,167
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
10 / 8 / 2
13,726
490
13,624
22,024
9,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

2
0 / 0 / 0
7,241
259
0
431
105
Sun Wukong
Rodrichman
Sun Wukong
18
1 / 3 / 3
10,951
391
7,355
18,595
16,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
19
2 / 7 / 7
13,248
473
16,690
16,762
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ape69
Gilgamesh
20
9 / 2 / 7
17,876
638
23,205
26,587
24,856
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Halwho
Kukulkan
20
5 / 9 / 2
15,611
558
12,536
19,110
9,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
2 / 5 / 12
13,087
467
7,694
16,127
7,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ShoeBeating
Mercury
20
6 / 4 / 6
16,050
573
9,689
21,614
10,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Snackpie
Cthulhu
20
3 / 3 / 11
13,818
494
10,475
19,725
18,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
23
Kills
25
25
Deaths
23
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ape69
Gilgamesh
9
2
7
6.25
W
Kukulkan
Halwho
Kukulkan
5
9
2
0.67
L
10
7
6
1.86
L
Loki
10
8
2
1.38
L
0
0
0
0
W
Medusa
2
5
12
1.6
L
Sun Wukong
Rodrichman
Sun Wukong
1
3
3
0.83
W
Mercury
ShoeBeating
Mercury
6
4
6
2.25
W
Cthulhu
Snackpie
Cthulhu
3
3
11
2.83
L
Zeus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
63,599
85,974
Taken
103,163
46,222
Mitigated
71,682
20,266
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ape69
Gilgamesh
23,205
5,101
0
4,471
26,587
24,856
3,370
3,149
22,368
0
124,845
W
Kukulkan
Halwho
Kukulkan
12,536
361
0
1,799
19,110
9,895
2,839
2,999
16,111
84,141
0
L
26,323
16,536
0
12,477
28,162
13,167
312
8,401
19,354
0
153,833
L
Loki
13,624
3,633
0
3,153
22,024
9,889
296
4,604
17,394
0
88,608
L
0
0
0
0
431
105
0
0
431
0
0
W
Medusa
7,694
2,769
0
1,517
16,127
7,045
642
4,178
11,949
0
52,945
L
Sun Wukong
Rodrichman
Sun Wukong
7,355
430
0
3,682
18,595
16,715
0
6,560
11,655
0
51,344
W
Mercury
ShoeBeating
Mercury
9,689
4,657
0
6,805
21,614
10,951
1,199
3,226
18,388
0
135,608
W
Cthulhu
Snackpie
Cthulhu
10,475
590
1,114
2,893
19,725
18,935
780
4,670
15,055
50,946
0
L
Zeus
16,690
540
0
954
16,762
6,346
873
4,971
11,755
89,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,104
Gold Earned
76,442
573
Minions Killed
698
0
Camps Cleared
0
1,900,920
Distance Traveled
2,763,572
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,876
638
200
7
0
577,733
4
W
Kukulkan
15,611
558
167
6
0
458,273
1
L
Skadi
15,938
569
199
7
0
454,476
5
L
Loki
13,726
490
132
5
0
521,427
0
L
Tyr
7,241
259
0
0
0
0
0
W
Medusa
13,087
467
77
3
0
561,989
3
L
Sun Wukong
10,951
391
70
3
0
482,599
1
W
Mercury
16,050
573
189
7
0
604,890
3
W
Cthulhu
13,818
494
65
2
0
560,687
20
L
Zeus
13,248
473
172
6
0
442,418
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role