Player Matchup

Cabrakan
Cabrakan
Dom lucas5529
Cabrakan
Level 28
God Stats
52W - 62L
1,469 SR
Queue Stats
267W - 298L
1,470 Elo+
Solo
Da Ji
Da Ji
Orengel
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,372 Elo+
Solo
Hercules
Hercules
Pehpman
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XYoRHaNnMvX
Nu Wa
Level 16
God Stats
6W - 2L
1,903 SR
Queue Stats
97W - 92L
1,416 Elo+
Solo
Danzaburou
Danzaburou
iiSoulHunter
Danzaburou
Level 8
God Stats
0W - 1L
1,808 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,487 Elo+

VS

Team Averages
Level 22
1,613 SR
1,511 Elo+
Achilles
Achilles
GustTiger
Achilles
Level 29
God Stats
1W - 1L
1,571 SR
Queue Stats
28W - 24L
1,563 Elo+
Solo
Ganesha
Ganesha
KahTrK
Ganesha
Level 29
God Stats
3W - 3L
1,387 SR
Queue Stats
128W - 126L
1,460 Elo+
Solo
Fenrir
Fenrir
PhillFoden
Fenrir
Level 24
God Stats
14W - 11L
1,713 SR
Queue Stats
36W - 24L
1,537 Elo+
Party 1
Discordia
Discordia
TicoBarra
Discordia
Level 6
God Stats
5W - 3L
1,895 SR
Queue Stats
335W - 247L
1,500 Elo+
Party 1
Apollo
Apollo
davidjrsxd
Apollo
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
310W - 301L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dom lucas5529
Cabrakan
15
2 / 4 / 10
10,731
447
5,967
15,978
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Orengel
Da Ji
18
3 / 10 / 3
11,109
463
12,368
21,862
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Pehpman
Hercules
16
0 / 5 / 2
10,118
422
9,990
20,164
19,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 7 / 3
11,225
468
14,882
14,785
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
iiSoulHunter
Danzaburou
19
12 / 5 / 2
14,056
586
21,618
21,222
8,289
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GustTiger
Achilles
19
6 / 4 / 7
12,388
516
14,463
21,987
30,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
KahTrK
Ganesha
15
1 / 7 / 10
10,469
436
4,232
18,826
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
PhillFoden
Fenrir
20
6 / 3 / 10
14,012
584
17,212
20,373
12,375
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
TicoBarra
Discordia
20
13 / 1 / 7
14,104
588
24,397
13,571
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
davidjrsxd
Apollo
19
5 / 6 / 7
12,713
530
8,163
17,344
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
21
Kills
31
31
Deaths
21
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dom lucas5529
Cabrakan
2
4
10
1.75
W
Achilles
GustTiger
Achilles
6
4
7
2.38
W
Ganesha
KahTrK
Ganesha
1
7
10
0.86
L
Da Ji
Orengel
Da Ji
3
10
3
0.45
L
Hercules
Pehpman
Hercules
0
5
2
0.2
W
Fenrir
PhillFoden
Fenrir
6
3
10
3.67
W
Discordia
TicoBarra
Discordia
13
1
7
16.5
L
4
7
3
0.79
W
Apollo
davidjrsxd
Apollo
5
6
7
1.42
L
Danzaburou
iiSoulHunter
Danzaburou
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,825
Damage
68,467
94,011
Taken
92,101
58,823
Mitigated
67,365
31,913
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dom lucas5529
Cabrakan
5,967
1,468
1,218
4,967
15,978
17,463
435
5,756
9,926
18,638
0
W
Achilles
GustTiger
Achilles
14,463
5,639
0
4,486
21,987
30,253
1,746
3,824
17,923
0
62,243
W
Ganesha
KahTrK
Ganesha
4,232
630
0
2,788
18,826
12,434
222
5,249
13,288
28,179
0
L
Da Ji
Orengel
Da Ji
12,368
3,691
0
5,155
21,862
8,301
0
3,778
17,739
0
76,757
L
Hercules
Pehpman
Hercules
9,990
2,873
0
7,778
20,164
19,767
266
2,125
17,284
0
63,043
W
Fenrir
PhillFoden
Fenrir
17,212
3,988
0
7,233
20,373
12,375
889
4,292
15,697
0
114,558
W
Discordia
TicoBarra
Discordia
24,397
543
0
4,090
13,571
5,153
2,047
4,213
8,940
93,509
0
L
14,882
1,677
0
3,409
14,785
5,003
358
7,748
6,407
66,574
0
W
Apollo
davidjrsxd
Apollo
8,163
4,973
0
1,000
17,344
7,150
4,265
4,513
12,641
0
76,350
L
Danzaburou
iiSoulHunter
Danzaburou
21,618
10,927
0
9,386
21,222
8,289
2,583
7,690
13,134
0
102,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
63,686
530
Minions Killed
645
0
Camps Cleared
0
2,125,738
Distance Traveled
2,135,064
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,731
447
32
1
0
473,733
7
W
Achilles
12,388
516
113
5
0
398,951
4
W
Ganesha
10,469
436
18
1
0
316,592
2
L
Da Ji
11,109
463
129
5
0
420,796
5
L
Hercules
10,118
422
100
4
0
432,106
4
W
Fenrir
14,012
584
187
8
0
512,538
5
W
Discordia
14,104
588
180
8
0
456,877
3
L
Nu Wa
11,225
468
118
5
0
406,074
4
W
Apollo
12,713
530
147
6
0
450,106
3
L
Danzaburou
14,056
586
151
6
0
393,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role