Player Matchup

Bacchus
Bacchus
HeidenTheGOD
Bacchus
Level 20
God Stats
2W - 4L
1,279 SR
Queue Stats
45W - 64L
1,327 Elo+
Solo
Cthulhu
Cthulhu
Linhard
Cthulhu
Level 18
God Stats
2W - 1L
1,403 SR
Queue Stats
2W - 9L
1,180 Elo+
Party 2
Bakasura
Bakasura
Ritz78
Bakasura
Level 27
God Stats
22W - 35L
1,386 SR
Queue Stats
317W - 334L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Twistta
Sun Wukong
Level 16
God Stats
2W - 4L
1,309 SR
Queue Stats
3W - 14L
1,116 Elo+
Party 2
Izanami
Izanami
ZisqO
Izanami
Level 28
God Stats
32W - 15L
1,683 SR
Queue Stats
37W - 17L
1,529 Elo+
Solo
Team Averages
Level 22
1,412 SR
1,316 Elo+

VS

Team Averages
Level 14
1,572 SR
1,269 Elo+
Yemoja
Yemoja
Bazullo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
DarknessDre
Kukulkan
Level 19
God Stats
4W - 1L
1,812 SR
Queue Stats
49W - 54L
1,241 Elo+
Solo
Bellona
Bellona
JuanPauloSecundo
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,116 Elo+
Party 1
Nemesis
Nemesis
SowaGameR
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 1
Neith
Neith
kavkazgudrat
Neith
Level 25
God Stats
31W - 28L
1,551 SR
Queue Stats
75W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HeidenTheGOD
Bacchus
20
6 / 7 / 31
14,974
1,152
20,060
24,720
35,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Linhard
Cthulhu
20
6 / 7 / 26
14,086
1,084
20,250
24,331
33,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Ritz78
Bakasura
20
11 / 6 / 11
15,160
1,166
13,660
27,592
12,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Twistta
Sun Wukong
20
12 / 7 / 20
15,808
1,216
26,606
31,113
39,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ZisqO
Izanami
20
8 / 9 / 20
14,439
1,111
31,268
18,102
7,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bazullo
Yemoja
20
1 / 8 / 24
14,015
1,078
11,037
20,278
26,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
DarknessDre
Kukulkan
20
4 / 6 / 22
14,199
1,092
28,794
17,710
8,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 10 / 20
14,081
1,083
22,984
31,907
30,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Nemesis
SowaGameR
Nemesis
19
13 / 15 / 10
15,035
1,157
20,317
27,403
14,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 4 / 14
15,572
1,198
35,057
18,936
9,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
126
43
Kills
36
36
Deaths
43
108
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bazullo
Yemoja
1
8
24
1.63
L
Kukulkan
DarknessDre
Kukulkan
4
6
22
2.5
W
Bacchus
HeidenTheGOD
Bacchus
6
7
31
3.07
L
6
10
20
1.6
W
Cthulhu
Linhard
Cthulhu
6
7
26
2.71
W
Bakasura
Ritz78
Bakasura
11
6
11
2.75
L
Nemesis
SowaGameR
Nemesis
13
15
10
1.2
W
Sun Wukong
Twistta
Sun Wukong
12
7
20
3.14
W
Izanami
ZisqO
Izanami
8
9
20
2
L
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,844
Damage
118,189
125,858
Taken
116,234
128,531
Mitigated
89,548
8,405
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bazullo
Yemoja
11,037
2,936
9,561
3,275
20,278
26,069
0
7,134
12,935
32,840
0
L
Kukulkan
DarknessDre
Kukulkan
28,794
2,982
0
0
17,710
8,272
0
9,854
7,781
55,264
0
W
Bacchus
HeidenTheGOD
Bacchus
20,060
1,895
0
419
24,720
35,152
0
6,868
17,852
29,154
0
L
22,984
9,624
0
933
31,907
30,765
0
10,712
20,398
0
38,042
W
Cthulhu
Linhard
Cthulhu
20,250
1,164
1,858
4,404
24,331
33,309
0
11,393
12,938
39,202
0
W
Bakasura
Ritz78
Bakasura
13,660
8,710
0
1,546
27,592
12,629
0
6,896
20,696
0
28,072
L
Nemesis
SowaGameR
Nemesis
20,317
11,372
0
2,826
27,403
14,816
0
6,641
18,964
0
29,969
W
Sun Wukong
Twistta
Sun Wukong
26,606
7,789
0
178
31,113
39,931
0
9,390
21,723
1,961
51,812
W
Izanami
ZisqO
Izanami
31,268
17,412
0
0
18,102
7,510
0
5,284
12,818
0
65,739
L
35,057
26,191
0
1,834
18,936
9,626
0
7,656
11,240
0
84,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,467
Gold Earned
72,902
245
Minions Killed
250
7
Camps Cleared
3
1,240,723
Distance Traveled
1,208,666
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,015
1,078
47
4
0
201,223
1
L
Kukulkan
14,199
1,092
88
7
2
240,906
0
W
Bacchus
14,974
1,152
18
1
1
251,463
0
L
Bellona
14,081
1,083
27
2
1
248,317
2
W
Cthulhu
14,086
1,084
38
3
1
228,102
0
W
Bakasura
15,160
1,166
49
4
1
291,586
1
L
Nemesis
15,035
1,157
17
1
0
269,425
4
W
Sun Wukong
15,808
1,216
63
5
3
255,349
0
W
Izanami
14,439
1,111
77
6
1
214,223
0
L
Neith
15,572
1,198
71
5
0
248,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role