Player Matchup

Ymir
Ymir
GodTierNewton
Ymir
Level 27
God Stats
56W - 9L
1,884 SR
Queue Stats
68W - 20L
1,780 Elo+
Party 2
Zhong Kui
Zhong Kui
PrimordialEther
Zhong Kui
Level 106
God Stats
30W - 13L
1,856 SR
Queue Stats
300W - 291L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
Level 160
God Stats
87W - 52L
1,882 SR
Queue Stats
693W - 592L
1,710 Elo+
Party 2
Team Averages
Level 98
1,874 SR
1,701 Elo+

VS

Team Averages
Level 41
1,580 SR
1,647 Elo+
Ares
Ares
Difficultrex
Ares
Level 22
God Stats
4W - 2L
1,669 SR
Queue Stats
156W - 86L
1,701 Elo+
Party 1
Hades
Hades
ExerciseGenos
Hades
Level 84
God Stats
4W - 3L
1,570 SR
Queue Stats
47W - 33L
1,555 Elo+
Party 1
Da Ji
Da Ji
exonosis55
Da Ji
Level 16
God Stats
11W - 6L
1,500 SR
Queue Stats
77W - 43L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 11
13,556
616
8,681
20,762
22,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
PrimordialEther
Zhong Kui
18
2 / 3 / 10
14,110
641
15,558
13,805
13,460
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
18
10 / 6 / 2
15,392
700
17,031
18,174
14,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
15,618
710
10,717
20,704
31,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 6 / 10
13,153
598
7,346
15,826
11,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
16
6 / 4 / 10
13,680
622
12,204
12,065
7,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
12
Kills
18
18
Deaths
12
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
2
8
6.5
L
3
6
10
1.33
W
0
9
11
0.61
W
Zhong Kui
PrimordialEther
Zhong Kui
2
3
10
2.33
L
Da Ji
6
4
10
2.75
W
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
30,267
52,741
Taken
48,595
50,535
Mitigated
50,348
10,551
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,717
1,210
0
1,340
20,704
31,906
0
11,189
9,515
42,679
0
L
7,346
410
476
5,790
15,826
11,099
630
8,251
7,575
66,189
0
W
8,681
1,475
0
1,135
20,762
22,621
280
6,363
14,399
44,792
0
W
Zhong Kui
PrimordialEther
Zhong Kui
15,558
2,773
0
4,255
13,805
13,460
1,791
6,374
7,431
80,035
0
L
Da Ji
12,204
3,661
0
0
12,065
7,343
80
4,888
7,177
0
47,107
W
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
17,031
5,024
0
5,161
18,174
14,454
219
5,461
12,713
0
89,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,058
Gold Earned
42,451
252
Minions Killed
206
0
Camps Cleared
0
1,069,488
Distance Traveled
1,021,563
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,618
710
41
2
0
337,495
4
L
Hades
13,153
598
107
5
0
309,930
0
W
Ymir
13,556
616
50
2
0
324,326
0
W
Zhong Kui
14,110
641
110
5
0
347,767
1
L
Da Ji
13,680
622
58
3
0
374,138
2
W
Gilgamesh
15,392
700
92
4
0
397,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role